Player Matchup

Set
Set
 
Set
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
LILNAKI
Nemesis
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
402W - 464L
1,392 Elo+
Party 3
Tiamat
Tiamat
REYESPARTANO97
Tiamat
Level 27
God Stats
72W - 56L
1,488 SR
Queue Stats
114W - 113L
1,360 Elo+
Solo
Pele
Pele
charming-petrol
Pele
Level 29
God Stats
12W - 18L
1,394 SR
Queue Stats
12W - 18L
1,337 Elo+
Solo
Zhong Kui
Zhong Kui
leonardo_ruben1
Zhong Kui
Level 35
God Stats
1W - 2L
1,314 SR
Queue Stats
292W - 344L
1,348 Elo+
Party 3
Team Averages
Level 30
1,439 SR
1,387 Elo+

VS

Team Averages
Level 12
1,453 SR
1,298 Elo+
Persephone
Persephone
Midbro15
Persephone
Level 21
God Stats
3W - 5L
1,367 SR
Queue Stats
530W - 518L
1,342 Elo+
Party 1
Ares
Ares
Tha Hafrikan
Ares
Level 26
God Stats
12W - 12L
1,497 SR
Queue Stats
649W - 625L
1,379 Elo+
Party 1
Nemesis
Nemesis
ZKGAME-_-974
Nemesis
Level 5
God Stats
1W - 1L
1,696 SR
Queue Stats
25W - 42L
1,212 Elo+
Party 2
Bakasura
Bakasura
mathiasmeranto
Bakasura
Level 4
God Stats
0W - 2L
1,204 SR
Queue Stats
6W - 14L
1,057 Elo+
Party 2
Kukulkan
Kukulkan
milboy
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
2 / 2 / 3
8,231
484
3,217
7,340
3,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
LILNAKI
Nemesis
14
6 / 0 / 8
9,169
539
4,624
6,303
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 3 / 3
9,885
581
8,872
7,442
5,147
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 3 / 1
9,010
530
4,403
11,473
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
leonardo_ruben1
Zhong Kui
13
4 / 0 / 8
8,650
509
8,368
6,196
6,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Midbro15
Persephone
14
4 / 4 / 1
8,265
486
7,033
8,802
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 0
7,055
415
6,267
13,881
10,556
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
ZKGAME-_-974
Nemesis
12
1 / 6 / 1
7,117
419
3,699
13,868
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
11
0 / 9 / 2
6,351
374
1,350
11,325
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
milboy
Kukulkan
2
0 / 3 / 0
4,787
282
56
1,712
477
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
21
Kills
8
8
Deaths
24
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
2
3
1.75
W
Nemesis
LILNAKI
Nemesis
6
0
8
10
L
Persephone
Midbro15
Persephone
4
4
1
1.13
W
7
3
3
2.83
L
3
2
0
1.5
L
Nemesis
ZKGAME-_-974
Nemesis
1
6
1
0.25
W
2
3
1
0.83
W
Zhong Kui
leonardo_ruben1
Zhong Kui
4
0
8
8
L
Bakasura
0
9
2
0.11
L
Kukulkan
milboy
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,484
Damage
18,405
38,754
Taken
49,588
20,790
Mitigated
21,487
10,413
Healing
8,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
3,217
1,291
0
894
7,340
3,174
476
4,218
3,122
0
26,979
W
Nemesis
LILNAKI
Nemesis
4,624
2,773
0
2,578
6,303
2,241
0
948
5,320
0
45,053
L
Persephone
Midbro15
Persephone
7,033
2,032
231
1,764
8,802
2,526
880
4,108
4,447
47,037
0
W
8,872
2,328
0
3,838
7,442
5,147
2,559
2,379
5,007
48,973
0
L
6,267
409
232
2,917
13,881
10,556
0
4,218
8,898
26,236
0
L
Nemesis
ZKGAME-_-974
Nemesis
3,699
1,174
0
2,213
13,868
4,225
0
3,654
9,920
0
39,874
W
4,403
826
0
1,399
11,473
3,627
1,354
2,648
8,815
0
50,259
W
Zhong Kui
leonardo_ruben1
Zhong Kui
8,368
1,682
0
1,704
6,196
6,601
1,911
3,163
3,033
31,186
0
L
Bakasura
1,350
938
0
1,235
11,325
3,703
0
3,582
7,458
0
21,803
L
Kukulkan
milboy
Kukulkan
56
56
0
0
1,712
477
30
360
1,324
1,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,945
Gold Earned
33,575
379
Minions Killed
268
0
Camps Cleared
0
1,534,886
Distance Traveled
1,257,899
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,231
484
57
3
0
325,011
0
W
Nemesis
9,169
539
79
5
0
296,825
0
L
Persephone
8,265
486
94
6
0
264,643
1
W
Tiamat
9,885
581
103
6
0
258,785
4
L
Ares
7,055
415
28
2
0
304,196
2
L
Nemesis
7,117
419
88
5
0
326,549
0
W
Pele
9,010
530
89
5
0
373,197
0
W
Zhong Kui
8,650
509
51
3
0
281,068
0
L
Bakasura
6,351
374
52
3
0
305,643
0
L
Kukulkan
4,787
282
6
0
0
56,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role