Player Matchup

Sun Wukong
Sun Wukong
EmperaI
Sun Wukong
Level 22
God Stats
9W - 5L
1,731 SR
Queue Stats
73W - 67L
1,621 Elo+
Solo
Nemesis
Nemesis
PinheadedCoffee
Nemesis
Level 27
God Stats
12W - 11L
1,632 SR
Queue Stats
194W - 169L
1,606 Elo+
Solo
Athena
Athena
SCHAWN21
Athena
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 24L
1,759 Elo+
Solo
Eset
Eset
inputing
Eset
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,576 Elo+
Solo
Apollo
Apollo
ladylikepoison
Apollo
Level 7
God Stats
4W - 1L
1,953 SR
Queue Stats
7W - 3L
1,704 Elo+
Solo
Team Averages
Level 14
1,663 SR
1,653 Elo+

VS

Team Averages
Level 18
1,514 SR
1,657 Elo+
Nemesis
Nemesis
Andrewb429
Nemesis
Level 8
God Stats
1W - 1L
1,378 SR
Queue Stats
2W - 1L
1,822 Elo+
Solo
King Arthur
King Arthur
DodenVenter
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 82L
1,577 Elo+
Solo
Neith
Neith
Ezexx420
Neith
Level 27
God Stats
0W - 4L
1,591 SR
Queue Stats
21W - 18L
1,577 Elo+
Solo
Baron Samedi
Baron Samedi
Origamist74
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,631 Elo+
Solo
Da Ji
Da Ji
Sonny_Bunni
Da Ji
Level 25
God Stats
13W - 16L
1,602 SR
Queue Stats
271W - 250L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EmperaI
Sun Wukong
12
1 / 1 / 4
7,663
589
4,734
10,440
8,226
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 2 / 4
7,783
599
5,047
6,871
2,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
SCHAWN21
Athena
11
3 / 1 / 7
7,487
576
5,018
9,987
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eset
12
5 / 0 / 3
7,752
596
5,115
8,860
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
10 / 1 / 2
8,882
683
9,957
6,292
3,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Andrewb429
Nemesis
6
0 / 6 / 0
4,733
364
931
6,933
1,199
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
DodenVenter
King Arthur
10
0 / 4 / 1
5,733
441
3,011
8,381
6,197
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
Ezexx420
Neith
11
2 / 6 / 2
6,595
507
3,311
9,904
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Origamist74
Baron Samedi
9
1 / 4 / 2
5,613
432
5,893
8,477
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 5 / 2
5,813
447
6,460
10,677
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
25
Kills
5
5
Deaths
25
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Andrewb429
Nemesis
0
6
0
0
L
King Arthur
DodenVenter
King Arthur
0
4
1
0.13
W
Sun Wukong
EmperaI
Sun Wukong
1
1
4
3
L
Neith
Ezexx420
Neith
2
6
2
0.5
L
Baron Samedi
Origamist74
Baron Samedi
1
4
2
0.5
W
6
2
4
4
W
Athena
SCHAWN21
Athena
3
1
7
6.5
L
2
5
2
0.6
W
Eset
5
0
3
6.5
W
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,871
Damage
19,606
42,450
Taken
44,372
22,649
Mitigated
16,942
12,347
Healing
10,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Andrewb429
Nemesis
931
420
0
501
6,933
1,199
35
491
6,374
0
11,905
L
King Arthur
DodenVenter
King Arthur
3,011
193
0
690
8,381
6,197
0
402
7,979
0
21,612
W
Sun Wukong
EmperaI
Sun Wukong
4,734
497
0
2,979
10,440
8,226
521
593
9,616
3,369
39,327
L
Neith
Ezexx420
Neith
3,311
1,524
0
3,043
9,904
3,082
0
1,254
8,650
0
27,953
L
Baron Samedi
Origamist74
Baron Samedi
5,893
426
174
1,985
8,477
2,978
0
3,958
4,311
21,893
0
W
5,047
2,435
0
1,088
6,871
2,302
0
297
6,514
0
45,010
W
Athena
SCHAWN21
Athena
5,018
1,434
0
3,440
9,987
5,551
173
1,324
8,432
27,911
0
L
6,460
1,645
0
4,428
10,677
3,486
0
4,004
6,463
0
27,305
W
Eset
5,115
236
715
3,145
8,860
3,147
185
2,469
6,091
34,423
0
W
9,957
5,753
0
980
6,292
3,423
222
554
5,704
0
58,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,567
Gold Earned
28,487
399
Minions Killed
196
0
Camps Cleared
0
1,365,056
Distance Traveled
1,150,075
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,733
364
17
1
0
223,964
0
L
King Arthur
5,733
441
48
4
0
258,440
0
W
Sun Wukong
7,663
589
88
7
0
273,315
2
L
Neith
6,595
507
49
4
0
190,997
0
L
Baron Samedi
5,613
432
35
3
0
242,211
1
W
Nemesis
7,783
599
85
7
0
277,361
1
W
Athena
7,487
576
46
4
0
288,830
2
L
Da Ji
5,813
447
47
4
0
234,463
3
W
Eset
7,752
596
81
6
0
271,622
3
W
Apollo
8,882
683
99
8
0
253,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role