Player Matchup

Ravana
Ravana
Borjagarccia
Ravana
Level 67
God Stats
9W - 2L
1,910 SR
Queue Stats
34W - 18L
1,608 Elo+
Solo
Cu Chulainn
Cu Chulainn
FeMate
Cu Chulainn
Level 136
God Stats
3W - 4L
1,407 SR
Queue Stats
108W - 92L
1,576 Elo+
Party 1
Anubis
Anubis
Meggal
Anubis
Level 85
God Stats
52W - 32L
1,645 SR
Queue Stats
208W - 207L
1,430 Elo+
Solo
Sobek
Sobek
NaGeL182
Sobek
Level 143
God Stats
4W - 5L
1,418 SR
Queue Stats
154W - 133L
1,523 Elo+
Party 1
The Morrigan
The Morrigan
SatanLikh
The Morrigan
Level 57
God Stats
2W - 1L
1,277 SR
Queue Stats
111W - 111L
1,359 Elo+
Solo
Team Averages
Level 98
1,532 SR
1,499 Elo+

VS

Team Averages
Level 94
1,421 SR
1,414 Elo+
Poseidon
Poseidon
AngryDestroyer
Poseidon
Level 148
God Stats
3W - 7L
1,500 SR
Queue Stats
398W - 378L
1,453 Elo+
Solo
Izanami
Izanami
DeadlyGunsZ
Izanami
Level 68
God Stats
20W - 23L
1,486 SR
Queue Stats
172W - 188L
1,402 Elo+
Solo
Chaac
Chaac
Desomator
Chaac
Level 118
God Stats
10W - 11L
1,297 SR
Queue Stats
75W - 67L
1,334 Elo+
Solo
Kali
Kali
JDarks666
Kali
Level 73
God Stats
1W - 6L
1,267 SR
Queue Stats
63W - 91L
1,366 Elo+
Solo
Ares
Ares
Otrebaz
Ares
Level 62
God Stats
14W - 13L
1,554 SR
Queue Stats
117W - 123L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
2 / 1 / 5
10,714
510
5,351
13,030
6,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
FeMate
Cu Chulainn
20
11 / 1 / 2
12,400
590
17,751
15,533
16,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
Meggal
Anubis
18
2 / 3 / 5
10,813
515
10,776
10,037
5,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
NaGeL182
Sobek
15
3 / 3 / 7
9,946
474
8,894
18,300
20,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
SatanLikh
The Morrigan
17
4 / 6 / 7
10,460
498
19,139
12,676
7,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
3 / 6 / 2
10,744
512
8,805
11,239
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
DeadlyGunsZ
Izanami
16
3 / 5 / 5
10,168
484
9,986
16,506
6,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
Desomator
Chaac
16
2 / 6 / 1
10,382
494
8,329
22,813
18,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
17
5 / 2 / 3
10,981
523
5,217
14,718
6,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
Otrebaz
Ares
14
1 / 3 / 6
9,031
430
10,559
21,144
18,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
22
Kills
14
14
Deaths
22
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Poseidon
3
6
2
0.67
W
Ravana
2
1
5
4.5
L
Izanami
DeadlyGunsZ
Izanami
3
5
5
1.1
L
Chaac
Desomator
Chaac
2
6
1
0.42
W
Cu Chulainn
FeMate
Cu Chulainn
11
1
2
12
L
Kali
5
2
3
3.25
W
Anubis
Meggal
Anubis
2
3
5
1.5
W
Sobek
NaGeL182
Sobek
3
3
7
2.17
L
Ares
Otrebaz
Ares
1
3
6
1.33
W
The Morrigan
SatanLikh
The Morrigan
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,911
Damage
42,896
69,576
Taken
86,420
56,743
Mitigated
52,687
25,436
Healing
27,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
8,805
1,067
0
1,582
11,239
3,568
0
3,818
7,321
81,224
0
W
Ravana
5,351
1,308
0
5,948
13,030
6,140
620
3,474
9,456
0
98,844
L
Izanami
DeadlyGunsZ
Izanami
9,986
5,829
0
6,131
16,506
6,422
926
9,350
7,081
0
87,031
L
Chaac
Desomator
Chaac
8,329
2,146
349
8,929
22,813
18,234
26
6,704
15,571
0
59,790
W
Cu Chulainn
FeMate
Cu Chulainn
17,751
4,694
0
5,160
15,533
16,669
616
2,524
12,627
0
66,026
L
Kali
5,217
3,102
0
5,827
14,718
6,273
0
3,848
10,820
0
58,866
W
Anubis
Meggal
Anubis
10,776
758
0
4,429
10,037
5,571
666
5,534
4,478
75,540
0
W
Sobek
NaGeL182
Sobek
8,894
645
0
5,263
18,300
20,831
132
6,041
12,234
32,332
0
L
Ares
Otrebaz
Ares
10,559
384
0
4,445
21,144
18,190
174
13,558
7,461
26,912
0
W
The Morrigan
SatanLikh
The Morrigan
19,139
6,550
0
4,636
12,676
7,532
1,791
1,791
10,761
72,071
6,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,333
Gold Earned
51,306
554
Minions Killed
557
0
Camps Cleared
0
1,971,115
Distance Traveled
1,950,736
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,744
512
167
8
0
371,091
5
W
Ravana
10,714
510
153
7
0
486,930
0
L
Izanami
10,168
484
137
7
0
344,962
1
L
Chaac
10,382
494
110
5
0
343,322
5
W
Cu Chulainn
12,400
590
93
4
0
428,993
1
L
Kali
10,981
523
120
6
0
486,441
6
W
Anubis
10,813
515
137
7
0
355,395
7
W
Sobek
9,946
474
42
2
0
383,871
6
L
Ares
9,031
430
23
1
0
404,920
0
W
The Morrigan
10,460
498
129
6
0
315,926
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role