Player Matchup

Fenrir
Fenrir
AJPricey902
Fenrir
Level 8
God Stats
6W - 8L
1,512 SR
Queue Stats
13W - 30L
1,208 Elo+
Party 2
Thoth
Thoth
Briermane
Thoth
Level 10
God Stats
7W - 15L
1,278 SR
Queue Stats
70W - 66L
1,198 Elo+
Party 2
Baron Samedi
Baron Samedi
SeanBee
Baron Samedi
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 20L
1,397 Elo+
Solo
Poseidon
Poseidon
captinfuzzy21
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,301 Elo+
Party 3
Neith
Neith
ohwtf88
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,301 Elo+
Party 3
Team Averages
Level 15
1,458 SR
1,281 Elo+

VS

Team Averages
Level 21
1,400 SR
1,228 Elo+
Poseidon
Poseidon
Toxicdraga
Poseidon
Level 18
God Stats
4W - 6L
1,377 SR
Queue Stats
11W - 26L
1,195 Elo+
Solo
Jing Wei
Jing Wei
Wariorra
Jing Wei
Level 6
God Stats
4W - 10L
1,233 SR
Queue Stats
5W - 12L
1,196 Elo+
Solo
Scylla
Scylla
nativeNA
Scylla
Level 31
God Stats
4W - 0L
1,701 SR
Queue Stats
52W - 69L
1,228 Elo+
Party 1
Cthulhu
Cthulhu
sinrNA
Cthulhu
Level 28
God Stats
1W - 4L
1,190 SR
Queue Stats
45W - 53L
1,196 Elo+
Party 1
Hun Batz
Hun Batz
xX071018Xx
Hun Batz
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
4 / 14 / 14
12,876
1,073
11,521
27,460
14,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thoth
Briermane
Thoth
20
12 / 2 / 9
15,021
1,252
22,545
16,199
5,920
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
SeanBee
Baron Samedi
20
3 / 8 / 17
12,743
1,062
11,830
19,640
8,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Poseidon
captinfuzzy21
Poseidon
19
3 / 9 / 14
12,806
1,067
19,754
16,684
5,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ohwtf88
Neith
17
1 / 10 / 9
11,075
923
4,750
18,434
9,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Toxicdraga
Poseidon
20
10 / 4 / 16
14,132
1,178
20,227
11,550
3,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Wariorra
Jing Wei
18
0 / 4 / 15
11,410
951
4,301
11,999
3,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
nativeNA
Scylla
20
20 / 7 / 12
15,787
1,316
32,155
17,523
6,133
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
sinrNA
Cthulhu
20
7 / 1 / 26
14,485
1,207
21,798
23,907
21,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
xX071018Xx
Hun Batz
19
6 / 7 / 15
12,821
1,068
13,927
13,958
5,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
127
23
Kills
43
43
Deaths
23
63
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
14
14
0.79
L
Thoth
Briermane
Thoth
12
2
9
8.25
L
Baron Samedi
SeanBee
Baron Samedi
3
8
17
1.44
W
Poseidon
Toxicdraga
Poseidon
10
4
16
4.5
W
Jing Wei
Wariorra
Jing Wei
0
4
15
1.88
L
Poseidon
captinfuzzy21
Poseidon
3
9
14
1.11
W
Scylla
nativeNA
Scylla
20
7
12
3.71
L
Neith
ohwtf88
Neith
1
10
9
0.55
W
Cthulhu
sinrNA
Cthulhu
7
1
26
20
W
Hun Batz
xX071018Xx
Hun Batz
6
7
15
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,400
Damage
92,408
98,417
Taken
78,937
43,834
Mitigated
40,213
7,810
Healing
10,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,521
4,366
0
1,288
27,460
14,050
0
19,020
8,215
0
17,359
L
Thoth
Briermane
Thoth
22,545
553
0
505
16,199
5,920
0
12,153
3,971
52,711
0
L
Baron Samedi
SeanBee
Baron Samedi
11,830
1,498
2,822
1,570
19,640
8,156
0
15,678
3,837
29,027
0
W
Poseidon
Toxicdraga
Poseidon
20,227
3,319
0
0
11,550
3,728
0
7,576
3,810
48,554
0
W
Jing Wei
Wariorra
Jing Wei
4,301
4,097
0
0
11,999
3,785
0
7,101
4,684
0
11,385
L
Poseidon
captinfuzzy21
Poseidon
19,754
3,918
0
0
16,684
5,955
0
12,774
3,735
47,860
0
W
Scylla
nativeNA
Scylla
32,155
6,020
0
1,868
17,523
6,133
0
12,934
4,409
46,923
0
L
Neith
ohwtf88
Neith
4,750
3,133
624
1,001
18,434
9,753
0
13,855
4,479
0
10,933
W
Cthulhu
sinrNA
Cthulhu
21,798
535
269
5,790
23,907
21,537
0
16,508
7,023
45,116
0
W
Hun Batz
xX071018Xx
Hun Batz
13,927
4,415
1,138
1,107
13,958
5,030
0
8,828
4,882
0
28,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,521
Gold Earned
68,635
202
Minions Killed
215
3
Camps Cleared
4
1,030,342
Distance Traveled
1,036,406
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,876
1,073
10
1
0
228,101
0
L
Thoth
15,021
1,252
88
7
2
231,535
0
L
Baron Samedi
12,743
1,062
34
3
1
217,046
0
W
Poseidon
14,132
1,178
58
5
0
213,402
0
W
Jing Wei
11,410
951
19
2
1
200,106
0
L
Poseidon
12,806
1,067
63
5
0
185,575
1
W
Scylla
15,787
1,316
33
3
1
172,379
3
L
Neith
11,075
923
7
1
0
168,085
3
W
Cthulhu
14,485
1,207
75
6
1
259,296
0
W
Hun Batz
12,821
1,068
30
3
1
191,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role