Player Matchup

Hercules
Hercules
K0QS_LONG
Hercules
Level 60
God Stats
7W - 4L
1,204 SR
Queue Stats
335W - 453L
1,339 Elo+
Party 1
Nu Wa
Nu Wa
PlayboiJosiah
Nu Wa
Level 68
God Stats
25W - 26L
1,564 SR
Queue Stats
273W - 363L
1,428 Elo+
Party 1
Freya
Freya
PlayboiTristyn
Freya
Level 92
God Stats
2W - 3L
1,650 SR
Queue Stats
215W - 313L
1,365 Elo+
Party 1
Amaterasu
Amaterasu
playboy_matt
Amaterasu
Level 45
God Stats
8W - 10L
1,696 SR
Queue Stats
254W - 383L
1,389 Elo+
Party 1
Tiamat
Tiamat
zbartells
Tiamat
Level 88
God Stats
2W - 4L
1,424 SR
Queue Stats
100W - 184L
1,396 Elo+
Party 1
Team Averages
Level 71
1,508 SR
1,383 Elo+

VS

Team Averages
Level 73
1,544 SR
1,531 Elo+
Tiamat
Tiamat
 
Tiamat
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
PWB BabaYaga
Thor
Level 77
God Stats
24W - 21L
1,577 SR
Queue Stats
310W - 269L
1,570 Elo+
Party 2
Athena
Athena
PWB Berserker
Athena
Level 88
God Stats
3W - 4L
1,216 SR
Queue Stats
336W - 290L
1,566 Elo+
Party 2
Rama
Rama
PWB TheHack999
Rama
Level 68
God Stats
10W - 8L
1,872 SR
Queue Stats
306W - 304L
1,485 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PWB Yisus7
Cu Chulainn
Level 41
God Stats
10W - 11L
1,556 SR
Queue Stats
45W - 50L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
K0QS_LONG
Hercules
10
2 / 2 / 1
6,537
503
4,554
11,267
4,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
5 / 1 / 3
7,830
602
10,260
5,527
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 2
5,635
433
3,395
5,295
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
playboy_matt
Amaterasu
14
6 / 0 / 0
8,073
621
6,625
9,677
7,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
zbartells
Tiamat
12
1 / 1 / 4
7,025
540
4,611
7,847
5,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 3 / 1
6,187
476
3,262
6,806
5,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 4 / 0
5,754
443
2,468
9,963
2,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 1 / 3
7,220
555
8,584
13,753
7,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
3 / 3 / 2
6,413
493
6,455
9,349
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
PWB Yisus7
Cu Chulainn
10
0 / 3 / 0
5,833
449
4,643
6,670
3,705
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
14
Kills
7
7
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
1
0.17
W
Hercules
K0QS_LONG
Hercules
2
2
1
1.25
L
0
4
0
0
L
4
1
3
5.5
L
3
3
2
1.33
L
Cu Chulainn
PWB Yisus7
Cu Chulainn
0
3
0
0
W
5
1
3
6.5
W
0
3
2
0.33
W
Amaterasu
playboy_matt
Amaterasu
6
0
0
6
W
Tiamat
zbartells
Tiamat
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,445
Damage
25,412
39,613
Taken
46,541
20,262
Mitigated
22,237
15,997
Healing
13,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,262
567
0
1,002
6,806
5,505
0
4,665
1,835
38,396
0
W
Hercules
K0QS_LONG
Hercules
4,554
1,216
426
5,170
11,267
4,575
0
4,332
6,935
0
24,250
L
2,468
491
0
2,399
9,963
2,720
0
3,980
5,788
0
30,689
L
8,584
2,543
0
4,118
13,753
7,727
47
4,936
8,653
29,725
0
L
6,455
5,425
576
4,426
9,349
2,580
0
3,803
5,504
0
28,875
L
Cu Chulainn
PWB Yisus7
Cu Chulainn
4,643
1,143
0
778
6,670
3,705
257
262
6,184
0
23,970
W
10,260
3,312
0
1,553
5,527
1,893
212
3,536
1,991
42,021
0
W
3,395
1,400
0
1,486
5,295
1,433
0
1,737
3,558
16,792
0
W
Amaterasu
playboy_matt
Amaterasu
6,625
3,559
0
2,954
9,677
7,048
540
663
8,668
0
45,625
W
Tiamat
zbartells
Tiamat
4,611
982
0
4,408
7,847
5,313
0
1,578
6,269
43,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,100
Gold Earned
31,407
330
Minions Killed
261
0
Camps Cleared
0
1,275,260
Distance Traveled
1,179,475
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,187
476
65
5
0
232,488
0
W
Hercules
6,537
503
26
2
0
285,318
1
L
Thor
5,754
443
60
5
0
221,745
0
L
Athena
7,220
555
40
3
0
286,391
2
L
Rama
6,413
493
51
4
0
218,690
0
L
Cu Chulainn
5,833
449
45
3
0
220,161
0
W
Nu Wa
7,830
602
97
7
0
246,418
3
W
Freya
5,635
433
41
3
0
224,954
2
W
Amaterasu
8,073
621
83
6
0
262,105
0
W
Tiamat
7,025
540
83
6
0
256,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role