Player Matchup

Tiamat
Tiamat
LateralAsh
Tiamat
Level 27
God Stats
9W - 3L
1,763 SR
Queue Stats
28W - 11L
1,665 Elo+
Party 2
Erlang Shen
Erlang Shen
TheDumbestRug
Erlang Shen
Level 95
God Stats
2W - 1L
1,308 SR
Queue Stats
75W - 37L
1,796 Elo+
Party 2
Anhur
Anhur
goldlak
Anhur
Level 126
God Stats
8W - 2L
1,261 SR
Queue Stats
96W - 48L
1,826 Elo+
Party 2
Team Averages
Level 83
1,444 SR
1,762 Elo+

VS

Team Averages
Level 70
1,495 SR
1,489 Elo+
Camazotz
Camazotz
Chinese
Camazotz
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 273L
1,452 Elo+
Party 1
Jing Wei
Jing Wei
ImPompeii
Jing Wei
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 108L
1,611 Elo+
Solo
Aphrodite
Aphrodite
headviper
Aphrodite
Level 16
God Stats
21W - 13L
1,486 SR
Queue Stats
26W - 18L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LateralAsh
Tiamat
13
3 / 2 / 18
9,693
808
9,064
5,584
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
TheDumbestRug
Erlang Shen
13
7 / 3 / 16
10,213
851
11,040
12,470
8,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
goldlak
Anhur
15
17 / 4 / 9
12,188
1,016
19,053
11,458
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Chinese
Camazotz
12
3 / 8 / 2
8,877
740
8,205
20,537
8,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
ImPompeii
Jing Wei
13
6 / 11 / 3
10,639
887
9,390
14,682
3,773
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
headviper
Aphrodite
11
0 / 8 / 6
8,489
707
2,078
12,440
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
27
Kills
9
9
Deaths
27
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Chinese
Camazotz
3
8
2
0.5
L
Jing Wei
ImPompeii
Jing Wei
6
11
3
0.68
W
Tiamat
LateralAsh
Tiamat
3
2
18
6
W
Erlang Shen
TheDumbestRug
Erlang Shen
7
3
16
5
W
Anhur
goldlak
Anhur
17
4
9
5.38
L
Aphrodite
headviper
Aphrodite
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,157
Damage
19,673
29,512
Taken
47,659
16,637
Mitigated
16,690
9,344
Healing
14,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Chinese
Camazotz
8,205
2,399
0
6,904
20,537
8,489
0
3,767
16,154
0
31,403
L
Jing Wei
ImPompeii
Jing Wei
9,390
7,202
0
2,771
14,682
3,773
0
1,904
12,452
0
35,013
W
Tiamat
LateralAsh
Tiamat
9,064
297
0
1,286
5,584
3,827
579
763
4,821
33,948
0
W
Erlang Shen
TheDumbestRug
Erlang Shen
11,040
6,142
0
4,472
12,470
8,925
941
1,029
11,441
0
25,337
W
Anhur
goldlak
Anhur
19,053
11,175
0
3,586
11,458
3,885
682
420
11,038
0
63,049
L
Aphrodite
headviper
Aphrodite
2,078
241
2,065
2,768
12,440
4,428
0
2,795
9,329
11,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,094
Gold Earned
28,005
163
Minions Killed
99
0
Camps Cleared
0
668,673
Distance Traveled
584,902
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,877
740
37
3
0
217,164
1
L
Jing Wei
10,639
887
46
4
0
180,282
1
W
Tiamat
9,693
808
57
5
0
230,197
0
W
Erlang Shen
10,213
851
26
2
0
244,607
0
W
Anhur
12,188
1,016
80
7
0
193,869
1
L
Aphrodite
8,489
707
16
1
0
187,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role