Player Matchup

Set
Set
SgtMonkeypants1
Set
Level 15
God Stats
12W - 15L
1,224 SR
Queue Stats
255W - 279L
1,269 Elo+
Solo
Ganesha
Ganesha
icenano
Ganesha
Level 5
God Stats
1W - 6L
1,062 SR
Queue Stats
17W - 30L
1,249 Elo+
Solo
Ra
Ra
makôo
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 73L
1,296 Elo+
Solo
Olorun
Olorun
tetu9otoko
Olorun
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
yolobearZ
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 11
1,357 SR
1,363 Elo+

VS

Team Averages
Level 25
1,502 SR
1,387 Elo+
Sobek
Sobek
Jibbysrims
Sobek
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 108L
1,433 Elo+
Solo
Anubis
Anubis
Leon345
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Midbro15
Amaterasu
Level 20
God Stats
18W - 21L
1,526 SR
Queue Stats
530W - 518L
1,331 Elo+
Party 1
Thor
Thor
Tha Hafrikan
Thor
Level 26
God Stats
7W - 5L
1,529 SR
Queue Stats
649W - 625L
1,370 Elo+
Party 1
Cupid
Cupid
aldotyme77
Cupid
Level 26
God Stats
42W - 27L
1,453 SR
Queue Stats
1,084W - 1,031L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
6,064
404
2,820
9,457
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
icenano
Ganesha
8
0 / 1 / 0
6,051
403
2,163
5,395
2,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
8
0 / 8 / 1
5,675
378
4,782
8,866
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
tetu9otoko
Olorun
10
0 / 5 / 1
6,362
424
1,820
7,130
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
yolobearZ
Neith
7
0 / 7 / 0
5,205
347
2,086
7,908
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
2 / 0 / 10
8,528
569
2,939
10,086
8,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Leon345
Anubis
14
11 / 1 / 5
9,237
616
11,321
8,918
4,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Midbro15
Amaterasu
13
2 / 0 / 2
8,156
544
3,414
5,232
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 1 / 7
8,423
562
2,788
8,691
4,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
14
8 / 0 / 4
8,899
593
7,298
6,575
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
55
1
Kills
27
27
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
0
10
7
W
Anubis
Leon345
Anubis
11
1
5
13.5
W
Amaterasu
Midbro15
Amaterasu
2
0
2
3
L
1
6
0
0.17
W
4
1
7
7.5
W
Cupid
8
0
4
10
L
Ganesha
icenano
Ganesha
0
1
0
0
L
Ra
0
8
1
0.06
L
Olorun
tetu9otoko
Olorun
0
5
1
0.1
L
Neith
yolobearZ
Neith
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,671
Damage
27,760
38,756
Taken
39,502
10,588
Mitigated
21,695
6,517
Healing
17,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
2,939
503
0
3,205
10,086
8,134
948
2,993
7,009
19,137
0
W
Anubis
Leon345
Anubis
11,321
689
114
5,409
8,918
4,045
927
2,896
5,684
42,707
0
W
Amaterasu
Midbro15
Amaterasu
3,414
1,626
0
3,160
5,232
2,583
520
573
4,659
0
34,247
L
2,820
832
0
542
9,457
2,778
0
4,635
4,822
0
19,102
W
2,788
685
0
2,074
8,691
4,896
414
554
8,093
0
36,979
W
Cupid
7,298
3,687
146
3,563
6,575
2,037
5,982
1,283
5,292
0
49,880
L
Ganesha
icenano
Ganesha
2,163
152
0
971
5,395
2,100
0
756
4,639
11,338
0
L
Ra
4,782
649
456
2,172
8,866
2,196
0
5,366
3,500
22,925
0
L
Olorun
tetu9otoko
Olorun
1,820
517
72
1,185
7,130
1,826
0
1,481
5,649
18,549
0
L
Neith
yolobearZ
Neith
2,086
762
0
1,119
7,908
1,688
0
2,022
5,886
0
15,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,357
Gold Earned
43,243
169
Minions Killed
314
0
Camps Cleared
0
1,093,999
Distance Traveled
1,325,953
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,528
569
32
2
0
272,219
0
W
Anubis
9,237
616
69
5
0
235,143
3
W
Amaterasu
8,156
544
66
4
0
274,926
4
L
Set
6,064
404
42
3
0
265,261
0
W
Thor
8,423
562
63
4
0
303,202
3
W
Cupid
8,899
593
84
6
0
240,463
0
L
Ganesha
6,051
403
6
0
0
160,848
2
L
Ra
5,675
378
43
3
0
190,316
1
L
Olorun
6,362
424
52
3
0
244,214
0
L
Neith
5,205
347
26
2
0
233,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role