Player Matchup

Chaac
Chaac
FrottageME
Chaac
Level 142
God Stats
8W - 5L
1,734 SR
Queue Stats
57W - 62L
1,340 Elo+
Solo
Tiamat
Tiamat
Hoszckhar
Tiamat
Level 104
God Stats
37W - 39L
1,463 SR
Queue Stats
90W - 79L
1,404 Elo+
Solo
Nemesis
Nemesis
RodemAmtla
Nemesis
Level 66
God Stats
3W - 2L
1,630 SR
Queue Stats
56W - 55L
1,449 Elo+
Solo
Hachiman
Hachiman
YoungHamsterDik
Hachiman
Level 59
God Stats
5W - 5L
1,395 SR
Queue Stats
289W - 302L
1,469 Elo+
Solo
Ymir
Ymir
leedde
Ymir
Level 52
God Stats
8W - 5L
1,799 SR
Queue Stats
38W - 50L
1,419 Elo+
Solo
Team Averages
Level 85
1,604 SR
1,416 Elo+

VS

Team Averages
Level 66
1,494 SR
1,448 Elo+
Neith
Neith
RealisticMars0
Neith
Level 69
God Stats
11W - 14L
1,500 SR
Queue Stats
668W - 668L
1,478 Elo+
Party 1
Anubis
Anubis
UnR3alGamer2045
Anubis
Level 58
God Stats
11W - 14L
1,679 SR
Queue Stats
363W - 403L
1,438 Elo+
Solo
Sylvanus
Sylvanus
ZOTTmaster
Sylvanus
Level 68
God Stats
12W - 9L
1,386 SR
Queue Stats
329W - 326L
1,469 Elo+
Party 1
Chaac
Chaac
xmach69
Chaac
Level 69
God Stats
85W - 73L
1,607 SR
Queue Stats
208W - 220L
1,459 Elo+
Solo
Awilix
Awilix
zoro_huntr101
Awilix
Level 66
God Stats
6W - 6L
1,299 SR
Queue Stats
214W - 232L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 4 / 0
7,810
558
5,864
10,872
7,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Hoszckhar
Tiamat
14
1 / 1 / 4
8,192
585
5,463
5,458
3,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
RodemAmtla
Nemesis
10
0 / 2 / 3
6,355
454
2,607
7,801
2,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
10
3 / 6 / 2
6,762
483
4,791
9,562
2,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
leedde
Ymir
10
2 / 3 / 2
6,624
473
2,461
10,814
5,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
7,866
562
3,772
4,954
1,992
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
6 / 3 / 1
7,410
529
7,102
5,432
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
ZOTTmaster
Sylvanus
14
3 / 0 / 1
8,173
584
6,197
7,429
6,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
xmach69
Chaac
13
2 / 2 / 9
7,421
530
10,901
11,788
6,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 1
7,355
525
2,646
9,248
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
6
Kills
16
16
Deaths
7
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
4
0
0
L
Tiamat
Hoszckhar
Tiamat
1
1
4
3
W
3
0
4
5
L
Nemesis
RodemAmtla
Nemesis
0
2
3
0.75
W
6
3
1
2.17
L
Hachiman
3
6
2
0.67
W
Sylvanus
ZOTTmaster
Sylvanus
3
0
1
3.5
L
Ymir
leedde
Ymir
2
3
2
1
W
Chaac
xmach69
Chaac
2
2
9
3.25
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,186
Damage
30,618
44,507
Taken
38,851
20,555
Mitigated
20,632
14,332
Healing
14,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
5,864
978
0
4,363
10,872
7,514
147
5,554
5,318
0
41,142
L
Tiamat
Hoszckhar
Tiamat
5,463
337
0
2,724
5,458
3,342
336
1,236
4,135
52,860
0
W
3,772
1,685
0
1,173
4,954
1,992
242
2,776
2,178
0
47,717
L
Nemesis
RodemAmtla
Nemesis
2,607
432
0
1,097
7,801
2,018
0
1,834
5,825
0
34,348
W
7,102
297
0
651
5,432
2,347
330
1,173
4,259
28,464
0
L
Hachiman
4,791
2,728
0
1,782
9,562
2,256
976
1,626
7,739
0
28,117
W
Sylvanus
ZOTTmaster
Sylvanus
6,197
3,144
232
4,038
7,429
6,973
746
0
7,429
38,009
5,994
L
Ymir
leedde
Ymir
2,461
94
222
4,144
10,814
5,425
128
1,857
8,731
23,155
0
W
Chaac
xmach69
Chaac
10,901
1,124
0
4,380
11,788
6,154
544
3,141
8,647
0
38,694
W
2,646
1,169
0
3,895
9,248
3,166
100
834
8,414
0
46,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,743
Gold Earned
38,225
359
Minions Killed
407
0
Camps Cleared
0
1,280,045
Distance Traveled
1,248,529
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,810
558
81
6
0
224,064
4
L
Tiamat
8,192
585
124
9
0
269,749
6
W
Neith
7,866
562
93
7
0
266,718
0
L
Nemesis
6,355
454
66
5
0
308,105
6
W
Anubis
7,410
529
43
3
0
213,175
0
L
Hachiman
6,762
483
43
3
0
240,788
0
W
Sylvanus
8,173
584
104
7
0
216,264
0
L
Ymir
6,624
473
45
3
0
237,339
5
W
Chaac
7,421
530
66
5
0
265,163
3
W
Awilix
7,355
525
101
7
0
287,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role