Player Matchup

Neith
Neith
FoooooooX2004
Neith
Level 3
God Stats
1W - 2L
1,696 SR
Queue Stats
5W - 15L
1,443 Elo+
Party 1
Bakasura
Bakasura
RGRAGARGARG
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,443 Elo+
Party 1
Nox
Nox
Whitefosli
Nox
Level 21
God Stats
8W - 6L
1,363 SR
Queue Stats
277W - 255L
1,384 Elo+
Party 2
Medusa
Medusa
tatavar
Medusa
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 70L
1,394 Elo+
Solo
Ares
Ares
ЛохОбыкновенный
Ares
Level 21
God Stats
18W - 22L
1,598 SR
Queue Stats
58W - 49L
1,460 Elo+
Party 2
Team Averages
Level 13
1,531 SR
1,425 Elo+

VS

Team Averages
Level 17
1,500 SR
1,466 Elo+
Apollo
Apollo
DecimusAsparagus
Apollo
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 22L
1,564 Elo+
Solo
Loki
Loki
KaniKaze
Loki
Level 12
God Stats
5W - 2L
1,500 SR
Queue Stats
9W - 4L
1,578 Elo+
Solo
Yemoja
Yemoja
Reanea
Yemoja
Level 27
God Stats
16W - 3L
1,732 SR
Queue Stats
77W - 78L
1,454 Elo+
Solo
Amaterasu
Amaterasu
Synhpex
Amaterasu
Level 16
God Stats
2W - 1L
1,267 SR
Queue Stats
6W - 8L
1,194 Elo+
Solo
Merlin
Merlin
ryujiinjaaka
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 1
5,113
393
2,338
7,712
2,101
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
RGRAGARGARG
Bakasura
3
0 / 13 / 1
4,435
341
637
9,513
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 0 / 0
6,979
537
5,765
3,950
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
tatavar
Medusa
11
2 / 6 / 0
6,742
519
5,412
9,428
3,171
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 6 / 2
5,087
391
2,766
10,479
5,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
17 / 0 / 4
8,562
659
11,213
9,734
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
11
8 / 1 / 4
7,635
587
4,630
7,468
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Reanea
Yemoja
10
3 / 0 / 12
7,479
575
2,300
2,947
1,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Synhpex
Amaterasu
11
3 / 2 / 3
6,972
536
3,212
6,323
3,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
11
2 / 1 / 9
6,984
537
5,599
3,402
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
4
Kills
33
34
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
17
0
4
19
L
0
9
1
0.06
W
Loki
8
1
4
10
L
Bakasura
RGRAGARGARG
Bakasura
0
13
1
0.04
W
Yemoja
Reanea
Yemoja
3
0
12
9
W
Amaterasu
Synhpex
Amaterasu
3
2
3
2.25
L
2
0
0
2
W
Merlin
2
1
9
6.5
L
Medusa
tatavar
Medusa
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,918
Damage
26,954
41,082
Taken
29,874
14,742
Mitigated
11,793
5,251
Healing
11,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,213
6,125
0
3,498
9,734
3,670
2,648
4,273
5,461
0
55,425
L
2,338
1,354
0
638
7,712
2,101
516
1,444
6,218
0
14,228
W
Loki
4,630
1,557
0
2,491
7,468
2,123
435
1,373
6,085
0
33,249
L
Bakasura
RGRAGARGARG
Bakasura
637
339
0
367
9,513
2,306
280
2,436
7,077
0
3,954
W
Yemoja
Reanea
Yemoja
2,300
1,272
2,757
1,024
2,947
1,293
995
1,107
1,830
12,324
0
W
Amaterasu
Synhpex
Amaterasu
3,212
1,510
0
1,005
6,323
3,559
689
0
6,312
0
20,351
L
5,765
0
0
464
3,950
1,537
0
1,176
2,774
39,407
0
W
Merlin
5,599
362
0
904
3,402
1,148
303
1,778
1,604
34,654
0
L
Medusa
tatavar
Medusa
5,412
3,011
0
1,796
9,428
3,171
837
227
9,073
0
37,593
L
2,766
215
0
1,986
10,479
5,627
0
2,616
7,863
11,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,356
Gold Earned
37,632
211
Minions Killed
294
0
Camps Cleared
0
1,203,871
Distance Traveled
1,168,305
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,562
659
97
7
0
252,440
1
L
Neith
5,113
393
22
2
0
222,064
0
W
Loki
7,635
587
60
5
0
235,061
3
L
Bakasura
4,435
341
11
1
0
265,509
3
W
Yemoja
7,479
575
31
2
0
248,898
0
W
Amaterasu
6,972
536
43
3
0
178,751
0
L
Nox
6,979
537
84
6
0
258,588
4
W
Merlin
6,984
537
63
5
0
253,155
1
L
Medusa
6,742
519
80
6
0
207,644
5
L
Ares
5,087
391
14
1
0
250,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role