Player Matchup

Heimdallr
Heimdallr
BUTTLORD3
Heimdallr
Level 17
God Stats
6W - 9L
1,500 SR
Queue Stats
138W - 139L
1,903 Elo+
Party 1
Achilles
Achilles
Gwoesu
Achilles
Level 22
God Stats
8W - 0L
2,044 SR
Queue Stats
46W - 24L
1,697 Elo+
Party 1
Nu Wa
Nu Wa
RiceBoi_99
Nu Wa
Level 31
God Stats
3W - 1L
1,900 SR
Queue Stats
190W - 100L
1,740 Elo+
Party 1
Horus
Horus
dastick241
Horus
Level 5
God Stats
7W - 5L
1,500 SR
Queue Stats
13W - 14L
1,783 Elo+
Solo
Ganesha
Ganesha
heroofthefamily1
Ganesha
Level 140
God Stats
19W - 8L
1,329 SR
Queue Stats
560W - 406L
1,725 Elo+
Party 1
Team Averages
Level 43
1,655 SR
1,769 Elo+

VS

Team Averages
Level 14
1,663 SR
1,675 Elo+
Mulan
Mulan
I am Sethicus
Mulan
Level 29
God Stats
5W - 4L
1,704 SR
Queue Stats
101W - 70L
1,722 Elo+
Party 2
Ah Puch
Ah Puch
SloPPyToPPy3977
Ah Puch
Level 8
God Stats
8W - 6L
1,783 SR
Queue Stats
162W - 113L
1,740 Elo+
Solo
Kali
Kali
Weed Master7777
Kali
Level 24
God Stats
3W - 7L
1,579 SR
Queue Stats
137W - 103L
1,715 Elo+
Party 2
Ares
Ares
charkid12
Ares
Level 4
God Stats
7W - 9L
1,510 SR
Queue Stats
9W - 10L
1,310 Elo+
Solo
Hou Yi
Hou Yi
jigglywigglys
Hou Yi
Level 6
God Stats
4W - 7L
1,737 SR
Queue Stats
26W - 19L
1,891 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BUTTLORD3
Heimdallr
17
7 / 2 / 10
11,127
1,113
15,701
12,252
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Gwoesu
Achilles
17
14 / 4 / 7
11,968
1,197
18,345
12,587
12,708
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
17
5 / 2 / 18
10,728
1,073
20,485
11,412
4,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
15
1 / 2 / 12
9,216
922
7,453
13,783
14,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
0 / 0 / 24
11,207
1,121
11,095
13,786
13,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

293

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
9,383
938
12,755
19,983
15,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
6 / 3 / 2
10,877
1,088
23,511
11,674
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 8 / 5
9,672
967
6,488
19,881
6,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
14
0 / 9 / 4
8,626
863
8,417
20,054
14,773
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 2 / 4
9,291
929
6,144
7,593
2,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
31
27
Kills
10
10
Deaths
27
71
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BUTTLORD3
Heimdallr
7
2
10
6
W
Achilles
Gwoesu
Achilles
14
4
7
4.38
L
1
5
6
0.8
W
Nu Wa
5
2
18
7
L
6
3
2
2.33
L
2
8
5
0.56
L
Ares
0
9
4
0.22
W
Horus
1
2
12
3.5
W
0
0
24
12
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,079
Damage
57,315
63,820
Taken
79,185
51,251
Mitigated
42,982
10,998
Healing
6,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BUTTLORD3
Heimdallr
15,701
9,223
0
2,601
12,252
5,270
0
5,848
6,152
0
43,006
W
Achilles
Gwoesu
Achilles
18,345
4,825
0
2,084
12,587
12,708
0
5,662
6,453
0
27,927
L
12,755
2,496
0
2,406
19,983
15,240
0
6,132
13,700
84
28,189
W
Nu Wa
20,485
5,946
0
0
11,412
4,925
0
6,609
4,420
45,352
0
L
23,511
532
0
1,071
11,674
3,895
0
4,821
6,753
45,312
0
L
6,488
4,070
0
2,240
19,881
6,638
0
10,189
9,614
0
16,849
L
Ares
8,417
986
0
889
20,054
14,773
0
7,205
12,699
16,521
0
W
Horus
7,453
3,723
1,521
2,266
13,783
14,678
0
6,367
7,034
0
11,980
W
11,095
2,113
0
2,526
13,786
13,670
0
6,326
7,091
15,625
0
L
6,144
3,512
0
0
7,593
2,436
0
3,233
4,257
0
21,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,246
Gold Earned
47,849
189
Minions Killed
153
5
Camps Cleared
4
971,159
Distance Traveled
946,961
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,127
1,113
70
7
2
186,424
0
W
Achilles
11,968
1,197
29
3
2
218,302
1
L
Mulan
9,383
938
33
3
0
243,363
2
W
Nu Wa
10,728
1,073
69
7
0
182,127
0
L
Ah Puch
10,877
1,088
45
5
2
189,417
0
L
Kali
9,672
967
21
2
0
206,597
0
L
Ares
8,626
863
13
1
1
203,633
0
W
Horus
9,216
922
18
2
1
187,609
1
W
Ganesha
11,207
1,121
3
0
0
196,697
0
L
Hou Yi
9,291
929
41
4
1
103,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role