Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
OBEY_NATE
Tiamat
Level 107
God Stats
68W - 70L
1,559 SR
Queue Stats
500W - 448L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
SwitchItUuuup
Sun Wukong
Level 158
God Stats
6W - 3L
1,696 SR
Queue Stats
366W - 374L
1,506 Elo+
Solo
Erlang Shen
Erlang Shen
moises2313
Erlang Shen
Level 92
God Stats
2W - 5L
1,651 SR
Queue Stats
138W - 176L
1,414 Elo+
Party 2
Team Averages
Level 113
1,581 SR
1,490 Elo+

VS

Team Averages
Level 103
1,502 SR
1,489 Elo+
Tsukuyomi
Tsukuyomi
Joker38127333
Tsukuyomi
Level 127
God Stats
17W - 9L
1,640 SR
Queue Stats
419W - 389L
1,530 Elo+
Party 1
Loki
Loki
King Mickey96
Loki
Level 97
God Stats
2W - 6L
1,292 SR
Queue Stats
508W - 499L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
PiccaloB
Danzaburou
Level 64
God Stats
15W - 27L
1,428 SR
Queue Stats
51W - 69L
1,364 Elo+
Solo
Ganesha
Ganesha
ProjectNox5
Ganesha
Level 139
God Stats
10W - 10L
1,651 SR
Queue Stats
236W - 239L
1,508 Elo+
Solo
Tiamat
Tiamat
ghostgarcia2002
Tiamat
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 63L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
1 / 2 / 2
8,872
493
4,744
9,882
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Geb
 
Geb
13
1 / 3 / 1
8,030
446
5,692
14,782
9,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
OBEY_NATE
Tiamat
13
1 / 2 / 1
7,915
440
9,163
8,819
6,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SwitchItUuuup
Sun Wukong
15
0 / 2 / 0
8,464
470
7,780
18,434
13,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
moises2313
Erlang Shen
13
2 / 6 / 2
8,174
454
6,863
13,219
8,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Joker38127333
Tsukuyomi
18
4 / 0 / 2
10,336
574
16,330
12,186
9,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

15
3 / 0 / 3
8,850
492
6,140
9,722
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
PiccaloB
Danzaburou
13
2 / 4 / 4
8,818
490
8,051
9,191
3,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
ProjectNox5
Ganesha
13
0 / 0 / 11
8,825
490
6,586
12,520
9,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 1 / 3
8,969
498
10,614
10,517
6,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
15
15
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
2
1
L
Geb
 
Geb
1
3
1
0.5
W
Tsukuyomi
Joker38127333
Tsukuyomi
4
0
2
5
W
3
0
3
4.5
L
Tiamat
OBEY_NATE
Tiamat
1
2
1
0.75
W
Danzaburou
PiccaloB
Danzaburou
2
4
4
1
W
Ganesha
ProjectNox5
Ganesha
0
0
11
5.5
L
Sun Wukong
SwitchItUuuup
Sun Wukong
0
2
0
0
W
6
1
3
7.5
L
Erlang Shen
moises2313
Erlang Shen
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,242
Damage
47,721
65,136
Taken
54,136
42,275
Mitigated
33,095
24,442
Healing
17,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,744
2,876
0
4,667
9,882
3,730
718
692
9,156
0
71,095
L
Geb
 
Geb
5,692
478
0
3,196
14,782
9,618
0
6,202
8,231
28,538
0
W
Tsukuyomi
Joker38127333
Tsukuyomi
16,330
4,348
0
2,373
12,186
9,701
381
482
11,061
0
76,077
W
6,140
1,538
0
4,558
9,722
3,617
326
2,175
7,526
0
66,193
L
Tiamat
OBEY_NATE
Tiamat
9,163
748
0
3,669
8,819
6,291
0
4,179
4,173
50,819
0
W
Danzaburou
PiccaloB
Danzaburou
8,051
4,459
0
933
9,191
3,193
0
1,962
7,229
0
54,154
W
Ganesha
ProjectNox5
Ganesha
6,586
450
0
3,117
12,520
9,589
353
6,672
5,848
33,567
0
L
Sun Wukong
SwitchItUuuup
Sun Wukong
7,780
882
0
10,855
18,434
13,672
0
1,239
17,104
0
59,910
W
10,614
927
0
6,647
10,517
6,995
1,369
3,564
6,918
54,440
0
L
Erlang Shen
moises2313
Erlang Shen
6,863
3,910
0
2,055
13,219
8,964
0
3,894
9,272
0
54,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,455
Gold Earned
45,798
494
Minions Killed
495
0
Camps Cleared
0
1,692,217
Distance Traveled
1,740,586
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,872
493
136
8
0
312,627
7
L
Geb
8,030
446
50
3
0
364,916
6
W
Tsukuyomi
10,336
574
142
8
0
370,368
4
W
Loki
8,850
492
113
6
0
395,074
3
L
Tiamat
7,915
440
112
6
0
332,991
1
W
Danzaburou
8,818
490
96
5
0
297,906
0
W
Ganesha
8,825
490
8
0
0
333,602
4
L
Sun Wukong
8,464
470
110
6
0
334,231
4
W
Tiamat
8,969
498
136
8
0
343,636
2
L
Erlang Shen
8,174
454
86
5
0
347,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role