Player Matchup

Hercules
Hercules
Diamond III
GIANTMUFF
Hercules
Diamond III
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
736W - 707L
2,253 MMR
Solo
Osiris
Osiris
Diamond II
Heisеnberg
Osiris
Diamond II
Level 160
God Stats
24W - 18L
1,665 SR
Queue Stats
541W - 492L
2,363 MMR
Solo
Ra
Ra
Diamond IV
LoserLeo
Ra
Diamond IV
Level 136
God Stats
9W - 12L
1,734 SR
Queue Stats
429W - 425L
2,208 MMR
Solo
Anhur
Anhur
Diamond V
NovumNemesis
Anhur
Diamond V
Level 160
God Stats
14W - 12L
1,573 SR
Queue Stats
341W - 330L
2,246 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
Sulfurz
Cu Chulainn
Diamond II
Level 160
God Stats
34W - 29L
1,764 SR
Queue Stats
253W - 200L
2,322 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,647 SR
2,278 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,539 SR
1,920 MMR
Ares
Ares
Masters
Ronngyu
Ares
Masters
Level 160
God Stats
4W - 1L
1,844 SR
Queue Stats
136W - 114L
2,706 MMR
Party 1
Bellona
Bellona
Platinum I
Terkoiz
Bellona
Platinum I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond II
Uygnnor
Heimdallr
Diamond II
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Platinum I
Ymirza
Discordia
Platinum I
Level 149
God Stats
19W - 15L
1,507 SR
Queue Stats
204W - 192L
1,919 MMR
Solo
Da Ji
Da Ji
Platinum I
xxxMegaxManxxx
Da Ji
Platinum I
Level 160
God Stats
3W - 3L
1,344 SR
Queue Stats
392W - 378L
1,973 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GIANTMUFF
Hercules
9
1 / 7 / 1
5,920
455
3,851
13,195
7,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
12
3 / 5 / 0
6,850
527
3,719
11,219
6,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
0 / 4 / 0
5,852
450
2,975
6,432
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 5 / 0
5,582
429
2,629
10,102
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Sulfurz
Cu Chulainn
12
2 / 2 / 0
7,143
549
8,884
10,945
7,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SetPersephoneDanzaburouGuan YuScylla

VS

Bans
ApolloJanusNemesisNu WaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ronngyu
Ares
12
8 / 0 / 7
8,067
621
10,222
7,264
5,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Terkoiz
Bellona
12
1 / 3 / 3
7,013
539
4,731
12,268
7,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Uygnnor
Heimdallr
15
6 / 0 / 4
8,757
674
11,701
7,631
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Ymirza
Discordia
12
3 / 2 / 8
7,036
541
5,259
4,931
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
5 / 1 / 6
8,195
630
4,277
6,789
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
6
Kills
23
23
Deaths
6
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
GIANTMUFF
Hercules
1
7
1
0.21
L
Osiris
3
5
0
0.6
L
0
4
0
0
L
0
5
0
0
W
Ares
Ronngyu
Ares
8
0
7
11.5
L
Cu Chulainn
Sulfurz
Cu Chulainn
2
2
0
1
W
Bellona
Terkoiz
Bellona
1
3
3
0.83
W
Heimdallr
Uygnnor
Heimdallr
6
0
4
8
W
Discordia
Ymirza
Discordia
3
2
8
3.5
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,058
Damage
36,190
51,893
Taken
38,883
25,812
Mitigated
21,371
13,478
Healing
13,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
GIANTMUFF
Hercules
3,851
1,540
0
2,107
13,195
7,177
0
6,131
6,846
0
18,997
L
Osiris
3,719
1,923
0
2,424
11,219
6,560
0
2,404
8,713
0
34,852
L
2,975
227
291
1,320
6,432
2,165
0
3,387
2,823
32,348
0
L
2,629
964
0
3,161
10,102
2,413
0
2,656
7,446
0
30,657
W
Ares
Ronngyu
Ares
10,222
1,111
0
1,317
7,264
5,114
164
1,371
5,777
19,206
0
L
Cu Chulainn
Sulfurz
Cu Chulainn
8,884
2,419
0
4,175
10,945
7,497
0
325
10,584
0
47,073
W
Bellona
Terkoiz
Bellona
4,731
1,597
0
5,156
12,268
7,964
0
0
11,843
0
41,175
W
Heimdallr
Uygnnor
Heimdallr
11,701
7,072
0
3,809
7,631
4,060
1,000
244
7,320
0
72,720
W
Discordia
Ymirza
Discordia
5,259
274
0
250
4,931
1,715
0
644
4,172
38,244
0
W
4,277
1,415
0
3,116
6,789
2,518
236
422
6,246
0
49,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,347
Gold Earned
39,068
341
Minions Killed
424
0
Camps Cleared
0
1,199,751
Distance Traveled
1,328,165
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,920
455
28
2
0
251,113
3
L
Osiris
6,850
527
84
6
0
256,859
0
L
Ra
5,852
450
81
6
0
192,992
6
L
Anhur
5,582
429
56
4
0
230,606
2
W
Ares
8,067
621
10
1
0
291,995
7
L
Cu Chulainn
7,143
549
92
7
0
268,181
4
W
Bellona
7,013
539
92
7
0
254,685
1
W
Heimdallr
8,757
674
139
11
0
255,577
4
W
Discordia
7,036
541
87
7
0
252,062
5
W
Da Ji
8,195
630
96
7
0
273,846
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role