Player Matchup

Danzaburou
Danzaburou
Platinum V
DutchWhisperer
Danzaburou
Platinum V
Level 52
God Stats
20W - 15L
1,621 SR
Queue Stats
975W - 941L
1,784 MMR
Solo
Ganesha
Ganesha
Platinum II
MarcGomez
Ganesha
Platinum II
Level 59
God Stats
5W - 4L
1,985 SR
Queue Stats
41W - 40L
2,078 MMR
Solo
Pele
Pele
Gold II
Pandata
Pele
Gold II
Level 144
God Stats
7W - 6L
1,499 SR
Queue Stats
477W - 492L
1,760 MMR
Solo
Guan Yu
Guan Yu
Platinum V
prithv
Guan Yu
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond II
ŠHĄĐØW
Janus
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 115
1,621 SR
1,724 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 108
1,444 SR
1,861 MMR
Sun Wukong
Sun Wukong
Gold I
Angelguchi2
Sun Wukong
Gold I
Level 147
God Stats
23W - 10L
1,322 SR
Queue Stats
211W - 208L
1,737 MMR
Solo
Bellona
Bellona
Diamond V
BluеBerry
Bellona
Diamond V
Level 67
God Stats
13W - 8L
1,661 SR
Queue Stats
41W - 32L
2,087 MMR
Solo
He Bo
He Bo
Diamond III
Deim0ss
He Bo
Diamond III
Level 69
God Stats
1W - 1L
1,238 SR
Queue Stats
231W - 192L
2,244 MMR
Solo
Cerberus
Cerberus
Platinum I
Kusø
Cerberus
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
TarminUsirn
Anhur
Gold II
Level 97
God Stats
4W - 4L
1,500 SR
Queue Stats
205W - 205L
1,735 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DutchWhisperer
Danzaburou
12
1 / 1 / 1
7,001
539
3,983
6,787
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
MarcGomez
Ganesha
9
0 / 3 / 4
6,042
465
2,783
10,903
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Pandata
Pele
9
1 / 4 / 1
5,829
448
3,635
10,683
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
prithv
Guan Yu
13
2 / 2 / 1
7,237
557
6,540
14,037
8,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
12
2 / 5 / 1
6,987
537
2,916
7,374
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ApolloAphroditeScyllaChang'e

VS

Bans
PersephoneSetFenrirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Angelguchi2
Sun Wukong
13
2 / 2 / 3
7,679
591
11,148
11,175
4,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
BluеBerry
Bellona
15
7 / 0 / 3
8,577
660
8,969
6,061
5,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
Deim0ss
He Bo
14
5 / 1 / 3
8,388
645
8,041
4,320
1,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Kusø
Cerberus
10
1 / 2 / 3
6,428
494
5,721
8,688
3,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 1 / 0
6,489
499
1,981
7,379
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
15
15
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Angelguchi2
Sun Wukong
2
2
3
1.75
W
Bellona
BluеBerry
Bellona
7
0
3
8.5
W
He Bo
Deim0ss
He Bo
5
1
3
6.5
L
Danzaburou
DutchWhisperer
Danzaburou
1
1
1
1.5
W
Cerberus
Kusø
Cerberus
1
2
3
1.25
L
Ganesha
MarcGomez
Ganesha
0
3
4
0.67
L
Pele
Pandata
Pele
1
4
1
0.38
W
0
1
0
0
L
Guan Yu
prithv
Guan Yu
2
2
1
1.25
L
Janus
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,857
Damage
35,860
49,784
Taken
37,623
20,474
Mitigated
17,047
15,518
Healing
14,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Angelguchi2
Sun Wukong
11,148
3,042
0
4,492
11,175
4,471
0
649
10,490
0
52,318
W
Bellona
BluеBerry
Bellona
8,969
4,473
0
1,511
6,061
5,303
0
1,326
4,662
0
63,154
W
He Bo
Deim0ss
He Bo
8,041
1,267
0
1,152
4,320
1,626
0
1,235
2,941
56,256
0
L
Danzaburou
DutchWhisperer
Danzaburou
3,983
1,578
0
3,679
6,787
1,864
232
2,614
4,173
0
47,555
W
Cerberus
Kusø
Cerberus
5,721
847
0
3,540
8,688
3,839
0
1,115
7,573
22,989
0
L
Ganesha
MarcGomez
Ganesha
2,783
210
0
2,098
10,903
4,937
124
4,049
6,854
14,552
0
L
Pele
Pandata
Pele
3,635
1,332
0
1,510
10,683
2,655
0
1,319
9,364
0
32,378
W
1,981
1,338
0
3,947
7,379
1,808
0
1,085
6,258
0
42,793
L
Guan Yu
prithv
Guan Yu
6,540
650
156
6,794
14,037
8,767
0
2,735
11,302
0
38,135
L
Janus
2,916
32
0
1,281
7,374
2,251
0
3,045
4,329
44,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,096
Gold Earned
37,561
337
Minions Killed
462
0
Camps Cleared
0
1,320,383
Distance Traveled
1,309,670
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,679
591
91
7
0
260,134
0
W
Bellona
8,577
660
126
10
0
320,687
0
W
He Bo
8,388
645
114
9
0
238,806
2
L
Danzaburou
7,001
539
101
8
0
239,295
6
W
Cerberus
6,428
494
43
3
0
270,859
3
L
Ganesha
6,042
465
5
0
0
268,085
2
L
Pele
5,829
448
54
4
0
298,001
3
W
Anhur
6,489
499
88
7
0
219,184
4
L
Guan Yu
7,237
557
71
5
0
269,193
4
L
Janus
6,987
537
106
8
0
245,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role