Player Matchup

Khepri
Khepri
Donkey1128
Khepri
Level 58
God Stats
6W - 6L
1,500 SR
Queue Stats
27W - 25L
1,500 Elo+
Party 1
Nike
Nike
TimeBandit6
Nike
Level 74
God Stats
2W - 0L
1,788 SR
Queue Stats
240W - 263L
1,531 Elo+
Party 1
Heimdallr
Heimdallr
ki11er awesome2
Heimdallr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
matman1337
Fenrir
Level 85
God Stats
1W - 4L
1,500 SR
Queue Stats
292W - 299L
1,471 Elo+
Party 1
Merlin
Merlin
n00dleman
Merlin
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
204W - 211L
1,524 Elo+
Party 1
Team Averages
Level 64
1,558 SR
1,505 Elo+

VS

Team Averages
Level 71
1,472 SR
1,361 Elo+
Cernunnos
Cernunnos
DocterPig19
Cernunnos
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 2
Serqet
Serqet
Mex_Vanilla4
Serqet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 96L
1,472 Elo+
Party 2
Discordia
Discordia
SorrowWraith
Discordia
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 389L
1,272 Elo+
Solo
King Arthur
King Arthur
Theos_Gaming96
King Arthur
Level 123
God Stats
7W - 9L
1,362 SR
Queue Stats
223W - 207L
1,516 Elo+
Party 2
Ares
Ares
themagikthief
Ares
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 42L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Donkey1128
Khepri
10
0 / 4 / 5
6,739
449
4,477
12,321
6,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 2
8,550
570
8,068
11,398
6,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
ki11er awesome2
Heimdallr
12
2 / 4 / 5
7,361
491
5,940
8,804
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
matman1337
Fenrir
14
8 / 5 / 9
9,139
609
10,688
13,044
4,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
n00dleman
Merlin
16
12 / 0 / 3
10,386
692
11,034
5,072
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DocterPig19
Cernunnos
12
8 / 4 / 0
7,873
525
14,515
9,776
3,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
13
4 / 6 / 1
7,844
523
4,687
11,979
3,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
SorrowWraith
Discordia
10
0 / 6 / 0
6,084
406
1,564
6,075
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Theos_Gaming96
King Arthur
15
1 / 3 / 1
8,415
561
7,920
13,082
10,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 4 / 7
7,307
487
4,273
13,804
7,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
23
Kills
14
15
Deaths
23
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DocterPig19
Cernunnos
8
4
0
2
W
Khepri
Donkey1128
Khepri
0
4
5
0.63
L
Serqet
4
6
1
0.75
L
Discordia
SorrowWraith
Discordia
0
6
0
0
L
King Arthur
Theos_Gaming96
King Arthur
1
3
1
0.5
W
1
2
2
1
W
Heimdallr
ki11er awesome2
Heimdallr
2
4
5
1.13
W
Fenrir
matman1337
Fenrir
8
5
9
2.5
W
Merlin
n00dleman
Merlin
12
0
3
13.5
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,207
Damage
32,959
50,639
Taken
54,716
22,346
Mitigated
26,806
12,301
Healing
8,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DocterPig19
Cernunnos
14,515
8,338
0
1,610
9,776
3,364
999
2,967
6,739
0
51,462
W
Khepri
Donkey1128
Khepri
4,477
453
0
2,556
12,321
6,676
496
1,383
10,857
22,104
0
L
Serqet
4,687
1,335
0
380
11,979
3,629
0
3,205
8,562
0
40,884
L
Discordia
SorrowWraith
Discordia
1,564
0
0
287
6,075
1,428
570
1,670
4,199
22,836
0
L
King Arthur
Theos_Gaming96
King Arthur
7,920
1,189
0
4,262
13,082
10,656
0
1,514
10,804
0
56,851
W
8,068
1,387
0
3,787
11,398
6,263
347
0
10,329
0
56,901
W
Heimdallr
ki11er awesome2
Heimdallr
5,940
3,767
0
2,272
8,804
2,684
972
1,548
7,256
0
31,575
W
Fenrir
matman1337
Fenrir
10,688
3,795
0
2,507
13,044
4,851
0
1,595
11,307
0
50,859
W
Merlin
n00dleman
Merlin
11,034
863
0
1,179
5,072
1,872
0
1,311
3,761
60,677
0
L
4,273
621
0
2,458
13,804
7,729
356
5,498
8,143
14,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,175
Gold Earned
37,523
414
Minions Killed
351
0
Camps Cleared
0
1,415,280
Distance Traveled
1,366,986
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,873
525
84
6
0
258,000
2
W
Khepri
6,739
449
25
2
0
279,054
0
L
Serqet
7,844
523
72
5
0
301,708
2
L
Discordia
6,084
406
44
3
0
231,023
1
L
King Arthur
8,415
561
136
9
0
304,591
6
W
Nike
8,550
570
124
8
0
274,127
2
W
Heimdallr
7,361
491
60
4
0
265,777
0
W
Fenrir
9,139
609
75
5
0
298,080
1
W
Merlin
10,386
692
130
9
0
298,242
0
L
Ares
7,307
487
15
1
0
271,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role