Player Matchup

Cthulhu
Cthulhu
AMossyRock
Cthulhu
Level 27
God Stats
5W - 2L
1,555 SR
Queue Stats
33W - 22L
1,507 Elo+
Solo
Bellona
Bellona
AQT1804
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Susano
Susano
Kaily454
Susano
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ReadyChucky
Apollo
Level 18
God Stats
41W - 40L
1,500 SR
Queue Stats
608W - 533L
1,436 Elo+
Solo
Neith
Neith
geounicorn
Neith
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 49L
1,194 Elo+
Solo
Team Averages
Level 20
1,511 SR
1,427 Elo+

VS

Team Averages
Level 11
1,487 SR
1,434 Elo+
Fenrir
Fenrir
Adrianzinho7
Fenrir
Level 18
God Stats
24W - 23L
1,474 SR
Queue Stats
319W - 309L
1,373 Elo+
Solo
Kukulkan
Kukulkan
Ponggod420
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
ninerivers19705
Ymir
Level 18
God Stats
0W - 2L
1,298 SR
Queue Stats
26W - 44L
1,346 Elo+
Solo
Cupid
Cupid
pupuPPman
Cupid
Level 16
God Stats
30W - 14L
1,663 SR
Queue Stats
45W - 30L
1,449 Elo+
Solo
Thanatos
Thanatos
tupalka24
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AMossyRock
Cthulhu
14
10 / 2 / 3
8,921
558
9,694
9,097
4,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
AQT1804
Bellona
10
1 / 4 / 1
6,571
411
4,308
13,676
11,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
Kaily454
Susano
13
4 / 2 / 3
8,051
503
3,685
10,828
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
14
4 / 0 / 5
8,628
539
8,967
7,678
2,699
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
10
1 / 4 / 7
6,787
424
3,240
7,631
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 1 / 1
8,416
526
5,769
8,455
3,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Ponggod420
Kukulkan
6
0 / 5 / 1
5,393
337
699
4,155
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 6 / 3
7,037
440
5,709
14,744
11,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
pupuPPman
Cupid
13
5 / 4 / 2
8,182
511
10,465
11,480
3,629
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
tupalka24
Thanatos
8
1 / 4 / 0
5,852
366
2,195
5,905
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
20
Kills
12
12
Deaths
20
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AMossyRock
Cthulhu
10
2
3
5.75
W
Bellona
AQT1804
Bellona
1
4
1
0.38
L
Fenrir
5
1
1
5.5
W
Susano
Kaily454
Susano
4
2
3
2.75
L
Kukulkan
Ponggod420
Kukulkan
0
5
1
0.1
W
Apollo
4
0
5
6.5
W
Neith
1
4
7
1.13
L
1
6
3
0.42
L
Cupid
pupuPPman
Cupid
5
4
2
1.5
L
Thanatos
tupalka24
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,894
Damage
24,837
48,910
Taken
44,739
24,468
Mitigated
21,125
15,486
Healing
10,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AMossyRock
Cthulhu
9,694
1,070
0
842
9,097
4,851
371
1,427
7,670
38,369
0
W
Bellona
AQT1804
Bellona
4,308
1,335
0
2,962
13,676
11,233
0
2,435
11,241
0
24,543
L
Fenrir
5,769
1,162
0
1,338
8,455
3,101
0
977
7,428
0
47,011
W
Susano
Kaily454
Susano
3,685
930
0
3,978
10,828
3,372
0
1,106
9,722
0
50,243
L
Kukulkan
Ponggod420
Kukulkan
699
253
0
0
4,155
1,174
24
1,123
3,032
10,425
0
W
Apollo
8,967
5,203
438
5,066
7,678
2,699
1,758
935
6,743
0
50,860
W
Neith
3,240
1,158
0
2,200
7,631
2,313
42
505
7,126
0
18,909
L
5,709
1,654
0
648
14,744
11,404
0
4,880
9,634
28,132
0
L
Cupid
pupuPPman
Cupid
10,465
6,833
351
5,794
11,480
3,629
156
1,313
9,996
0
42,481
L
Thanatos
tupalka24
Thanatos
2,195
379
0
2,309
5,905
1,817
202
1,401
4,504
0
13,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,958
Gold Earned
34,880
315
Minions Killed
243
0
Camps Cleared
0
1,395,422
Distance Traveled
1,195,935
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,921
558
54
3
0
316,998
1
W
Bellona
6,571
411
44
3
0
246,783
4
L
Fenrir
8,416
526
73
5
0
312,424
1
W
Susano
8,051
503
82
5
0
272,015
0
L
Kukulkan
5,393
337
21
1
0
146,327
2
W
Apollo
8,628
539
100
6
0
306,612
3
W
Neith
6,787
424
35
2
0
253,014
5
L
Ymir
7,037
440
37
2
0
289,603
1
L
Cupid
8,182
511
82
5
0
261,996
4
L
Thanatos
5,852
366
30
2
0
185,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role