Player Matchup

Mercury
Mercury
BarneyGoose
Mercury
Level 97
God Stats
3W - 0L
1,959 SR
Queue Stats
53W - 46L
1,542 Elo+
Party 1
Anubis
Anubis
CoziWuzi
Anubis
Level 22
God Stats
2W - 3L
1,815 SR
Queue Stats
380W - 246L
1,764 Elo+
Party 1
Amaterasu
Amaterasu
KingAtlantis
Amaterasu
Level 81
God Stats
1W - 2L
1,198 SR
Queue Stats
77W - 88L
1,541 Elo+
Party 1
Heimdallr
Heimdallr
RoyalxDemon
Heimdallr
Level 121
God Stats
14W - 7L
1,847 SR
Queue Stats
355W - 236L
1,675 Elo+
Party 1
Sobek
Sobek
aoxb321
Sobek
Level 89
God Stats
19W - 11L
1,432 SR
Queue Stats
280W - 181L
1,739 Elo+
Party 1
Team Averages
Level 82
1,650 SR
1,652 Elo+

VS

Team Averages
Level 72
1,431 SR
1,478 Elo+
Mulan
Mulan
Alkrya
Mulan
Level 127
God Stats
83W - 59L
1,610 SR
Queue Stats
617W - 583L
1,468 Elo+
Party 2
Ra
Ra
Moggster
Ra
Level 13
God Stats
0W - 2L
1,368 SR
Queue Stats
14W - 18L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
SrryUrStuckWitMe
Danzaburou
Level 49
God Stats
5W - 6L
1,517 SR
Queue Stats
81W - 69L
1,506 Elo+
Solo
Ao Kuang
Ao Kuang
Zarulil
Ao Kuang
Level 143
God Stats
3W - 3L
1,260 SR
Queue Stats
183W - 176L
1,495 Elo+
Party 2
Bacchus
Bacchus
ZwackAttack
Bacchus
Level 29
God Stats
11W - 16L
1,398 SR
Queue Stats
126W - 124L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BarneyGoose
Mercury
20
7 / 2 / 5
11,949
569
11,775
20,162
7,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
CoziWuzi
Anubis
18
11 / 7 / 4
11,959
569
15,359
16,986
8,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
KingAtlantis
Amaterasu
16
0 / 2 / 5
9,520
453
2,684
8,581
5,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
RoyalxDemon
Heimdallr
20
7 / 3 / 2
12,368
589
13,347
15,243
7,381
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
aoxb321
Sobek
16
4 / 1 / 12
11,235
535
9,339
18,322
18,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Alkrya
Mulan
18
5 / 2 / 2
11,582
552
17,391
13,500
8,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
0 / 8 / 4
9,968
475
2,237
12,972
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
SrryUrStuckWitMe
Danzaburou
16
1 / 7 / 2
10,229
487
7,643
15,804
8,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Zarulil
Ao Kuang
19
8 / 5 / 1
12,179
580
12,625
18,107
6,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
ZwackAttack
Bacchus
13
1 / 7 / 2
8,620
410
10,037
15,344
13,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
29
Kills
15
15
Deaths
29
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
Alkrya
Mulan
5
2
2
3
W
Mercury
BarneyGoose
Mercury
7
2
5
4.75
W
Anubis
CoziWuzi
Anubis
11
7
4
1.86
W
Amaterasu
KingAtlantis
Amaterasu
0
2
5
1.25
L
0
8
4
0.25
W
Heimdallr
RoyalxDemon
Heimdallr
7
3
2
2.67
L
Danzaburou
SrryUrStuckWitMe
Danzaburou
1
7
2
0.29
L
Ao Kuang
Zarulil
Ao Kuang
8
5
1
1.7
L
Bacchus
ZwackAttack
Bacchus
1
7
2
0.29
W
Sobek
aoxb321
Sobek
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,504
Damage
49,933
79,294
Taken
75,727
47,013
Mitigated
40,447
28,946
Healing
14,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Alkrya
Mulan
17,391
2,957
0
5,057
13,500
8,034
142
2,156
11,209
123
84,947
W
Mercury
BarneyGoose
Mercury
11,775
7,826
0
6,492
20,162
7,310
0
5,364
14,798
0
87,598
W
Anubis
CoziWuzi
Anubis
15,359
904
0
7,338
16,986
8,401
0
9,674
7,312
69,437
0
W
Amaterasu
KingAtlantis
Amaterasu
2,684
952
0
3,133
8,581
5,799
409
81
8,500
0
30,569
L
2,237
430
79
1,033
12,972
3,646
27
6,779
5,875
58,694
0
W
Heimdallr
RoyalxDemon
Heimdallr
13,347
7,823
0
7,145
15,243
7,381
1,586
3,107
12,136
0
124,641
L
Danzaburou
SrryUrStuckWitMe
Danzaburou
7,643
3,030
0
2,240
15,804
8,561
0
1,803
13,966
0
77,166
L
Ao Kuang
Zarulil
Ao Kuang
12,625
2,914
0
4,252
18,107
6,851
0
5,254
12,785
98,817
0
L
Bacchus
ZwackAttack
Bacchus
10,037
1,645
0
1,435
15,344
13,355
0
8,082
7,046
27,058
0
W
Sobek
aoxb321
Sobek
9,339
904
0
4,838
18,322
18,122
0
6,774
11,548
22,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,031
Gold Earned
52,578
535
Minions Killed
552
0
Camps Cleared
0
1,948,552
Distance Traveled
1,969,821
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,582
552
149
7
0
424,986
7
W
Mercury
11,949
569
131
6
0
464,823
0
W
Anubis
11,959
569
114
5
0
349,469
0
W
Amaterasu
9,520
453
62
3
0
353,556
3
L
Ra
9,968
475
121
6
0
329,089
0
W
Heimdallr
12,368
589
197
9
0
358,660
6
L
Danzaburou
10,229
487
124
6
0
407,050
11
L
Ao Kuang
12,179
580
126
6
0
397,374
2
L
Bacchus
8,620
410
32
2
0
411,322
3
W
Sobek
11,235
535
31
1
0
422,044
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role