Player Matchup

Bakasura
Bakasura
An0nymaus
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,725 Elo+
Party 1
Merlin
Merlin
AngelosDaBest
Merlin
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,696 Elo+
Solo
Jing Wei
Jing Wei
Flamingo521
Jing Wei
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
He Bo
He Bo
Frizzons
He Bo
Level 128
God Stats
2W - 2L
1,656 SR
Queue Stats
7W - 11L
1,671 Elo+
Party 1
Neith
Neith
SneakerzOtoole
Neith
Level 24
God Stats
53W - 29L
1,799 SR
Queue Stats
115W - 87L
1,617 Elo+
Solo
Team Averages
Level 32
1,591 SR
1,642 Elo+

VS

Team Averages
Level 22
1,625 SR
1,560 Elo+
Hel
Hel
Erkali
Hel
Level 29
God Stats
205W - 94L
1,736 SR
Queue Stats
325W - 168L
1,701 Elo+
Solo
Nemesis
Nemesis
Sparky238
Nemesis
Level 16
God Stats
3W - 0L
1,376 SR
Queue Stats
8W - 9L
1,446 Elo+
Solo
Anubis
Anubis
Surrounder
Anubis
Level 25
God Stats
14W - 5L
1,684 SR
Queue Stats
47W - 29L
1,516 Elo+
Solo
Ares
Ares
xMoleculEx
Ares
Level 26
God Stats
19W - 14L
1,583 SR
Queue Stats
61W - 65L
1,605 Elo+
Solo
Arachne
Arachne
Агрххх
Arachne
Level 16
God Stats
3W - 1L
1,747 SR
Queue Stats
27W - 25L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
An0nymaus
Bakasura
13
0 / 10 / 5
7,292
912
2,762
14,610
4,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
0 / 12 / 6
7,446
931
6,248
14,264
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Flamingo521
Jing Wei
13
0 / 15 / 3
7,043
880
4,889
18,771
5,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Frizzons
He Bo
14
5 / 9 / 2
8,919
1,115
12,470
14,600
4,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 7 / 5
8,371
1,046
14,211
12,828
4,236
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Erkali
Hel
17
22 / 0 / 21
11,467
1,433
17,684
5,569
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
Sparky238
Nemesis
17
8 / 2 / 40
10,006
1,251
19,223
12,153
7,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Surrounder
Anubis
17
15 / 1 / 34
11,193
1,399
17,590
10,313
6,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 0 / 41
8,977
1,122
6,361
8,420
9,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Агрххх
Arachne
14
5 / 4 / 19
8,417
1,052
8,022
8,871
4,810
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
208
7
Kills
53
53
Deaths
7
21
Assists
155
Player
Kills
Deaths
Assists
KDA
L
Bakasura
An0nymaus
Bakasura
0
10
5
0.25
L
0
12
6
0.25
W
Hel
Erkali
Hel
22
0
21
32.5
L
Jing Wei
Flamingo521
Jing Wei
0
15
3
0.1
L
He Bo
Frizzons
He Bo
5
9
2
0.67
L
2
7
5
0.64
W
Nemesis
Sparky238
Nemesis
8
2
40
14
W
Anubis
Surrounder
Anubis
15
1
34
32
W
3
0
41
23.5
W
Arachne
Агрххх
Arachne
5
4
19
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,580
Damage
68,880
75,073
Taken
45,326
23,387
Mitigated
30,987
3,947
Healing
19,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
An0nymaus
Bakasura
2,762
1,726
0
384
14,610
4,542
0
8,720
5,890
0
6,894
L
6,248
338
148
313
14,264
4,903
0
6,209
8,055
19,731
0
W
Hel
Erkali
Hel
17,684
1,612
10,427
4,227
5,569
2,727
0
1,771
3,798
40,119
0
L
Jing Wei
Flamingo521
Jing Wei
4,889
3,250
0
1,333
18,771
5,442
0
11,128
7,643
0
19,295
L
He Bo
Frizzons
He Bo
12,470
276
0
1,220
14,600
4,264
0
7,999
6,601
35,998
0
L
14,211
7,658
0
549
12,828
4,236
0
7,579
5,249
0
25,726
W
Nemesis
Sparky238
Nemesis
19,223
10,182
0
1,037
12,153
7,586
0
4,369
7,521
0
30,308
W
Anubis
Surrounder
Anubis
17,590
1,808
0
2,746
10,313
6,591
0
4,806
5,175
34,725
0
W
6,361
821
0
310
8,420
9,273
0
4,144
4,189
11,563
0
W
Arachne
Агрххх
Arachne
8,022
6,190
0
276
8,871
4,810
0
3,628
5,213
0
13,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,071
Gold Earned
50,060
132
Minions Killed
146
1
Camps Cleared
6
628,048
Distance Traveled
751,582
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,292
912
11
1
0
125,361
0
L
Merlin
7,446
931
27
3
0
117,471
0
W
Hel
11,467
1,433
62
8
2
195,181
0
L
Jing Wei
7,043
880
16
2
0
123,719
2
L
He Bo
8,919
1,115
59
7
1
143,313
0
L
Neith
8,371
1,046
19
2
0
118,184
0
W
Nemesis
10,006
1,251
30
4
0
169,300
0
W
Anubis
11,193
1,399
43
5
0
126,473
0
W
Ares
8,977
1,122
6
1
1
153,391
0
W
Arachne
8,417
1,052
5
1
3
107,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role