Player Matchup

Tsukuyomi
Tsukuyomi
Bauuuu28
Tsukuyomi
Level 6
God Stats
0W - 1L
1,339 SR
Queue Stats
2W - 4L
1,101 Elo+
Party 2
Anhur
Anhur
JDawgs404
Anhur
Level 8
God Stats
1W - 4L
1,373 SR
Queue Stats
7W - 9L
1,160 Elo+
Party 2
Erlang Shen
Erlang Shen
Miho16
Erlang Shen
Level 6
God Stats
1W - 4L
1,262 SR
Queue Stats
2W - 8L
1,151 Elo+
Party 2
Freya
Freya
babyjinjin
Freya
Level 29
God Stats
6W - 6L
1,460 SR
Queue Stats
31W - 40L
1,380 Elo+
Solo
Ares
Ares
tooball
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 10
1,387 SR
1,258 Elo+

VS

Team Averages
Level 22
1,493 SR
1,317 Elo+
Izanami
Izanami
BlaAckKingZKD
Izanami
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
116W - 110L
1,485 Elo+
Solo
Thor
Thor
aicraftcarrier
Thor
Level 18
God Stats
132W - 135L
1,326 SR
Queue Stats
677W - 663L
1,240 Elo+
Solo
Jormungandr
Jormungandr
deathgrips123
Jormungandr
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Scylla
Scylla
nativeNA
Scylla
Level 31
God Stats
5W - 5L
1,797 SR
Queue Stats
75W - 128L
1,098 Elo+
Party 1
Cthulhu
Cthulhu
sinrNA
Cthulhu
Level 28
God Stats
2W - 4L
1,344 SR
Queue Stats
101W - 121L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bauuuu28
Tsukuyomi
14
5 / 4 / 1
8,770
487
8,714
13,949
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
JDawgs404
Anhur
11
1 / 7 / 4
7,169
398
5,452
13,483
4,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Miho16
Erlang Shen
14
0 / 4 / 3
8,420
468
5,941
16,062
7,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Freya
13
2 / 4 / 1
8,104
450
3,003
10,760
3,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
tooball
Ares
11
2 / 6 / 3
7,979
443
5,534
15,546
10,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
3 / 3 / 7
9,706
539
9,804
11,308
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 0 / 4
10,868
604
10,228
9,945
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
deathgrips123
Jormungandr
14
3 / 2 / 6
9,129
507
9,956
10,659
9,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
nativeNA
Scylla
15
5 / 4 / 3
9,159
509
10,470
8,202
2,747
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
sinrNA
Cthulhu
13
5 / 2 / 1
9,024
501
11,653
13,557
14,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
10
Kills
25
25
Deaths
11
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bauuuu28
Tsukuyomi
5
4
1
1.38
W
Izanami
3
3
7
2.17
L
Anhur
JDawgs404
Anhur
1
7
4
0.43
L
Erlang Shen
Miho16
Erlang Shen
0
4
3
0.38
W
9
0
4
11
L
Freya
2
4
1
0.63
W
Jormungandr
deathgrips123
Jormungandr
3
2
6
3
W
Scylla
nativeNA
Scylla
5
4
3
1.63
W
Cthulhu
sinrNA
Cthulhu
5
2
1
2.75
L
Ares
tooball
Ares
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,644
Damage
52,111
69,800
Taken
53,671
30,824
Mitigated
33,781
17,614
Healing
16,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bauuuu28
Tsukuyomi
8,714
1,990
0
3,726
13,949
4,891
0
4,079
9,795
0
51,954
W
Izanami
9,804
6,519
0
5,637
11,308
3,601
3,940
1,876
9,432
0
71,296
L
Anhur
JDawgs404
Anhur
5,452
2,068
0
2,066
13,483
4,386
0
4,259
9,199
0
36,415
L
Erlang Shen
Miho16
Erlang Shen
5,941
4,277
0
6,874
16,062
7,840
608
8,992
6,648
0
43,661
W
10,228
1,323
0
4,326
9,945
4,139
745
88
9,857
0
72,196
L
Freya
3,003
880
0
4,090
10,760
3,237
0
6,564
4,121
27,545
0
W
Jormungandr
deathgrips123
Jormungandr
9,956
1,353
0
961
10,659
9,142
996
2,282
8,377
29,487
0
W
Scylla
nativeNA
Scylla
10,470
1,629
0
1,550
8,202
2,747
1,394
2,960
5,242
36,796
0
W
Cthulhu
sinrNA
Cthulhu
11,653
628
253
3,933
13,557
14,152
458
1,331
12,226
36,293
0
L
Ares
tooball
Ares
5,534
573
0
858
15,546
10,470
0
7,513
7,958
19,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,442
Gold Earned
47,886
342
Minions Killed
399
0
Camps Cleared
0
1,555,299
Distance Traveled
1,706,414
1
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,770
487
90
5
0
345,463
0
W
Izanami
9,706
539
124
7
0
300,505
4
L
Anhur
7,169
398
62
3
0
291,022
0
L
Erlang Shen
8,420
468
100
6
0
343,708
0
W
Thor
10,868
604
139
8
0
397,441
4
L
Freya
8,104
450
65
4
0
226,065
0
W
Jormungandr
9,129
507
40
2
0
353,741
6
W
Scylla
9,159
509
52
3
0
276,940
6
W
Cthulhu
9,024
501
44
2
0
377,787
2
L
Ares
7,979
443
25
1
0
349,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role