Player Matchup

Nemesis
Nemesis
AlejandroR13
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,382 Elo+
Solo
Cthulhu
Cthulhu
Capnfuzz
Cthulhu
Level 4
God Stats
0W - 2L
1,279 SR
Queue Stats
9W - 15L
1,285 Elo+
Party 1
Thor
Thor
WillyCee
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 17L
1,285 Elo+
Party 1
Fenrir
Fenrir
沃卡卡死
Fenrir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
阿伟是蔡徐坤
Kukulkan
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
317W - 359L
1,300 Elo+
Solo
Team Averages
Level 7
1,456 SR
1,350 Elo+

VS

Team Averages
Level 34
1,648 SR
1,679 Elo+
Zeus
Zeus
JTforever
Zeus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
MrsUchiha
Tyr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Th3CO0K
Fenrir
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 19L
1,753 Elo+
Party 2
Neith
Neith
abbyne5672
Neith
Level 26
God Stats
4W - 1L
1,975 SR
Queue Stats
33W - 21L
1,888 Elo+
Party 2
Thoth
Thoth
bownbinit
Thoth
Level 18
God Stats
1W - 0L
1,767 SR
Queue Stats
5W - 2L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlejandroR13
Nemesis
14
1 / 5 / 2
8,376
931
2,251
10,696
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Capnfuzz
Cthulhu
14
2 / 11 / 3
9,122
1,014
6,481
22,284
22,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
14
0 / 18 / 5
8,367
930
8,013
23,482
8,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
13
0 / 12 / 3
7,658
851
3,118
14,649
5,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 7 / 1
9,044
1,005
9,010
11,732
4,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
6 / 1 / 23
9,697
1,077
11,002
6,865
2,438
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
8 / 2 / 31
10,840
1,204
13,182
10,892
10,996
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Th3CO0K
Fenrir
19
21 / 2 / 23
12,764
1,418
30,847
12,374
5,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
16
3 / 0 / 23
9,476
1,053
4,538
1,967
690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
bownbinit
Thoth
17
15 / 0 / 15
11,151
1,239
17,329
2,336
747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
168
5
Kills
53
53
Deaths
5
14
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AlejandroR13
Nemesis
1
5
2
0.4
L
Cthulhu
Capnfuzz
Cthulhu
2
11
3
0.32
W
Zeus
6
1
23
17.5
W
8
2
31
11.75
W
Fenrir
Th3CO0K
Fenrir
21
2
23
16.25
L
Thor
0
18
5
0.14
W
Neith
3
0
23
14.5
W
Thoth
bownbinit
Thoth
15
0
15
22.5
L
Fenrir
0
12
3
0.13
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,873
Damage
76,898
82,843
Taken
34,434
44,093
Mitigated
20,524
1,787
Healing
8,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AlejandroR13
Nemesis
2,251
911
0
548
10,696
4,094
0
3,871
6,825
0
8,476
L
Cthulhu
Capnfuzz
Cthulhu
6,481
1,960
51
427
22,284
22,205
0
10,281
12,003
11,899
0
W
Zeus
11,002
2,103
0
285
6,865
2,438
0
3,232
3,558
23,424
0
W
13,182
2,797
0
2,169
10,892
10,996
0
4,623
5,969
0
18,596
W
Fenrir
Th3CO0K
Fenrir
30,847
18,943
444
4,049
12,374
5,653
0
5,710
6,514
0
45,948
L
Thor
8,013
2,076
0
445
23,482
8,113
0
5,777
17,705
0
14,453
W
Neith
4,538
495
0
1,072
1,967
690
0
611
1,356
0
16,949
W
Thoth
bownbinit
Thoth
17,329
563
0
370
2,336
747
0
740
1,546
36,804
0
L
Fenrir
3,118
842
0
316
14,649
5,537
0
5,439
9,210
0
8,015
L
9,010
373
0
0
11,732
4,144
0
2,963
8,632
47,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,567
Gold Earned
53,928
133
Minions Killed
154
2
Camps Cleared
7
668,212
Distance Traveled
903,277
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,376
931
8
1
2
112,849
1
L
Cthulhu
9,122
1,014
6
1
0
142,332
0
W
Zeus
9,697
1,077
26
3
0
154,281
0
W
Tyr
10,840
1,204
19
2
0
202,603
0
W
Fenrir
12,764
1,418
29
3
4
161,903
0
L
Thor
8,367
930
8
1
0
134,423
0
W
Neith
9,476
1,053
35
4
1
184,123
0
W
Thoth
11,151
1,239
45
5
2
200,367
1
L
Fenrir
7,658
851
9
1
0
107,183
1
L
Kukulkan
9,044
1,005
102
11
0
171,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role