Player Matchup

Khepri
Khepri
Arkayle
Khepri
Level 108
God Stats
3W - 4L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 1
Discordia
Discordia
Blu Lunatic
Discordia
Level 122
God Stats
5W - 1L
1,566 SR
Queue Stats
249W - 206L
1,647 Elo+
Party 1
Hou Yi
Hou Yi
SiKAbStraKt
Hou Yi
Level 144
God Stats
22W - 10L
1,685 SR
Queue Stats
79W - 59L
1,639 Elo+
Party 1
Team Averages
Level 125
1,584 SR
1,595 Elo+

VS

Team Averages
Level 47
1,624 SR
1,502 Elo+
Neith
Neith
Corbatelo
Neith
Level 6
God Stats
5W - 9L
1,492 SR
Queue Stats
10W - 13L
1,483 Elo+
Party 2
Tiamat
Tiamat
Gabrantth
Tiamat
Level 7
God Stats
6W - 9L
1,695 SR
Queue Stats
11W - 14L
1,511 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TopBananaBasu
Kumbhakarna
Level 128
God Stats
1W - 1L
1,686 SR
Queue Stats
22W - 20L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Arkayle
Khepri
17
5 / 1 / 13
14,519
764
7,265
22,595
38,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
Blu Lunatic
Discordia
19
6 / 2 / 12
13,851
729
27,265
11,071
5,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
18
11 / 1 / 7
14,232
749
24,781
12,827
8,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Corbatelo
Neith
15
3 / 6 / 1
12,168
640
14,393
19,709
8,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Gabrantth
Tiamat
13
1 / 10 / 2
10,627
559
6,692
19,282
10,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
TopBananaBasu
Kumbhakarna
14
0 / 6 / 3
10,451
550
5,550
31,940
30,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
22
Kills
4
4
Deaths
22
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
Arkayle
Khepri
5
1
13
11.5
W
Discordia
Blu Lunatic
Discordia
6
2
12
6
L
Neith
Corbatelo
Neith
3
6
1
0.58
L
Tiamat
Gabrantth
Tiamat
1
10
2
0.2
W
Hou Yi
11
1
7
14.5
L
Kumbhakarna
TopBananaBasu
Kumbhakarna
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,311
Damage
26,635
46,493
Taken
70,931
51,577
Mitigated
50,170
20,144
Healing
8,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Arkayle
Khepri
7,265
803
0
9,346
22,595
38,071
453
3,340
18,864
30,553
0
W
Discordia
Blu Lunatic
Discordia
27,265
1,757
0
5,040
11,071
5,389
1,066
3,871
7,002
106,465
0
L
Neith
Corbatelo
Neith
14,393
6,556
0
2,515
19,709
8,558
0
13,010
6,699
0
50,807
L
Tiamat
Gabrantth
Tiamat
6,692
372
0
3,500
19,282
10,769
0
11,358
7,924
26,129
0
W
Hou Yi
24,781
14,643
0
5,758
12,827
8,117
2,043
4,193
8,335
0
92,277
L
Kumbhakarna
TopBananaBasu
Kumbhakarna
5,550
191
630
1,698
31,940
30,843
0
10,192
21,748
35,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,602
Gold Earned
33,246
252
Minions Killed
142
0
Camps Cleared
0
1,014,152
Distance Traveled
922,528
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,519
764
25
1
0
366,038
1
W
Discordia
13,851
729
132
7
0
327,141
1
L
Neith
12,168
640
77
4
0
296,273
0
L
Tiamat
10,627
559
37
2
0
280,177
1
W
Hou Yi
14,232
749
95
5
0
320,973
1
L
Kumbhakarna
10,451
550
28
1
0
346,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role