Player Matchup

Tiamat
Tiamat
BarkurnYT
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,552 Elo+
Solo
Bellona
Bellona
Dyl4mode
Bellona
Level 17
God Stats
4W - 1L
1,522 SR
Queue Stats
18W - 15L
1,471 Elo+
Solo
Horus
Horus
Mr_Virtuozo
Horus
Level 27
God Stats
4W - 1L
1,635 SR
Queue Stats
96W - 84L
1,547 Elo+
Solo
Artemis
Artemis
Zasudark98
Artemis
Level 26
God Stats
10W - 7L
1,594 SR
Queue Stats
114W - 138L
1,459 Elo+
Solo
Thanatos
Thanatos
eizlx
Thanatos
Level 13
God Stats
33W - 30L
1,566 SR
Queue Stats
72W - 67L
1,515 Elo+
Solo
Team Averages
Level 20
1,563 SR
1,509 Elo+

VS

Team Averages
Level 15
1,504 SR
1,516 Elo+
Ymir
Ymir
Avalanche-2016
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,611 Elo+
Solo
Khepri
Khepri
Babyman2355
Khepri
Level 15
God Stats
26W - 24L
1,351 SR
Queue Stats
60W - 60L
1,395 Elo+
Party 1
Hachiman
Hachiman
KingslytheLyran
Hachiman
Level 19
God Stats
2W - 4L
1,654 SR
Queue Stats
13W - 14L
1,668 Elo+
Solo
Tsukuyomi
Tsukuyomi
REBELPUPPET16
Tsukuyomi
Level 15
God Stats
9W - 10L
1,626 SR
Queue Stats
259W - 253L
1,488 Elo+
Party 1
King Arthur
King Arthur
The Ghosts Bane
King Arthur
Level 18
God Stats
24W - 24L
1,390 SR
Queue Stats
839W - 806L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BarkurnYT
Tiamat
18
6 / 4 / 6
11,633
485
16,536
15,836
11,749
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Dyl4mode
Bellona
20
11 / 2 / 6
15,328
639
14,518
15,883
18,520
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
5 / 4 / 17
12,556
523
10,132
21,647
23,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
Zasudark98
Artemis
19
7 / 4 / 8
13,616
567
19,795
19,808
8,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
eizlx
Thanatos
19
11 / 5 / 10
13,310
555
15,382
18,878
8,810
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 3
8,955
373
4,042
20,870
18,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
13
1 / 7 / 5
9,310
388
2,342
21,646
24,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
17
4 / 8 / 2
11,724
489
13,647
16,367
5,819
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
REBELPUPPET16
Tsukuyomi
17
11 / 11 / 6
12,024
501
19,336
22,391
10,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
The Ghosts Bane
King Arthur
16
3 / 4 / 3
10,508
438
10,670
16,798
14,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
38
40
Kills
19
19
Deaths
41
47
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
11
3
0.14
L
Khepri
1
7
5
0.5
W
Tiamat
BarkurnYT
Tiamat
6
4
6
2.25
W
Bellona
Dyl4mode
Bellona
11
2
6
7
L
Hachiman
4
8
2
0.63
W
5
4
17
3.38
L
Tsukuyomi
REBELPUPPET16
Tsukuyomi
11
11
6
1.27
L
King Arthur
The Ghosts Bane
King Arthur
3
4
3
1.13
W
Artemis
Zasudark98
Artemis
7
4
8
2.75
W
Thanatos
eizlx
Thanatos
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,363
Damage
50,037
92,052
Taken
98,072
70,515
Mitigated
73,164
42,036
Healing
11,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,042
761
0
880
20,870
18,565
0
5,577
15,293
20,099
0
L
Khepri
2,342
303
0
1,485
21,646
24,303
0
2,562
19,084
18,709
0
W
Tiamat
BarkurnYT
Tiamat
16,536
886
338
3,095
15,836
11,749
3,073
1,377
14,063
64,674
0
W
Bellona
Dyl4mode
Bellona
14,518
5,879
0
5,845
15,883
18,520
2,291
217
15,156
0
120,720
L
Hachiman
13,647
8,931
0
2,933
16,367
5,819
503
1,731
14,636
0
53,112
W
10,132
5,892
5,053
5,767
21,647
23,212
2,653
2,985
18,487
0
28,805
L
Tsukuyomi
REBELPUPPET16
Tsukuyomi
19,336
4,245
0
3,131
22,391
10,140
0
1,899
20,492
0
70,115
L
King Arthur
The Ghosts Bane
King Arthur
10,670
996
0
2,724
16,798
14,337
210
4,767
12,031
192
79,158
W
Artemis
Zasudark98
Artemis
19,795
12,158
0
7,299
19,808
8,224
4,390
1,348
18,460
0
110,480
W
Thanatos
eizlx
Thanatos
15,382
4,798
1,087
13,552
18,878
8,810
3,148
649
18,066
0
61,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,443
Gold Earned
52,521
521
Minions Killed
387
0
Camps Cleared
0
2,072,075
Distance Traveled
1,815,556
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,955
373
24
1
0
364,617
0
L
Khepri
9,310
388
22
1
0
301,129
0
W
Tiamat
11,633
485
102
4
0
408,514
2
W
Bellona
15,328
639
173
7
0
457,282
2
L
Hachiman
11,724
489
100
4
0
332,502
3
W
Horus
12,556
523
29
1
0
443,254
1
L
Tsukuyomi
12,024
501
95
4
0
399,477
0
L
King Arthur
10,508
438
146
6
0
417,831
2
W
Artemis
13,616
567
141
6
0
318,818
2
W
Thanatos
13,310
555
76
3
0
444,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role