Player Matchup

Hera
Hera
Alkrya
Hera
Level 127
God Stats
1W - 5L
1,277 SR
Queue Stats
617W - 583L
1,462 Elo+
Party 2
Scylla
Scylla
Blackdog42042
Scylla
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 296L
1,319 Elo+
Solo
Cupid
Cupid
Moggster
Cupid
Level 13
God Stats
7W - 13L
1,510 SR
Queue Stats
14W - 18L
1,456 Elo+
Party 2
Thanatos
Thanatos
Zarulil
Thanatos
Level 143
God Stats
8W - 7L
1,803 SR
Queue Stats
183W - 176L
1,486 Elo+
Party 2
Bellona
Bellona
ZwackAttack
Bellona
Level 29
God Stats
34W - 18L
1,484 SR
Queue Stats
126W - 124L
1,442 Elo+
Party 2
Team Averages
Level 70
1,515 SR
1,433 Elo+

VS

Team Averages
Level 93
1,535 SR
1,546 Elo+
Ymir
Ymir
AblazeLettuce
Ymir
Level 81
God Stats
5W - 4L
1,676 SR
Queue Stats
112W - 95L
1,586 Elo+
Party 1
Rama
Rama
Aelithice
Rama
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
44W - 36L
1,515 Elo+
Party 1
Bastet
Bastet
BuffCorrell
Bastet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Domrax
Tiamat
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
176W - 141L
1,565 Elo+
Party 3
Camazotz
Camazotz
Kromai
Camazotz
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
163W - 125L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Alkrya
Hera
10
4 / 5 / 0
6,337
634
4,995
5,650
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 0
4,662
466
2,114
6,309
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Moggster
Cupid
7
0 / 6 / 0
4,367
437
1,645
8,190
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Thanatos
Zarulil
Thanatos
12
3 / 2 / 1
6,611
661
4,054
8,295
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
ZwackAttack
Bellona
10
0 / 3 / 1
5,442
544
6,569
10,488
5,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 10
6,324
632
3,268
5,920
3,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
10
7 / 1 / 3
6,324
632
5,820
4,530
1,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
12
4 / 1 / 5
6,787
679
3,870
5,704
1,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Domrax
Tiamat
11
3 / 3 / 4
6,581
658
4,320
6,191
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Camazotz
Kromai
Camazotz
11
3 / 2 / 0
6,279
628
7,657
11,865
5,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
7
Kills
20
20
Deaths
7
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
W
Rama
7
1
3
8.5
L
Hera
Alkrya
Hera
4
5
0
0.8
L
0
4
0
0
W
Bastet
4
1
5
6.5
W
Tiamat
Domrax
Tiamat
3
3
4
1.67
W
Camazotz
Kromai
Camazotz
3
2
0
1.5
L
Cupid
Moggster
Cupid
0
6
0
0
L
Thanatos
Zarulil
Thanatos
3
2
1
1.75
L
Bellona
ZwackAttack
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,377
Damage
24,935
38,932
Taken
34,210
12,822
Mitigated
14,497
16,639
Healing
14,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,268
562
0
1,012
5,920
3,511
58
2,076
3,797
18,558
0
W
Rama
5,820
4,241
0
1,878
4,530
1,304
620
813
3,717
0
24,091
L
Hera
Alkrya
Hera
4,995
1,143
0
460
5,650
1,491
0
2,914
2,526
25,672
0
L
2,114
522
0
1,244
6,309
1,136
0
774
5,495
17,142
0
W
Bastet
3,870
912
0
2,373
5,704
1,562
0
756
4,841
0
35,948
W
Tiamat
Domrax
Tiamat
4,320
615
0
2,446
6,191
2,639
396
3,139
2,881
28,639
0
W
Camazotz
Kromai
Camazotz
7,657
2,513
0
7,073
11,865
5,481
0
0
11,865
0
28,300
L
Cupid
Moggster
Cupid
1,645
418
48
1,766
8,190
1,789
0
2,097
6,093
0
13,174
L
Thanatos
Zarulil
Thanatos
4,054
1,164
0
8,069
8,295
2,615
0
1,441
6,742
0
36,610
L
Bellona
ZwackAttack
Bellona
6,569
2,986
0
5,052
10,488
5,791
104
0
9,943
0
25,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,419
Gold Earned
32,295
229
Minions Killed
258
0
Camps Cleared
0
946,496
Distance Traveled
1,005,547
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,324
632
26
3
0
189,058
1
W
Rama
6,324
632
42
4
0
172,028
5
L
Hera
6,337
634
54
5
0
207,289
2
L
Scylla
4,662
466
27
3
0
187,800
1
W
Bastet
6,787
679
67
7
0
254,096
4
W
Tiamat
6,581
658
72
7
0
205,745
5
W
Camazotz
6,279
628
51
5
0
184,620
4
L
Cupid
4,367
437
23
2
0
160,503
0
L
Thanatos
6,611
661
74
7
0
231,505
1
L
Bellona
5,442
544
51
5
0
159,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role