Player Matchup

Tsukuyomi
Tsukuyomi
Platinum III
 
Tsukuyomi
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold IV
GrandioseTiger
Anubis
Gold IV
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 71L
1,758 MMR
Party 3
Nike
Nike
Gold V
PVilleLocks
Nike
Gold V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,588 MMR
Party 3
Fafnir
Fafnir
Gold V
fillmore1
Fafnir
Gold V
Level 148
God Stats
34W - 23L
1,644 SR
Queue Stats
624W - 573L
1,688 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
skrubNbubblez
Ah Muzen Cab
Gold V
Level 148
God Stats
3W - 1L
1,566 SR
Queue Stats
51W - 46L
1,698 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,542 SR
1,647 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 99
1,696 SR
1,692 MMR
Tyr
Tyr
Gold V
PlanetarySwine2
Tyr
Gold V
Level 106
God Stats
3W - 2L
1,474 SR
Queue Stats
48W - 35L
1,677 MMR
Solo
Hel
Hel
Gold V
SpeedyGonzo881
Hel
Gold V
Level 79
God Stats
7W - 5L
1,861 SR
Queue Stats
28W - 19L
1,720 MMR
Party 4
Yemoja
Yemoja
Gold V
Ty Cobb 367
Yemoja
Gold V
Level 97
God Stats
7W - 4L
1,674 SR
Queue Stats
28W - 19L
1,720 MMR
Party 4
Thor
Thor
Gold I
iSweat-_-r6
Thor
Gold I
Level 67
God Stats
2W - 3L
1,599 SR
Queue Stats
76W - 83L
1,608 MMR
Party 2
Danzaburou
Danzaburou
Platinum IV
spikeyball101
Danzaburou
Platinum IV
Level 146
God Stats
6W - 2L
1,872 SR
Queue Stats
379W - 375L
1,734 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
7 / 4 / 10
14,115
588
18,618
18,838
8,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
12 / 2 / 9
14,134
589
29,016
19,216
11,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 2 / 11
13,490
562
12,966
21,672
18,334
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fafnir
fillmore1
Fafnir
18
4 / 4 / 16
12,019
501
11,844
23,025
25,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
skrubNbubblez
Ah Muzen Cab
19
1 / 6 / 8
12,729
530
11,776
18,541
9,652
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ScyllaCu ChulainnSobekSetJanus

VS

Bans
CthulhuCabrakanPoseidonSun WukongNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 5
11,921
497
14,068
23,748
24,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
2 / 7 / 4
11,654
486
8,437
18,941
7,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
18
4 / 4 / 8
11,855
494
12,973
26,111
26,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
6 / 9 / 3
11,617
484
10,004
20,258
9,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
spikeyball101
Danzaburou
19
5 / 5 / 5
12,799
533
17,210
21,317
11,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
43
28
Kills
18
18
Deaths
28
54
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
4
10
3
W
12
2
9
8.25
W
4
2
11
4.75
L
1
3
5
1.17
L
2
7
4
0.57
L
Yemoja
4
4
8
2
W
Fafnir
fillmore1
Fafnir
4
4
16
3
L
6
9
3
0.83
W
Ah Muzen Cab
skrubNbubblez
Ah Muzen Cab
1
6
8
0.83
L
Danzaburou
spikeyball101
Danzaburou
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,220
Damage
62,692
101,292
Taken
110,375
74,018
Mitigated
78,140
51,609
Healing
32,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
18,618
6,094
0
8,988
18,838
8,112
501
4,802
13,880
0
118,224
W
29,016
1,221
0
13,954
19,216
11,923
688
6,236
12,770
114,344
0
W
12,966
1,905
0
10,725
21,672
18,334
442
5,003
16,585
0
99,651
L
14,068
1,545
0
3,891
23,748
24,349
43
7,800
15,948
389
81,594
L
8,437
511
3,074
5,486
18,941
7,513
360
6,935
12,006
94,830
0
L
Yemoja
12,973
2,034
4,102
3,002
26,111
26,077
0
12,990
13,121
45,726
0
W
Fafnir
fillmore1
Fafnir
11,844
1,894
640
9,011
23,025
25,997
680
5,626
17,263
27,634
0
L
10,004
2,711
0
4,358
20,258
9,042
800
8,825
11,433
0
66,464
W
Ah Muzen Cab
skrubNbubblez
Ah Muzen Cab
11,776
6,067
0
8,291
18,541
9,652
2,109
2,772
15,769
0
109,101
L
Danzaburou
spikeyball101
Danzaburou
17,210
6,323
0
8,422
21,317
11,159
0
4,310
17,007
0
109,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,487
Gold Earned
59,846
686
Minions Killed
688
0
Camps Cleared
0
2,333,099
Distance Traveled
2,136,623
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,115
588
158
7
0
492,205
2
W
Anubis
14,134
589
160
7
0
434,577
4
W
Nike
13,490
562
175
7
0
508,420
2
L
Tyr
11,921
497
152
6
0
470,639
7
L
Hel
11,654
486
172
7
0
419,454
7
L
Yemoja
11,855
494
59
2
0
439,281
7
W
Fafnir
12,019
501
14
1
0
467,465
4
L
Thor
11,617
484
120
5
0
392,518
2
W
Ah Muzen Cab
12,729
530
179
7
0
430,432
3
L
Danzaburou
12,799
533
185
8
0
414,731
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role