Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BRODZILLLA
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,312 Elo+
Party 1
Discordia
Discordia
Sketchy Potluck
Discordia
Level 49
God Stats
9W - 21L
1,366 SR
Queue Stats
12W - 38L
1,343 Elo+
Party 1
Jormungandr
Jormungandr
Sniff Buttt
Jormungandr
Level 67
God Stats
0W - 7L
1,427 SR
Queue Stats
16W - 49L
1,273 Elo+
Party 1
Izanami
Izanami
Winrad
Izanami
Level 83
God Stats
4W - 6L
1,722 SR
Queue Stats
24W - 45L
1,398 Elo+
Party 1
Team Averages
Level 49
1,503 SR
1,365 Elo+

VS

Team Averages
Level 77
1,488 SR
1,321 Elo+
Ganesha
Ganesha
BearRaptor1
Ganesha
Level 49
God Stats
1W - 0L
1,558 SR
Queue Stats
9W - 14L
1,102 Elo+
Party 2
Chaac
Chaac
LutherJR12
Chaac
Level 124
God Stats
5W - 6L
1,577 SR
Queue Stats
194W - 227L
1,421 Elo+
Solo
Kali
Kali
Rawad_aoo
Kali
Level 41
God Stats
1W - 0L
1,238 SR
Queue Stats
5W - 3L
1,270 Elo+
Solo
Hou Yi
Hou Yi
everydayscum
Hou Yi
Level 105
God Stats
1W - 3L
1,156 SR
Queue Stats
27W - 21L
1,577 Elo+
Solo
Tiamat
Tiamat
starkillier
Tiamat
Level 67
God Stats
4W - 4L
1,911 SR
Queue Stats
8W - 10L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 7 / 4
6,987
537
3,074
12,282
6,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
13
0 / 6 / 4
7,311
562
5,115
9,083
3,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Sketchy Potluck
Discordia
14
4 / 5 / 0
8,396
646
11,768
10,456
3,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Sniff Buttt
Jormungandr
15
1 / 6 / 5
8,636
664
10,284
18,245
11,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Winrad
Izanami
13
1 / 3 / 4
7,938
611
5,580
5,838
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BearRaptor1
Ganesha
15
0 / 3 / 21
9,853
758
8,631
11,613
9,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
15
5 / 2 / 11
10,329
795
8,647
9,678
7,863
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
16
8 / 2 / 3
11,677
898
7,291
13,472
5,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
18
9 / 0 / 11
11,673
898
9,932
7,740
3,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
16
5 / 0 / 14
10,736
826
13,695
8,362
7,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
87
6
Kills
27
27
Deaths
7
17
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
7
4
0.29
L
Neith
0
6
4
0.33
W
Ganesha
BearRaptor1
Ganesha
0
3
21
3.5
W
Chaac
5
2
11
5.25
W
Kali
8
2
3
4.75
L
Discordia
Sketchy Potluck
Discordia
4
5
0
0.8
L
Jormungandr
Sniff Buttt
Jormungandr
1
6
5
0.58
L
Izanami
Winrad
Izanami
1
3
4
1
W
Hou Yi
9
0
11
14.5
W
Tiamat
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,821
Damage
48,196
55,904
Taken
50,865
27,332
Mitigated
33,679
8,671
Healing
15,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,074
1,046
0
2,936
12,282
6,883
0
4,969
7,046
10,131
0
L
Neith
5,115
1,558
0
150
9,083
3,864
1
1,926
7,000
0
14,324
W
Ganesha
BearRaptor1
Ganesha
8,631
785
0
1,584
11,613
9,261
471
6,353
4,996
20,932
0
W
Chaac
8,647
2,152
0
2,727
9,678
7,863
258
4,104
5,489
0
25,117
W
Kali
7,291
3,326
135
6,755
13,472
5,661
1,113
6,403
6,875
109
25,246
L
Discordia
Sketchy Potluck
Discordia
11,768
166
0
1,884
10,456
3,480
0
5,053
5,159
25,297
0
L
Jormungandr
Sniff Buttt
Jormungandr
10,284
1,665
0
2,283
18,245
11,233
0
7,282
10,612
28,637
0
L
Izanami
Winrad
Izanami
5,580
3,588
0
1,418
5,838
1,872
0
2,378
3,396
0
21,587
W
Hou Yi
9,932
6,351
0
410
7,740
3,518
5,897
3,327
4,249
0
50,314
W
Tiamat
13,695
689
0
3,625
8,362
7,376
53
4,902
3,157
30,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,268
Gold Earned
54,268
161
Minions Killed
232
3
Camps Cleared
12
924,926
Distance Traveled
1,059,831
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,987
537
13
1
0
174,094
0
L
Neith
7,311
562
26
2
0
197,283
1
W
Ganesha
9,853
758
0
0
0
217,181
0
W
Chaac
10,329
795
30
2
2
176,534
0
W
Kali
11,677
898
33
3
4
203,528
0
L
Discordia
8,396
646
28
2
1
218,761
1
L
Jormungandr
8,636
664
51
4
1
219,650
1
L
Izanami
7,938
611
43
3
1
115,138
0
W
Hou Yi
11,673
898
105
8
4
219,564
3
W
Tiamat
10,736
826
64
5
2
243,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role