Player Matchup

Ares
Ares
ChambGame
Ares
Level 148
God Stats
11W - 3L
1,809 SR
Queue Stats
91W - 77L
1,581 Elo+
Party 2
Tyr
Tyr
Ryuusai1030
Tyr
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,705 Elo+
Party 2
Danzaburou
Danzaburou
Swooney
Danzaburou
Level 25
God Stats
24W - 8L
1,800 SR
Queue Stats
71W - 45L
1,519 Elo+
Party 2
Thanatos
Thanatos
deathbyspyro
Thanatos
Level 80
God Stats
6W - 5L
1,357 SR
Queue Stats
57W - 44L
1,603 Elo+
Solo
Anubis
Anubis
zHybrid
Anubis
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
188W - 165L
1,599 Elo+
Party 2
Team Averages
Level 100
1,593 SR
1,601 Elo+

VS

Team Averages
Level 67
1,604 SR
1,502 Elo+
King Arthur
King Arthur
Crashman7337
King Arthur
Level 102
God Stats
25W - 22L
1,600 SR
Queue Stats
435W - 396L
1,557 Elo+
Party 1
Janus
Janus
goshohgosh
Janus
Level 61
God Stats
6W - 5L
1,727 SR
Queue Stats
274W - 252L
1,458 Elo+
Party 3
Cthulhu
Cthulhu
legman2711
Cthulhu
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
552W - 513L
1,530 Elo+
Party 1
Arachne
Arachne
monkeyman1011
Arachne
Level 41
God Stats
37W - 24L
1,671 SR
Queue Stats
222W - 213L
1,483 Elo+
Party 3
Anhur
Anhur
unHappymeal666
Anhur
Level 24
God Stats
11W - 14L
1,523 SR
Queue Stats
85W - 88L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
1 / 2 / 6
5,586
559
2,341
7,310
2,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 0 / 2
6,163
616
5,656
5,685
3,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Swooney
Danzaburou
10
4 / 2 / 2
6,378
638
3,205
4,706
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
deathbyspyro
Thanatos
11
7 / 4 / 1
6,756
676
5,143
8,665
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
zHybrid
Anubis
11
2 / 1 / 3
6,520
652
3,771
4,941
2,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crashman7337
King Arthur
8
0 / 2 / 0
5,087
509
1,710
6,456
2,818
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
11
5 / 3 / 2
6,833
683
4,268
5,400
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
legman2711
Cthulhu
8
0 / 3 / 3
4,513
451
2,010
5,181
2,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
8
3 / 4 / 3
5,593
559
4,980
7,059
2,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 3 / 3
4,683
468
3,711
4,179
795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
15
Kills
9
9
Deaths
15
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
1
2
6
2
L
King Arthur
Crashman7337
King Arthur
0
2
0
0
W
1
0
2
2
W
Danzaburou
Swooney
Danzaburou
4
2
2
2.5
W
Thanatos
deathbyspyro
Thanatos
7
4
1
1.88
L
Janus
5
3
2
2
L
Cthulhu
legman2711
Cthulhu
0
3
3
0.5
L
Arachne
3
4
3
1.13
L
1
3
3
0.83
W
Anubis
zHybrid
Anubis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,116
Damage
16,679
31,307
Taken
28,275
12,048
Mitigated
9,853
16,897
Healing
4,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
2,341
113
0
1,716
7,310
2,064
294
1,240
6,046
10,885
0
L
King Arthur
Crashman7337
King Arthur
1,710
267
0
1,216
6,456
2,818
0
0
6,134
0
25,253
W
5,656
1,795
0
3,189
5,685
3,275
303
0
5,685
0
34,638
W
Danzaburou
Swooney
Danzaburou
3,205
1,272
0
1,739
4,706
1,428
0
1,924
2,724
0
30,467
W
Thanatos
deathbyspyro
Thanatos
5,143
1,512
0
7,458
8,665
2,780
0
850
7,785
0
27,562
L
Janus
4,268
1,059
0
962
5,400
1,056
0
2,288
3,112
34,036
0
L
Cthulhu
legman2711
Cthulhu
2,010
206
0
125
5,181
2,493
0
1,361
3,820
15,297
0
L
Arachne
4,980
3,436
0
873
7,059
2,691
0
1,688
5,305
0
23,137
L
3,711
2,662
0
1,185
4,179
795
0
775
3,404
0
15,793
W
Anubis
zHybrid
Anubis
3,771
39
0
2,795
4,941
2,501
430
2,030
2,789
38,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,403
Gold Earned
26,709
299
Minions Killed
233
0
Camps Cleared
0
909,541
Distance Traveled
855,840
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,586
559
17
2
0
186,495
4
L
King Arthur
5,087
509
66
7
0
142,600
0
W
Tyr
6,163
616
76
8
0
208,805
4
W
Danzaburou
6,378
638
61
6
0
172,088
2
W
Thanatos
6,756
676
65
7
0
173,623
1
L
Janus
6,833
683
66
7
0
190,517
3
L
Cthulhu
4,513
451
32
3
0
165,236
0
L
Arachne
5,593
559
44
4
0
195,851
0
L
Anhur
4,683
468
25
3
0
161,636
3
W
Anubis
6,520
652
80
8
0
168,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role