Player Matchup

Sylvanus
Sylvanus
Blastnight34
Sylvanus
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
214W - 224L
1,546 Elo+
Solo
Merlin
Merlin
N4m3l3ssz
Merlin
Level 10
God Stats
2W - 1L
1,474 SR
Queue Stats
4W - 10L
1,303 Elo+
Solo
Heimdallr
Heimdallr
Spaide
Heimdallr
Level 96
God Stats
1W - 2L
1,722 SR
Queue Stats
20W - 33L
1,379 Elo+
Solo
Chaac
Chaac
Warrior2425
Chaac
Level 29
God Stats
3W - 1L
1,700 SR
Queue Stats
12W - 6L
1,609 Elo+
Solo
Anhur
Anhur
YT-Klax
Anhur
Level 110
God Stats
127W - 175L
1,326 SR
Queue Stats
1,607W - 1,648L
1,491 Elo+
Solo
Team Averages
Level 70
1,544 SR
1,466 Elo+

VS

Team Averages
Level 39
1,429 SR
1,271 Elo+
Hou Yi
Hou Yi
AusFrost
Hou Yi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 33L
1,337 Elo+
Party 1
Osiris
Osiris
AuzzieLewis2
Osiris
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
17W - 42L
1,280 Elo+
Party 1
Ymir
Ymir
Rhouk03
Ymir
Level 16
God Stats
3W - 4L
1,305 SR
Queue Stats
15W - 33L
1,167 Elo+
Party 1
Chang'e
Chang'e
ShadowX1
Chang'e
Level 129
God Stats
13W - 13L
1,653 SR
Queue Stats
205W - 245L
1,547 Elo+
Solo
Thanatos
Thanatos
ThaddeusHart
Thanatos
Level 9
God Stats
2W - 4L
1,186 SR
Queue Stats
2W - 11L
1,022 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blastnight34
Sylvanus
14
4 / 8 / 7
11,282
434
11,953
29,393
31,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
N4m3l3ssz
Merlin
16
2 / 4 / 6
11,063
426
13,667
12,684
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Spaide
Heimdallr
17
2 / 6 / 5
11,203
431
16,525
19,782
9,933
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 2 / 1
9,764
376
6,002
8,489
5,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
YT-Klax
Anhur
20
14 / 3 / 6
14,601
562
28,995
23,319
12,092
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AusFrost
Hou Yi
20
5 / 4 / 7
13,468
518
17,831
19,767
8,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
17
0 / 6 / 8
11,609
447
4,075
21,739
14,319
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
Rhouk03
Ymir
16
2 / 4 / 12
12,025
463
5,679
24,138
24,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
ShadowX1
Chang'e
20
7 / 7 / 11
14,372
553
20,439
30,378
12,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
ThaddeusHart
Thanatos
18
7 / 5 / 5
12,549
483
7,711
15,203
5,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
64
26
Kills
21
23
Deaths
26
25
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AusFrost
Hou Yi
5
4
7
2.13
W
Osiris
0
6
8
0.67
L
Sylvanus
Blastnight34
Sylvanus
4
8
7
0.94
L
Merlin
N4m3l3ssz
Merlin
2
4
6
1.25
W
Ymir
Rhouk03
Ymir
2
4
12
2
W
Chang'e
ShadowX1
Chang'e
7
7
11
1.79
L
Heimdallr
Spaide
Heimdallr
2
6
5
0.75
W
Thanatos
ThaddeusHart
Thanatos
7
5
5
1.9
L
4
2
1
2.25
L
Anhur
YT-Klax
Anhur
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,142
Damage
55,735
93,667
Taken
111,225
64,395
Mitigated
64,762
29,561
Healing
58,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AusFrost
Hou Yi
17,831
8,618
0
6,654
19,767
8,727
4,573
5,479
13,986
0
98,333
W
Osiris
4,075
1,576
0
6,448
21,739
14,319
1,872
3,757
17,752
0
59,385
L
Sylvanus
Blastnight34
Sylvanus
11,953
2,173
3,585
8,293
29,393
31,844
237
8,601
20,792
33,537
0
L
Merlin
N4m3l3ssz
Merlin
13,667
600
0
2,307
12,684
5,194
401
6,139
6,545
71,849
0
W
Ymir
Rhouk03
Ymir
5,679
802
0
6,162
24,138
24,374
559
6,984
16,895
28,318
0
W
Chang'e
ShadowX1
Chang'e
20,439
2,849
8,977
17,445
30,378
12,283
1,933
6,098
24,255
118,162
0
L
Heimdallr
Spaide
Heimdallr
16,525
11,140
0
6,835
19,782
9,933
826
6,012
13,770
0
89,551
W
Thanatos
ThaddeusHart
Thanatos
7,711
615
0
13,267
15,203
5,059
416
3,161
11,961
0
41,487
L
6,002
1,949
0
3,526
8,489
5,332
520
1,329
7,160
0
33,113
L
Anhur
YT-Klax
Anhur
28,995
16,655
0
5,015
23,319
12,092
351
9,067
14,252
0
118,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,913
Gold Earned
64,023
459
Minions Killed
529
0
Camps Cleared
0
1,965,787
Distance Traveled
2,497,362
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,468
518
149
6
0
498,059
7
W
Osiris
11,609
447
101
4
0
477,256
1
L
Sylvanus
11,282
434
26
1
0
399,673
5
L
Merlin
11,063
426
105
4
0
482,890
5
W
Ymir
12,025
463
35
1
0
514,369
3
W
Chang'e
14,372
553
182
7
0
511,102
3
L
Heimdallr
11,203
431
117
5
0
412,732
5
W
Thanatos
12,549
483
62
2
0
496,576
6
L
Chaac
9,764
376
52
2
0
212,927
2
L
Anhur
14,601
562
159
6
0
457,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role