Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DaBowla98
Danzaburou
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 30L
1,500 Elo+
Party 2
Tiamat
Tiamat
creepygreepy96
Tiamat
Level 127
God Stats
5W - 8L
1,500 SR
Queue Stats
331W - 289L
1,463 Elo+
Party 2
Team Averages
Level 101
1,500 SR
1,488 Elo+

VS

Team Averages
Level 112
1,585 SR
1,544 Elo+
Aphrodite
Aphrodite
Kobejo22
Aphrodite
Level 88
God Stats
1W - 1L
1,468 SR
Queue Stats
57W - 65L
1,621 Elo+
Solo
Thanatos
Thanatos
Nephrilim
Thanatos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
SpectreValkirie
Artemis
Level 146
God Stats
24W - 13L
1,787 SR
Queue Stats
238W - 188L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 8 / 1
7,396
528
4,855
12,497
12,603
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
DaBowla98
Danzaburou
11
1 / 6 / 0
8,199
586
7,737
10,686
4,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 2 / 0
8,637
617
9,968
10,046
4,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kobejo22
Aphrodite
14
1 / 0 / 14
10,425
745
8,935
13,627
7,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
Nephrilim
Thanatos
13
8 / 2 / 5
10,419
744
8,898
16,102
6,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
7 / 0 / 6
10,286
735
9,824
8,618
4,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
16
16
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
8
1
0.06
L
Danzaburou
DaBowla98
Danzaburou
1
6
0
0.17
W
Aphrodite
Kobejo22
Aphrodite
1
0
14
8
W
Thanatos
Nephrilim
Thanatos
8
2
5
5.25
W
7
0
6
10
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,560
Damage
27,657
33,229
Taken
38,347
22,354
Mitigated
17,744
6,906
Healing
34,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,855
267
675
789
12,497
12,603
0
4,096
8,401
9,401
0
L
Danzaburou
DaBowla98
Danzaburou
7,737
1,160
0
873
10,686
4,758
0
2,779
7,907
0
29,353
W
Aphrodite
Kobejo22
Aphrodite
8,935
639
9,577
11,204
13,627
7,386
102
5,360
8,017
42,276
0
W
Thanatos
Nephrilim
Thanatos
8,898
2,658
0
12,550
16,102
6,223
145
5,248
10,654
0
46,423
W
9,824
3,887
0
703
8,618
4,135
1,978
4,296
4,212
0
46,729
L
9,968
747
0
4,569
10,046
4,993
0
2,104
7,942
51,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,232
Gold Earned
31,130
120
Minions Killed
187
0
Camps Cleared
0
666,952
Distance Traveled
814,949
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,396
528
8
1
0
217,925
0
L
Danzaburou
8,199
586
47
3
0
206,947
2
W
Aphrodite
10,425
745
60
4
0
269,599
1
W
Thanatos
10,419
744
57
4
0
292,193
1
W
Artemis
10,286
735
70
5
0
253,157
1
L
Tiamat
8,637
617
65
5
0
242,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role