Player Matchup

Nike
Nike
Coldfire1988
Nike
Level 29
God Stats
22W - 13L
1,629 SR
Queue Stats
50W - 48L
1,577 Elo+
Party 2
Ravana
Ravana
EverydayNobody
Ravana
Level 82
God Stats
2W - 10L
1,340 SR
Queue Stats
398W - 371L
1,535 Elo+
Party 4
Agni
Agni
IMattyI
Agni
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 17L
1,416 Elo+
Party 2
Sylvanus
Sylvanus
RhymezSkyfire
Sylvanus
Level 116
God Stats
8W - 6L
1,703 SR
Queue Stats
100W - 99L
1,521 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
RuffDogRuff
Ah Muzen Cab
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 175L
1,664 Elo+
Party 2
Team Averages
Level 103
1,534 SR
1,542 Elo+

VS

Team Averages
Level 65
1,446 SR
1,535 Elo+
Vamana
Vamana
 
Vamana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
CoughingCoffers
Merlin
Level 38
God Stats
1W - 2L
1,722 SR
Queue Stats
57W - 53L
1,577 Elo+
Party 1
Da Ji
Da Ji
SFFab
Da Ji
Level 44
God Stats
1W - 4L
1,312 SR
Queue Stats
78W - 74L
1,571 Elo+
Party 3
Ganesha
Ganesha
SupSyy
Ganesha
Level 63
God Stats
2W - 2L
1,457 SR
Queue Stats
161W - 139L
1,589 Elo+
Party 1
Cernunnos
Cernunnos
TheBeanEater
Cernunnos
Level 89
God Stats
4W - 4L
1,238 SR
Queue Stats
87W - 92L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,997
583
5,823
6,921
4,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 5
7,134
595
4,384
4,986
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
IMattyI
Agni
11
3 / 2 / 5
6,756
563
7,001
4,252
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
RhymezSkyfire
Sylvanus
10
1 / 4 / 6
6,143
512
3,360
8,259
5,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
RuffDogRuff
Ah Muzen Cab
13
5 / 0 / 1
7,828
652
6,593
5,936
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
0 / 2 / 2
6,604
550
4,208
10,872
4,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 5 / 1
6,104
509
2,484
6,011
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
SFFab
Da Ji
12
5 / 2 / 1
7,180
598
2,937
8,304
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
SupSyy
Ganesha
9
0 / 1 / 4
5,758
480
3,466
9,540
3,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
TheBeanEater
Cernunnos
9
2 / 3 / 1
5,799
483
3,055
6,122
1,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
13
Kills
7
7
Deaths
13
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
2
2
0.5
W
1
1
0
1
L
0
5
1
0.1
W
3
0
5
5.5
W
Agni
IMattyI
Agni
3
2
5
2.75
W
Sylvanus
RhymezSkyfire
Sylvanus
1
4
6
1
W
Ah Muzen Cab
RuffDogRuff
Ah Muzen Cab
5
0
1
5.5
L
Da Ji
SFFab
Da Ji
5
2
1
2.75
L
Ganesha
SupSyy
Ganesha
0
1
4
2
L
Cernunnos
TheBeanEater
Cernunnos
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,161
Damage
16,150
30,354
Taken
40,849
15,306
Mitigated
14,624
11,101
Healing
13,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,208
1,044
0
4,135
10,872
4,848
61
1,794
8,984
0
39,215
W
5,823
795
0
410
6,921
4,546
0
0
6,921
0
46,550
L
2,484
203
0
496
6,011
1,614
0
1,914
3,965
34,447
0
W
4,384
1,425
0
2,295
4,986
2,180
0
1,172
3,660
0
37,584
W
Agni
IMattyI
Agni
7,001
601
0
726
4,252
1,204
275
845
3,341
29,503
0
W
Sylvanus
RhymezSkyfire
Sylvanus
3,360
1,188
759
2,516
8,259
5,080
252
3,045
5,136
15,137
0
W
Ah Muzen Cab
RuffDogRuff
Ah Muzen Cab
6,593
2,500
0
4,395
5,936
2,296
0
550
5,346
0
55,691
L
Da Ji
SFFab
Da Ji
2,937
584
0
3,263
8,304
2,984
0
2,396
5,719
0
35,872
L
Ganesha
SupSyy
Ganesha
3,466
304
0
2,659
9,540
3,878
0
3,130
6,280
23,280
0
L
Cernunnos
TheBeanEater
Cernunnos
3,055
1,568
0
2,616
6,122
1,300
0
582
5,540
0
24,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,858
Gold Earned
31,445
360
Minions Killed
368
0
Camps Cleared
0
1,171,148
Distance Traveled
1,088,487
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,604
550
92
8
0
238,574
1
W
Nike
6,997
583
101
8
0
212,575
0
L
Merlin
6,104
509
86
7
0
206,585
2
W
Ravana
7,134
595
77
6
0
282,827
3
W
Agni
6,756
563
59
5
0
219,077
6
W
Sylvanus
6,143
512
26
2
0
218,590
2
W
Ah Muzen Cab
7,828
652
97
8
0
238,079
3
L
Da Ji
7,180
598
84
7
0
235,956
2
L
Ganesha
5,758
480
26
2
0
237,433
2
L
Cernunnos
5,799
483
80
7
0
169,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role