Player Matchup

Artio
Artio
Azuki1
Artio
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 11L
1,303 Elo+
Solo
Neith
Neith
Euse72
Neith
Level 17
God Stats
143W - 130L
1,474 SR
Queue Stats
173W - 163L
1,451 Elo+
Party 2
Thor
Thor
Thorrolfo
Thor
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 20L
1,310 Elo+
Solo
Anubis
Anubis
fqggo5
Anubis
Level 22
God Stats
3W - 0L
1,715 SR
Queue Stats
19W - 21L
1,602 Elo+
Solo
Guan Yu
Guan Yu
tematebro
Guan Yu
Level 28
God Stats
4W - 2L
1,254 SR
Queue Stats
48W - 35L
1,526 Elo+
Party 2
Team Averages
Level 18
1,489 SR
1,438 Elo+

VS

Team Averages
Level 9
1,503 SR
1,443 Elo+
Odin
Odin
Temporalos
Odin
Level 18
God Stats
20W - 23L
1,513 SR
Queue Stats
59W - 62L
1,382 Elo+
Solo
Bakasura
Bakasura
Thibux
Bakasura
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,334 Elo+
Solo
Set
Set
Warhammer42
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
Wordenaz
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
jukivoliivu
Loki
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Azuki1
Artio
17
10 / 1 / 30
11,954
1,494
9,743
10,913
10,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Euse72
Neith
17
10 / 2 / 25
10,381
1,298
15,806
8,936
4,017
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thor
16
3 / 4 / 30
9,473
1,184
8,690
8,825
5,287
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
fqggo5
Anubis
19
21 / 4 / 26
13,033
1,629
33,786
15,774
8,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
tematebro
Guan Yu
18
11 / 1 / 32
11,726
1,466
16,123
8,548
10,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

304

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 2
7,481
935
3,883
16,552
6,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Thibux
Bakasura
14
0 / 11 / 5
7,929
991
6,375
18,946
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
2 / 15 / 6
9,091
1,136
12,020
22,105
6,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Wordenaz
Arachne
15
5 / 15 / 6
10,886
1,361
15,116
25,096
7,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 6 / 3
10,229
1,279
8,973
13,022
3,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

198
Kill Participation
34
55
Kills
12
12
Deaths
57
143
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artio
Azuki1
Artio
10
1
30
25
W
Neith
Euse72
Neith
10
2
25
11.25
L
0
10
2
0.1
L
Bakasura
Thibux
Bakasura
0
11
5
0.23
W
Thor
3
4
30
4.5
L
2
15
6
0.33
L
Arachne
Wordenaz
Arachne
5
15
6
0.53
W
Anubis
fqggo5
Anubis
21
4
26
8.5
L
5
6
3
1.08
W
Guan Yu
tematebro
Guan Yu
11
1
32
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,148
Damage
46,367
52,996
Taken
95,721
38,553
Mitigated
28,973
20,410
Healing
8,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Azuki1
Artio
9,743
2,462
1,872
3,463
10,913
10,430
0
41
10,652
23,100
0
W
Neith
Euse72
Neith
15,806
11,242
0
1,914
8,936
4,017
0
0
8,766
0
35,496
L
3,883
1,404
0
166
16,552
6,886
0
7,319
9,158
620
8,817
L
Bakasura
Thibux
Bakasura
6,375
3,941
0
1,245
18,946
4,915
0
9,863
9,008
0
13,492
W
Thor
8,690
2,803
0
0
8,825
5,287
0
274
8,448
0
15,641
L
12,020
5,820
0
2,439
22,105
6,895
0
11,078
10,829
0
38,610
L
Arachne
Wordenaz
Arachne
15,116
10,697
0
3,855
25,096
7,089
0
9,628
15,263
0
24,805
W
Anubis
fqggo5
Anubis
33,786
3,690
0
8,156
15,774
8,229
0
120
15,206
48,915
0
L
8,973
2,871
0
416
13,022
3,188
0
5,641
7,356
0
28,566
W
Guan Yu
tematebro
Guan Yu
16,123
4,079
2,595
2,410
8,548
10,590
0
185
8,338
0
35,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,567
Gold Earned
45,616
187
Minions Killed
120
3
Camps Cleared
4
688,654
Distance Traveled
719,543
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,954
1,494
27
3
0
159,351
0
W
Neith
10,381
1,298
50
6
1
136,227
0
L
Odin
7,481
935
7
1
2
94,714
3
L
Bakasura
7,929
991
23
3
0
155,193
1
W
Thor
9,473
1,184
16
2
1
110,914
0
L
Set
9,091
1,136
45
6
0
142,518
1
L
Arachne
10,886
1,361
13
2
0
157,644
1
W
Anubis
13,033
1,629
44
6
0
117,240
0
L
Loki
10,229
1,279
32
4
2
169,474
0
W
Guan Yu
11,726
1,466
50
6
1
164,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role