Player Matchup

King Arthur
King Arthur
REYESPARTANO97
King Arthur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 113L
1,369 Elo+
Solo
Heimdallr
Heimdallr
TH3 D3A7H K1NG
Heimdallr
Level 16
God Stats
4W - 3L
1,695 SR
Queue Stats
6W - 6L
1,440 Elo+
Solo
Jormungandr
Jormungandr
TallisTariq1315
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Toxic ghost5103
Cerberus
Level 13
God Stats
9W - 8L
1,264 SR
Queue Stats
12W - 13L
1,227 Elo+
Party 2
Anubis
Anubis
Toxic shadow632
Anubis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,275 Elo+
Party 2
Team Averages
Level 19
1,492 SR
1,362 Elo+

VS

Team Averages
Level 22
1,408 SR
1,325 Elo+
Neith
Neith
Aftab190
Neith
Level 18
God Stats
19W - 22L
1,484 SR
Queue Stats
224W - 295L
1,332 Elo+
Party 1
Merlin
Merlin
FreshPrince0417
Merlin
Level 21
God Stats
103W - 101L
1,490 SR
Queue Stats
242W - 279L
1,337 Elo+
Party 1
Kali
Kali
Mojo24_
Kali
Level 26
God Stats
48W - 28L
1,584 SR
Queue Stats
261W - 297L
1,344 Elo+
Party 1
Ares
Ares
VVildCardVu
Ares
Level 20
God Stats
79W - 86L
1,431 SR
Queue Stats
251W - 329L
1,320 Elo+
Party 1
Guan Yu
Guan Yu
YoungPhlo
Guan Yu
Level 27
God Stats
14W - 14L
1,051 SR
Queue Stats
53W - 79L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
REYESPARTANO97
King Arthur
14
2 / 16 / 2
9,385
375
9,018
29,151
11,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
TH3 D3A7H K1NG
Heimdallr
9
0 / 3 / 1
7,902
316
6,899
7,031
2,459
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
TallisTariq1315
Jormungandr
2
0 / 2 / 0
6,378
255
223
1,393
507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
16
1 / 9 / 4
9,870
395
7,173
24,314
13,645
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

19
6 / 6 / 1
12,608
504
20,378
16,056
7,618
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aftab190
Neith
17
3 / 1 / 7
11,667
467
12,984
10,784
3,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
10 / 5 / 2
13,474
539
17,675
15,485
6,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kali
Mojo24_
Kali
18
12 / 3 / 9
13,895
556
14,495
17,688
7,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 0 / 7
11,060
442
4,003
16,494
12,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
YoungPhlo
Guan Yu
18
7 / 1 / 11
12,518
501
9,253
17,193
16,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
71
9
Kills
35
36
Deaths
10
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
Aftab190
Neith
3
1
7
6.5
W
10
5
2
2.2
W
Kali
Mojo24_
Kali
12
3
9
5.5
L
King Arthur
REYESPARTANO97
King Arthur
2
16
2
0.19
L
Heimdallr
TH3 D3A7H K1NG
Heimdallr
0
3
1
0.17
L
Jormungandr
TallisTariq1315
Jormungandr
0
2
0
0
L
Cerberus
1
9
4
0.33
L
6
6
1
1.08
W
3
0
7
6.5
W
Guan Yu
YoungPhlo
Guan Yu
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,691
Damage
58,410
77,945
Taken
77,644
36,087
Mitigated
45,526
13,274
Healing
28,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aftab190
Neith
12,984
7,259
0
3,811
10,784
3,041
4,471
5,886
4,898
0
61,279
W
17,675
1,780
296
4,484
15,485
6,505
3,218
5,890
9,595
76,735
0
W
Kali
Mojo24_
Kali
14,495
8,803
0
5,155
17,688
7,116
3,497
6,380
11,308
0
81,125
L
King Arthur
REYESPARTANO97
King Arthur
9,018
3,379
0
2,085
29,151
11,858
0
11,388
17,640
0
37,884
L
Heimdallr
TH3 D3A7H K1NG
Heimdallr
6,899
3,014
0
1,628
7,031
2,459
410
1,056
5,950
0
29,465
L
Jormungandr
TallisTariq1315
Jormungandr
223
126
0
0
1,393
507
0
0
1,393
1,776
0
L
Cerberus
7,173
1,080
0
3,732
24,314
13,645
87
5,239
18,725
38,692
0
L
20,378
585
573
5,256
16,056
7,618
380
3,995
11,936
79,403
0
W
4,003
1,045
0
4,513
16,494
12,420
3,084
3,258
13,236
33,692
0
W
Guan Yu
YoungPhlo
Guan Yu
9,253
3,337
2,323
7,905
17,193
16,444
2,408
6,360
10,833
0
64,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,143
Gold Earned
62,614
306
Minions Killed
519
0
Camps Cleared
0
1,430,912
Distance Traveled
2,078,484
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,667
467
111
4
0
399,171
0
W
Merlin
13,474
539
139
6
0
351,315
0
W
Kali
13,895
556
106
4
0
499,193
0
L
King Arthur
9,385
375
40
2
0
325,674
6
L
Heimdallr
7,902
316
52
2
0
200,518
0
L
Jormungandr
6,378
255
5
0
0
42,235
0
L
Cerberus
9,870
395
89
4
0
448,179
0
L
Anubis
12,608
504
120
5
0
414,306
2
W
Ares
11,060
442
51
2
0
394,224
0
W
Guan Yu
12,518
501
112
4
0
434,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role