Player Matchup

Janus
Janus
BubbbaGooose
Janus
Level 60
God Stats
0W - 3L
1,284 SR
Queue Stats
36W - 63L
1,318 Elo+
Party 4
Sun Wukong
Sun Wukong
CallMePaladinnn_
Sun Wukong
Level 26
God Stats
2W - 2L
1,704 SR
Queue Stats
8W - 11L
1,571 Elo+
Party 2
Zhong Kui
Zhong Kui
Remotus3015
Zhong Kui
Level 66
God Stats
24W - 15L
1,552 SR
Queue Stats
169W - 187L
1,482 Elo+
Solo
Jormungandr
Jormungandr
fantARKtastic
Jormungandr
Level 48
God Stats
2W - 4L
1,094 SR
Queue Stats
58W - 67L
1,355 Elo+
Party 2
Set
Set
tazzzer_face
Set
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 88L
1,338 Elo+
Party 4
Team Averages
Level 50
1,427 SR
1,413 Elo+

VS

Team Averages
Level 81
1,411 SR
1,398 Elo+
Danzaburou
Danzaburou
KaliX42
Danzaburou
Level 34
God Stats
4W - 3L
1,450 SR
Queue Stats
76W - 81L
1,399 Elo+
Party 3
Hun Batz
Hun Batz
RoninBLKT
Hun Batz
Level 79
God Stats
7W - 2L
1,500 SR
Queue Stats
407W - 374L
1,428 Elo+
Party 1
Zeus
Zeus
S7S DarkPhantom
Zeus
Level 138
God Stats
14W - 7L
1,500 SR
Queue Stats
410W - 372L
1,364 Elo+
Party 1
Ymir
Ymir
Xofraz
Ymir
Level 44
God Stats
1W - 2L
1,104 SR
Queue Stats
88W - 101L
1,364 Elo+
Party 3
Achilles
Achilles
jukoboi
Achilles
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
600W - 594L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 0
10,175
485
2,693
8,777
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
CallMePaladinnn_
Sun Wukong
14
2 / 5 / 0
8,619
410
4,505
14,054
7,547
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
Remotus3015
Zhong Kui
18
1 / 2 / 1
12,150
579
15,126
17,307
11,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
fantARKtastic
Jormungandr
14
1 / 7 / 2
8,860
422
9,345
16,564
7,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 10 / 0
8,888
423
4,989
16,590
6,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KaliX42
Danzaburou
18
4 / 1 / 5
11,251
536
10,509
7,642
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
RoninBLKT
Hun Batz
20
12 / 0 / 2
12,488
595
15,742
11,301
4,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 1 / 3
12,717
606
12,048
11,226
4,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Xofraz
Ymir
16
2 / 2 / 11
10,344
493
7,713
13,361
11,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
jukoboi
Achilles
17
2 / 2 / 0
10,953
522
6,622
15,963
16,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
6
Kills
27
27
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Sun Wukong
CallMePaladinnn_
Sun Wukong
2
5
0
0.4
W
Danzaburou
KaliX42
Danzaburou
4
1
5
6.5
L
Zhong Kui
Remotus3015
Zhong Kui
1
2
1
0.75
W
Hun Batz
RoninBLKT
Hun Batz
12
0
2
13
W
7
1
3
8.5
W
Ymir
Xofraz
Ymir
2
2
11
3.75
L
Jormungandr
fantARKtastic
Jormungandr
1
7
2
0.29
W
Achilles
jukoboi
Achilles
2
2
0
1
L
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,658
Damage
52,634
73,292
Taken
59,493
36,106
Mitigated
39,918
14,424
Healing
13,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,693
186
0
2,063
8,777
2,829
1,034
3,971
4,580
59,089
0
L
Sun Wukong
CallMePaladinnn_
Sun Wukong
4,505
1,236
34
2,181
14,054
7,547
620
3,989
10,065
0
30,560
W
Danzaburou
KaliX42
Danzaburou
10,509
6,179
0
3,781
7,642
2,852
3,192
3,568
4,074
0
78,370
L
Zhong Kui
Remotus3015
Zhong Kui
15,126
2,384
0
7,685
17,307
11,162
402
1,723
14,927
75,873
0
W
Hun Batz
RoninBLKT
Hun Batz
15,742
7,645
0
244
11,301
4,637
0
3,849
7,412
0
93,059
W
12,048
1,240
0
4,010
11,226
4,816
646
3,678
7,368
99,191
0
W
Ymir
Xofraz
Ymir
7,713
987
0
2,040
13,361
11,020
571
4,672
8,689
35,509
0
L
Jormungandr
fantARKtastic
Jormungandr
9,345
1,803
0
2,135
16,564
7,717
434
4,121
12,401
55,852
0
W
Achilles
jukoboi
Achilles
6,622
1,824
0
3,630
15,963
16,593
568
11,177
4,786
0
61,233
L
4,989
2,211
0
326
16,590
6,851
62
5,477
10,908
0
55,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,692
Gold Earned
57,753
544
Minions Killed
623
0
Camps Cleared
0
1,742,025
Distance Traveled
2,003,116
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,175
485
142
7
0
309,929
6
L
Sun Wukong
8,619
410
46
2
0
350,513
0
W
Danzaburou
11,251
536
150
7
0
388,377
4
L
Zhong Kui
12,150
579
153
7
0
338,303
2
W
Hun Batz
12,488
595
123
6
0
472,366
4
W
Zeus
12,717
606
191
9
0
382,000
3
W
Ymir
10,344
493
36
2
0
387,841
10
L
Jormungandr
8,860
422
116
6
0
348,422
2
W
Achilles
10,953
522
123
6
0
372,532
2
L
Set
8,888
423
87
4
0
394,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role