Player Matchup

Bellona
Bellona
LaPajka
Bellona
Level 11
God Stats
0W - 3L
1,170 SR
Queue Stats
0W - 4L
1,047 Elo+
Solo
Hera
Hera
ShadowBilex
Hera
Level 29
God Stats
8W - 9L
1,427 SR
Queue Stats
47W - 42L
1,474 Elo+
Solo
Ao Kuang
Ao Kuang
Valthriss
Ao Kuang
Level 20
God Stats
3W - 1L
1,865 SR
Queue Stats
40W - 37L
1,509 Elo+
Solo
Cupid
Cupid
npocToMuKu
Cupid
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,386 Elo+
Solo
Sylvanus
Sylvanus
等哈设计的
Sylvanus
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 32L
1,488 Elo+
Solo
Team Averages
Level 16
1,492 SR
1,381 Elo+

VS

Team Averages
Level 21
1,574 SR
1,478 Elo+
Nemesis
Nemesis
KornaS
Nemesis
Level 29
God Stats
2W - 0L
1,680 SR
Queue Stats
67W - 64L
1,487 Elo+
Solo
Jormungandr
Jormungandr
Pennysaurus
Jormungandr
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 17L
1,501 Elo+
Party 1
Chronos
Chronos
Ramimon
Chronos
Level 18
God Stats
2W - 0L
1,515 SR
Queue Stats
14W - 17L
1,501 Elo+
Party 1
Chaac
Chaac
XXXAFFER
Chaac
Level 26
God Stats
17W - 11L
1,765 SR
Queue Stats
123W - 179L
1,373 Elo+
Solo
Anubis
Anubis
唐僧用飘柔
Anubis
Level 17
God Stats
2W - 2L
1,408 SR
Queue Stats
14W - 13L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LaPajka
Bellona
4
0 / 4 / 0
3,954
395
351
3,415
2,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 0
5,658
566
2,548
3,485
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Valthriss
Ao Kuang
8
0 / 2 / 1
5,011
501
2,237
7,523
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
6
0 / 3 / 0
4,268
427
1,103
3,491
1,004
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
9
1 / 2 / 0
4,744
474
3,383
6,283
2,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KornaS
Nemesis
10
4 / 0 / 2
6,099
610
3,847
4,911
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Pennysaurus
Jormungandr
9
2 / 1 / 3
5,602
560
2,619
4,074
1,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Ramimon
Chronos
9
3 / 0 / 3
5,490
549
4,909
4,061
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
XXXAFFER
Chaac
10
1 / 0 / 1
5,975
598
2,770
5,157
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 1 / 2
6,159
616
1,193
3,913
1,559
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
11
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
KornaS
Nemesis
4
0
2
5
L
Bellona
LaPajka
Bellona
0
4
0
0
W
Jormungandr
Pennysaurus
Jormungandr
2
1
3
3.5
W
Chronos
Ramimon
Chronos
3
0
3
4.5
L
1
1
0
1
L
Ao Kuang
Valthriss
Ao Kuang
0
2
1
0.25
W
Chaac
XXXAFFER
Chaac
1
0
1
1.5
L
Cupid
0
3
0
0
W
1
1
2
2
L
Sylvanus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,622
Damage
15,338
24,197
Taken
22,116
8,460
Mitigated
8,767
7,976
Healing
10,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
KornaS
Nemesis
3,847
1,861
0
2,836
4,911
1,520
0
1,314
3,563
0
31,613
L
Bellona
LaPajka
Bellona
351
276
0
128
3,415
2,051
0
1,307
2,108
0
4,055
W
Jormungandr
Pennysaurus
Jormungandr
2,619
334
0
864
4,074
1,688
96
1,676
2,348
15,443
0
W
Chronos
Ramimon
Chronos
4,909
1,291
0
2,603
4,061
1,165
422
1,641
2,420
22,516
0
L
2,548
654
0
1,200
3,485
810
458
828
2,657
28,182
0
L
Ao Kuang
Valthriss
Ao Kuang
2,237
524
0
4,083
7,523
1,807
0
581
6,942
18,295
0
W
Chaac
XXXAFFER
Chaac
2,770
393
0
2,700
5,157
2,835
1,176
1,315
3,842
0
29,559
L
Cupid
1,103
381
252
237
3,491
1,004
188
1,425
2,066
0
9,852
W
1,193
236
0
1,414
3,913
1,559
642
1,958
1,700
32,740
0
L
Sylvanus
3,383
1,021
458
1,618
6,283
2,788
0
4,580
1,703
12,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,635
Gold Earned
29,325
162
Minions Killed
279
0
Camps Cleared
0
734,636
Distance Traveled
940,826
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,099
610
67
7
0
205,308
0
L
Bellona
3,954
395
8
1
0
100,602
1
W
Jormungandr
5,602
560
21
2
0
184,775
3
W
Chronos
5,490
549
49
5
0
162,720
0
L
Hera
5,658
566
68
7
0
178,364
3
L
Ao Kuang
5,011
501
47
5
0
170,939
1
W
Chaac
5,975
598
64
6
0
198,561
0
L
Cupid
4,268
427
21
2
0
107,895
0
W
Anubis
6,159
616
78
8
0
189,462
4
L
Sylvanus
4,744
474
18
2
0
176,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role