Player Matchup

Tiamat
Tiamat
Darkness2619
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,623 Elo+
Solo
Nemesis
Nemesis
JMLA01
Nemesis
Level 7
God Stats
0W - 1L
1,293 SR
Queue Stats
11W - 17L
936 Elo+
Solo
Baron Samedi
Baron Samedi
Jaronut
Baron Samedi
Level 22
God Stats
3W - 8L
1,355 SR
Queue Stats
98W - 100L
1,402 Elo+
Solo
Ymir
Ymir
Jastaceyxo
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
zaracuervo
Ullr
Level 21
God Stats
14W - 15L
1,431 SR
Queue Stats
25W - 30L
1,500 Elo+
Solo
Team Averages
Level 16
1,416 SR
1,392 Elo+

VS

Team Averages
Level 19
1,410 SR
1,327 Elo+
Danzaburou
Danzaburou
AirCurb
Danzaburou
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
175W - 175L
1,329 Elo+
Solo
Nox
Nox
Kaily454
Nox
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Rightous01
Fafnir
Level 26
God Stats
22W - 22L
1,485 SR
Queue Stats
339W - 317L
1,418 Elo+
Solo
Thor
Thor
VrgniDida
Thor
Level 8
God Stats
24W - 28L
1,066 SR
Queue Stats
74W - 75L
1,013 Elo+
Solo
Erlang Shen
Erlang Shen
Xmas_papa
Erlang Shen
Level 29
God Stats
13W - 16L
1,498 SR
Queue Stats
252W - 310L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
5
0 / 3 / 1
3,545
506
1,202
4,386
2,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
JMLA01
Nemesis
4
1 / 3 / 0
3,676
525
16
2,582
661
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Jaronut
Baron Samedi
3
0 / 3 / 0
3,114
445
1,031
2,162
530
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

3
0 / 3 / 0
3,156
451
0
3,544
1,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 0
3,809
544
866
3,758
987
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AirCurb
Danzaburou
8
3 / 0 / 0
4,678
668
3,151
2,517
627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 1 / 4
4,638
663
3,289
2,051
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Rightous01
Fafnir
6
0 / 0 / 3
4,341
620
2,290
2,404
1,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
8
3 / 0 / 2
4,715
674
992
1,251
294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Erlang Shen
Xmas_papa
Erlang Shen
9
3 / 0 / 0
4,921
703
1,678
3,772
1,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
11
12
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AirCurb
Danzaburou
3
0
0
3
L
Tiamat
0
3
1
0.17
L
Nemesis
JMLA01
Nemesis
1
3
0
0.33
L
Baron Samedi
Jaronut
Baron Samedi
0
3
0
0
L
0
3
0
0
W
2
1
4
4
W
Fafnir
Rightous01
Fafnir
0
0
3
1.5
W
Thor
3
0
2
4
W
Erlang Shen
Xmas_papa
Erlang Shen
3
0
0
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,115
Damage
11,400
16,432
Taken
11,995
5,861
Mitigated
4,314
2,971
Healing
2,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AirCurb
Danzaburou
3,151
1,127
0
1,858
2,517
627
205
338
2,055
0
20,148
L
Tiamat
1,202
328
87
1,877
4,386
2,408
63
2,235
2,151
6,427
0
L
Nemesis
JMLA01
Nemesis
16
0
0
19
2,582
661
24
1,054
1,528
0
5,019
L
Baron Samedi
Jaronut
Baron Samedi
1,031
247
36
274
2,162
530
0
350
1,812
3,281
0
L
0
0
0
108
3,544
1,275
0
672
2,872
2,256
0
W
3,289
377
0
0
2,051
620
310
1,029
1,022
14,677
0
W
Fafnir
Rightous01
Fafnir
2,290
311
0
674
2,404
1,274
0
147
2,233
8,817
0
W
Thor
992
207
0
0
1,251
294
282
120
1,105
0
13,363
W
Erlang Shen
Xmas_papa
Erlang Shen
1,678
1,098
0
456
3,772
1,499
630
378
3,347
0
23,647
L
866
351
0
570
3,758
987
180
1,268
2,490
0
14,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,300
Gold Earned
23,293
61
Minions Killed
165
0
Camps Cleared
0
474,456
Distance Traveled
666,677
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,678
668
35
5
0
128,144
1
L
Tiamat
3,545
506
6
1
0
111,304
0
L
Nemesis
3,676
525
12
2
0
106,764
0
L
Baron Samedi
3,114
445
6
1
0
61,928
0
L
Ymir
3,156
451
5
1
0
87,698
0
W
Nox
4,638
663
28
4
0
118,806
0
W
Fafnir
4,341
620
18
3
0
136,627
0
W
Thor
4,715
674
30
4
0
143,856
2
W
Erlang Shen
4,921
703
54
8
0
139,244
0
L
Ullr
3,809
544
32
5
0
106,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role