Player Matchup

Yemoja
Yemoja
TommyQueue
Yemoja
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 38L
1,555 Elo+
Solo
Thanatos
Thanatos
perko
Thanatos
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,657 Elo+
Solo
Mulan
Mulan
superyoyo59
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,258 Elo+
Solo
Izanami
Izanami
ПорноКниги
Izanami
Level 19
God Stats
1W - 2L
1,759 SR
Queue Stats
84W - 81L
1,490 Elo+
Solo
Hera
Hera
二刀流太刀猿
Hera
Level 28
God Stats
1W - 7L
1,500 SR
Queue Stats
519W - 570L
1,498 Elo+
Solo
Team Averages
Level 20
1,552 SR
1,492 Elo+

VS

Team Averages
Level 11
1,506 SR
1,540 Elo+
Yemoja
Yemoja
Aliki1
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,519 Elo+
Party 1
Olorun
Olorun
Brooper
Olorun
Level 14
God Stats
2W - 1L
1,313 SR
Queue Stats
24W - 22L
1,511 Elo+
Party 1
Amaterasu
Amaterasu
FiktorrWasTaken
Amaterasu
Level 18
God Stats
1W - 1L
1,719 SR
Queue Stats
93W - 81L
1,689 Elo+
Solo
Chaac
Chaac
RemoteyRemote
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,472 Elo+
Party 1
Chernobog
Chernobog
Wrechy
Chernobog
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
TommyQueue
Yemoja
14
1 / 4 / 8
9,776
407
6,210
17,706
18,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
perko
Thanatos
13
2 / 10 / 6
8,854
369
9,904
27,028
11,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
6 / 8 / 4
9,359
390
7,872
18,220
9,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 7 / 7
9,506
396
20,554
25,735
9,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 15 / 2
10,518
438
21,335
20,031
7,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aliki1
Yemoja
15
0 / 3 / 22
10,928
455
7,649
16,342
16,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Brooper
Olorun
18
14 / 3 / 16
13,320
555
28,951
24,967
17,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
FiktorrWasTaken
Amaterasu
20
19 / 0 / 10
14,970
624
29,280
27,277
25,111
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 7 / 9
10,663
444
7,278
23,823
11,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Wrechy
Chernobog
16
8 / 6 / 12
11,135
464
19,098
25,674
11,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
113
17
Kills
44
44
Deaths
19
27
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Aliki1
Yemoja
0
3
22
3.67
W
Olorun
Brooper
Olorun
14
3
16
7.33
W
Amaterasu
FiktorrWasTaken
Amaterasu
19
0
10
24
W
3
7
9
1.07
L
Yemoja
TommyQueue
Yemoja
1
4
8
1.25
W
Chernobog
Wrechy
Chernobog
8
6
12
2.33
L
Thanatos
perko
Thanatos
2
10
6
0.5
L
6
8
4
1
L
3
7
7
0.93
L
5
15
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,875
Damage
92,256
108,720
Taken
118,083
57,615
Mitigated
81,773
22,197
Healing
61,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Aliki1
Yemoja
7,649
1,552
9,266
3,329
16,342
16,946
356
4,889
11,453
28,587
0
W
Olorun
Brooper
Olorun
28,951
12,683
3,259
10,079
24,967
17,003
6,320
10,026
14,941
99,076
3,265
W
Amaterasu
FiktorrWasTaken
Amaterasu
29,280
15,181
0
20,333
27,277
25,111
2,818
3,945
23,332
0
119,234
W
7,278
1,061
0
7,261
23,823
11,277
0
2,095
21,728
0
67,501
L
Yemoja
TommyQueue
Yemoja
6,210
579
4,374
227
17,706
18,670
0
8,253
9,453
19,388
0
W
Chernobog
Wrechy
Chernobog
19,098
9,059
0
7,685
25,674
11,436
1,009
6,590
19,084
0
70,810
L
Thanatos
perko
Thanatos
9,904
1,978
0
10,379
27,028
11,895
0
7,517
19,511
0
41,868
L
7,872
2,054
0
1,646
18,220
9,845
0
4,705
13,515
0
18,448
L
20,554
10,331
0
5,231
25,735
9,748
0
6,950
18,785
0
79,849
L
21,335
5,006
0
340
20,031
7,457
0
8,533
11,498
59,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,013
Gold Earned
61,016
321
Minions Killed
542
0
Camps Cleared
0
1,704,260
Distance Traveled
2,144,305
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,928
455
35
1
0
373,747
1
W
Olorun
13,320
555
151
6
0
415,544
0
W
Amaterasu
14,970
624
171
7
0
496,553
0
W
Chaac
10,663
444
107
4
0
461,316
2
L
Yemoja
9,776
407
14
1
0
363,568
1
W
Chernobog
11,135
464
78
3
0
397,145
0
L
Thanatos
8,854
369
67
3
0
377,956
4
L
Mulan
9,359
390
30
1
0
291,136
2
L
Izanami
9,506
396
121
5
0
327,307
3
L
Hera
10,518
438
89
4
0
344,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role