Player Matchup

Ymir
Ymir
EP_PDX
Ymir
Level 40
God Stats
29W - 23L
1,612 SR
Queue Stats
33W - 36L
1,496 Elo+
Party 3
Baron Samedi
Baron Samedi
VIGL-ACE
Baron Samedi
Level 29
God Stats
25W - 27L
1,479 SR
Queue Stats
584W - 649L
1,352 Elo+
Party 1
Loki
Loki
ZenithFaya_
Loki
Level 36
God Stats
5W - 8L
1,399 SR
Queue Stats
524W - 558L
1,340 Elo+
Party 1
Olorun
Olorun
ladydeadpool8391
Olorun
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 152L
1,288 Elo+
Party 1
Skadi
Skadi
ssunnyD
Skadi
Level 107
God Stats
2W - 2L
1,580 SR
Queue Stats
78W - 56L
1,508 Elo+
Party 3
Team Averages
Level 51
1,514 SR
1,397 Elo+

VS

Team Averages
Level 89
1,503 SR
1,424 Elo+
Yemoja
Yemoja
Awtye
Yemoja
Level 16
God Stats
21W - 23L
1,585 SR
Queue Stats
38W - 42L
1,419 Elo+
Party 2
Hera
Hera
DoctorRojas
Hera
Level 109
God Stats
9W - 11L
1,396 SR
Queue Stats
273W - 291L
1,444 Elo+
Party 2
Mulan
Mulan
Royerilio70
Mulan
Level 47
God Stats
2W - 2L
1,410 SR
Queue Stats
8W - 16L
1,268 Elo+
Solo
Nemesis
Nemesis
Vampryoteuthis
Nemesis
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
386W - 377L
1,518 Elo+
Party 2
Artemis
Artemis
cleotrapa
Artemis
Level 123
God Stats
18W - 8L
1,623 SR
Queue Stats
256W - 247L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
EP_PDX
Ymir
13
1 / 4 / 1
8,182
431
4,125
16,158
12,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
VIGL-ACE
Baron Samedi
14
1 / 6 / 3
8,649
455
7,732
13,771
5,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
4 / 5 / 1
8,881
467
9,702
15,429
5,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 4 / 0
7,587
399
2,172
7,267
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
ssunnyD
Skadi
13
1 / 5 / 0
7,725
407
9,290
17,091
6,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Awtye
Yemoja
11
1 / 2 / 5
8,501
447
3,052
7,573
3,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 0 / 3
11,176
588
9,071
9,261
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 4 / 2
10,428
549
9,246
15,009
10,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
10 / 0 / 6
12,612
664
14,998
14,671
7,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
cleotrapa
Artemis
19
6 / 1 / 2
11,458
603
14,975
12,583
5,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
7
Kills
23
24
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Awtye
Yemoja
1
2
5
1.75
W
4
0
3
5.5
L
Ymir
EP_PDX
Ymir
1
4
1
0.38
W
2
4
2
0.75
L
Baron Samedi
VIGL-ACE
Baron Samedi
1
6
3
0.42
W
10
0
6
13
L
4
5
1
0.9
W
Artemis
cleotrapa
Artemis
6
1
2
7
L
0
4
0
0
L
Skadi
ssunnyD
Skadi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,021
Damage
51,342
69,716
Taken
59,097
32,651
Mitigated
29,303
17,357
Healing
19,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Awtye
Yemoja
3,052
540
760
441
7,573
3,623
24
1,106
6,467
15,352
0
W
9,071
4,882
134
2,189
9,261
3,530
2,766
1,745
7,302
88,362
0
L
Ymir
EP_PDX
Ymir
4,125
166
516
2,673
16,158
12,923
0
5,425
10,733
30,300
0
W
9,246
1,114
0
4,479
15,009
10,043
783
6,532
7,915
0
56,165
L
Baron Samedi
VIGL-ACE
Baron Samedi
7,732
489
223
3,618
13,771
5,996
0
881
12,658
43,414
0
W
14,998
7,657
0
2,140
14,671
7,020
1,775
2,219
12,378
78
105,363
L
9,702
3,647
0
2,337
15,429
5,074
444
1,079
14,225
0
59,474
W
Artemis
cleotrapa
Artemis
14,975
7,372
0
8,873
12,583
5,087
3,084
1,577
11,006
254
97,026
L
2,172
748
0
1,327
7,267
2,541
960
1,409
5,858
38,227
0
L
Skadi
ssunnyD
Skadi
9,290
4,751
684
5,979
17,091
6,117
0
3,624
13,467
0
52,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,024
Gold Earned
54,175
395
Minions Killed
603
0
Camps Cleared
0
1,462,086
Distance Traveled
1,708,122
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,501
447
25
1
0
370,739
0
W
Hera
11,176
588
156
8
0
323,240
4
L
Ymir
8,182
431
50
3
0
287,499
3
W
Mulan
10,428
549
117
6
0
317,854
0
L
Baron Samedi
8,649
455
86
5
0
260,109
2
W
Nemesis
12,612
664
155
8
0
403,167
3
L
Loki
8,881
467
93
5
0
339,282
4
W
Artemis
11,458
603
150
8
0
293,122
6
L
Olorun
7,587
399
69
4
0
276,172
6
L
Skadi
7,725
407
97
5
0
299,024
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role