Player Matchup

Set
Set
CaptainFishGuts
Set
Level 47
God Stats
17W - 24L
1,457 SR
Queue Stats
148W - 175L
1,431 Elo+
Solo
King Arthur
King Arthur
DomSketch
King Arthur
Level 117
God Stats
1W - 1L
1,715 SR
Queue Stats
16W - 28L
1,537 Elo+
Party 3
Tiamat
Tiamat
SugarCrystal101
Tiamat
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,608 Elo+
Party 3
Ullr
Ullr
max09876
Ullr
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,465 Elo+
Solo
Ymir
Ymir
whatyouseekin
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 88
1,534 SR
1,508 Elo+

VS

Team Averages
Level 88
1,389 SR
1,353 Elo+
Hun Batz
Hun Batz
CynicalZeus85
Hun Batz
Level 87
God Stats
1W - 4L
1,286 SR
Queue Stats
550W - 502L
1,410 Elo+
Party 1
Sylvanus
Sylvanus
GStandardGaming
Sylvanus
Level 68
God Stats
2W - 1L
1,284 SR
Queue Stats
3W - 3L
1,286 Elo+
Party 2
Heimdallr
Heimdallr
ShalowBappo
Heimdallr
Level 87
God Stats
40W - 26L
1,520 SR
Queue Stats
477W - 411L
1,455 Elo+
Party 1
Bellona
Bellona
Theylovejuju522
Bellona
Level 83
God Stats
11W - 6L
1,550 SR
Queue Stats
82W - 88L
1,328 Elo+
Party 1
Vulcan
Vulcan
jbernie3254
Vulcan
Level 113
God Stats
1W - 1L
1,304 SR
Queue Stats
2W - 3L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 2
7,985
499
8,472
13,283
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
DomSketch
King Arthur
1
0 / 0 / 0
3,003
188
0
0
0
10
0 / 4 / 1
6,349
397
2,182
6,322
3,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
12
2 / 1 / 4
7,314
457
4,584
9,031
2,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 3 / 3
8,299
519
8,563
12,080
6,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CynicalZeus85
Hun Batz
15
4 / 3 / 1
9,091
568
6,007
13,010
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
12
2 / 2 / 4
7,621
476
3,140
7,734
6,115
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
ShalowBappo
Heimdallr
14
3 / 3 / 3
9,065
567
6,045
9,460
3,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 1 / 4
8,639
540
4,552
7,326
5,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
14
5 / 3 / 1
8,913
557
8,603
8,186
2,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
11
Kills
14
14
Deaths
12
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
W
Hun Batz
CynicalZeus85
Hun Batz
4
3
1
1.5
L
King Arthur
DomSketch
King Arthur
0
0
0
0
W
Sylvanus
2
2
4
2
W
Heimdallr
ShalowBappo
Heimdallr
3
3
3
1.5
L
0
4
1
0.13
W
0
1
4
2
W
Vulcan
5
3
1
1.83
L
Ullr
2
1
4
4
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,801
Damage
28,347
40,716
Taken
45,716
17,986
Mitigated
22,754
7,826
Healing
17,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,472
4,153
0
3,394
13,283
5,462
0
3,446
9,837
0
47,191
W
Hun Batz
CynicalZeus85
Hun Batz
6,007
2,503
0
6,796
13,010
4,576
485
2,184
10,826
0
56,685
L
King Arthur
DomSketch
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
3,140
588
4,113
3,780
7,734
6,115
116
2,479
5,255
13,699
0
W
Heimdallr
ShalowBappo
Heimdallr
6,045
3,098
0
640
9,460
3,386
1,690
2,527
6,933
0
58,833
L
2,182
194
0
1,234
6,322
3,259
0
2,307
4,015
20,556
0
W
4,552
874
0
1,674
7,326
5,764
2,063
2,056
5,270
0
49,194
W
Vulcan
8,603
3,838
0
387
8,186
2,913
337
1,499
6,687
45,131
0
L
Ullr
4,584
1,789
0
2,298
9,031
2,985
54
3,056
5,975
0
40,374
L
8,563
1,194
0
900
12,080
6,280
0
2,934
9,146
32,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,950
Gold Earned
43,329
260
Minions Killed
428
0
Camps Cleared
0
1,163,916
Distance Traveled
1,567,802
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,985
499
88
6
0
311,889
2
W
Hun Batz
9,091
568
95
6
0
337,196
4
L
King Arthur
3,003
188
0
0
0
0
0
W
Sylvanus
7,621
476
30
2
0
327,904
0
W
Heimdallr
9,065
567
94
6
0
260,472
1
L
Tiamat
6,349
397
44
3
0
276,391
2
W
Bellona
8,639
540
116
7
0
326,318
0
W
Vulcan
8,913
557
93
6
0
315,912
3
L
Ullr
7,314
457
79
5
0
278,295
0
L
Ymir
8,299
519
49
3
0
297,341
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role