Player Matchup

Cthulhu
Cthulhu
Dragonoidplayer1
Cthulhu
Level 16
God Stats
4W - 5L
1,841 SR
Queue Stats
13W - 43L
1,411 Elo+
Party 1
Zeus
Zeus
Szymek2022
Zeus
Level 64
God Stats
3W - 5L
1,358 SR
Queue Stats
54W - 67L
1,419 Elo+
Solo
King Arthur
King Arthur
horst1109
King Arthur
Level 28
God Stats
10W - 6L
1,327 SR
Queue Stats
76W - 94L
1,424 Elo+
Party 1
Team Averages
Level 36
1,509 SR
1,418 Elo+

VS

Team Averages
Level 70
1,523 SR
1,390 Elo+
Hou Yi
Hou Yi
H4RR15
Hou Yi
Level 123
God Stats
1W - 2L
1,285 SR
Queue Stats
59W - 93L
1,350 Elo+
Solo
Kukulkan
Kukulkan
Prototype_370
Kukulkan
Level 29
God Stats
40W - 36L
1,513 SR
Queue Stats
136W - 198L
1,333 Elo+
Solo
Khepri
Khepri
X_Any-way
Khepri
Level 57
God Stats
4W - 1L
1,770 SR
Queue Stats
40W - 36L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
8,246
550
4,589
12,419
11,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 0 / 0
8,835
589
9,466
8,128
2,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
horst1109
King Arthur
10
0 / 9 / 1
8,186
546
5,376
16,718
7,859
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
H4RR15
Hou Yi
14
7 / 2 / 6
10,478
699
16,295
11,275
5,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Prototype_370
Kukulkan
13
3 / 0 / 7
10,049
670
8,314
5,140
2,269
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
X_Any-way
Khepri
14
3 / 0 / 10
10,878
725
7,248
9,787
10,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
13
13
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Hou Yi
H4RR15
Hou Yi
7
2
6
5
W
Kukulkan
Prototype_370
Kukulkan
3
0
7
6.5
L
2
0
0
2
W
Khepri
X_Any-way
Khepri
3
0
10
8
L
King Arthur
horst1109
King Arthur
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,431
Damage
31,857
37,265
Taken
26,202
21,887
Mitigated
17,766
2,445
Healing
6,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,589
64
214
129
12,419
11,035
0
6,008
6,411
20,608
0
W
Hou Yi
H4RR15
Hou Yi
16,295
9,523
0
3,089
11,275
5,244
1,745
7,469
3,806
0
48,122
W
Kukulkan
Prototype_370
Kukulkan
8,314
1,007
131
1,350
5,140
2,269
272
2,116
3,024
64,060
0
L
9,466
854
0
0
8,128
2,993
0
1,733
6,395
41,003
0
W
Khepri
X_Any-way
Khepri
7,248
1,451
0
1,713
9,787
10,253
165
4,539
5,248
22,734
0
L
King Arthur
horst1109
King Arthur
5,376
760
0
2,102
16,718
7,859
0
7,881
8,837
0
31,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,267
Gold Earned
31,405
140
Minions Killed
187
0
Camps Cleared
0
667,095
Distance Traveled
748,996
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,246
550
28
2
0
222,899
1
W
Hou Yi
10,478
699
75
5
0
218,832
5
W
Kukulkan
10,049
670
90
6
0
231,162
1
L
Zeus
8,835
589
74
5
0
240,745
1
W
Khepri
10,878
725
22
1
0
299,002
2
L
King Arthur
8,186
546
38
3
0
203,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role