Player Matchup

Tiamat
Tiamat
LaKeiP
Tiamat
Level 106
God Stats
18W - 20L
1,510 SR
Queue Stats
235W - 266L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MiV1AN
Cu Chulainn
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
marteaufout
Neith
Level 149
God Stats
174W - 198L
1,609 SR
Queue Stats
588W - 621L
1,544 Elo+
Solo
Team Averages
Level 120
1,540 SR
1,515 Elo+

VS

Team Averages
Level 57
1,673 SR
1,448 Elo+
Nike
Nike
AlexeiTT
Nike
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BENGWEILU
Fenrir
Level 20
God Stats
3W - 2L
1,784 SR
Queue Stats
6W - 8L
1,514 Elo+
Party 1
Anubis
Anubis
Surrounder
Anubis
Level 25
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 5L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LaKeiP
Tiamat
13
2 / 2 / 11
8,964
690
9,815
7,474
5,540
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cu Chulainn
MiV1AN
Cu Chulainn
13
9 / 1 / 5
10,081
775
10,932
11,677
9,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 2 / 7
9,160
705
9,721
8,902
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
2 / 2 / 3
8,395
646
7,282
12,495
7,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
BENGWEILU
Fenrir
10
0 / 7 / 3
7,295
561
3,535
13,228
6,302
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Surrounder
Anubis
11
3 / 6 / 2
8,601
662
9,052
9,399
4,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
5
5
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nike
2
2
3
1.75
L
Fenrir
BENGWEILU
Fenrir
0
7
3
0.21
W
Tiamat
LaKeiP
Tiamat
2
2
11
3.75
W
Cu Chulainn
MiV1AN
Cu Chulainn
9
1
5
11.5
L
Anubis
Surrounder
Anubis
3
6
2
0.67
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,468
Damage
19,869
28,053
Taken
35,122
17,302
Mitigated
17,564
8,554
Healing
2,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
7,282
792
0
230
12,495
7,057
0
4,479
7,816
0
29,251
L
Fenrir
BENGWEILU
Fenrir
3,535
775
0
144
13,228
6,302
0
2,615
10,413
0
12,869
W
Tiamat
LaKeiP
Tiamat
9,815
1,407
231
2,100
7,474
5,540
459
3,044
4,430
24,606
0
W
Cu Chulainn
MiV1AN
Cu Chulainn
10,932
2,951
525
1,199
11,677
9,197
0
2,858
8,819
85
34,149
L
Anubis
Surrounder
Anubis
9,052
549
0
1,738
9,399
4,205
411
2,801
6,498
41,238
0
W
9,721
3,718
0
4,499
8,902
2,565
396
3,199
5,703
0
52,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,205
Gold Earned
24,291
153
Minions Killed
127
0
Camps Cleared
0
681,807
Distance Traveled
679,597
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,395
646
51
4
0
241,096
2
L
Fenrir
7,295
561
18
1
0
237,216
2
W
Tiamat
8,964
690
35
3
0
231,968
2
W
Cu Chulainn
10,081
775
38
3
0
227,292
0
L
Anubis
8,601
662
58
4
0
201,285
1
W
Neith
9,160
705
80
6
0
222,547
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role