Player Matchup

Chronos
Chronos
Blaveskelly
Chronos
Level 126
God Stats
6W - 3L
1,641 SR
Queue Stats
87W - 87L
1,600 Elo+
Party 1
Cupid
Cupid
KingKaiyo
Cupid
Level 49
God Stats
82W - 74L
1,593 SR
Queue Stats
167W - 175L
1,588 Elo+
Party 1
Cerberus
Cerberus
LETSBOINK
Cerberus
Level 35
God Stats
4W - 2L
1,600 SR
Queue Stats
30W - 17L
1,648 Elo+
Party 1
Arachne
Arachne
meinteill
Arachne
Level 115
God Stats
11W - 15L
1,418 SR
Queue Stats
294W - 262L
1,595 Elo+
Party 1
Baron Samedi
Baron Samedi
pebblesSZN
Baron Samedi
Level 17
God Stats
17W - 13L
1,591 SR
Queue Stats
26W - 32L
1,459 Elo+
Party 1
Team Averages
Level 68
1,569 SR
1,578 Elo+

VS

Team Averages
Level 73
1,540 SR
1,635 Elo+
Ratatoskr
Ratatoskr
Knivze
Ratatoskr
Level 69
God Stats
95W - 51L
1,501 SR
Queue Stats
426W - 290L
1,620 Elo+
Party 2
Khepri
Khepri
Mojojp
Khepri
Level 63
God Stats
5W - 2L
1,290 SR
Queue Stats
283W - 163L
1,608 Elo+
Party 2
Cabrakan
Cabrakan
NahTzu
Cabrakan
Level 102
God Stats
6W - 1L
1,500 SR
Queue Stats
141W - 62L
1,681 Elo+
Party 2
Scylla
Scylla
Sphintus
Scylla
Level 104
God Stats
19W - 9L
1,745 SR
Queue Stats
407W - 258L
1,632 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Wampominater
Cu Chulainn
Level 28
God Stats
25W - 16L
1,665 SR
Queue Stats
216W - 105L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Blaveskelly
Chronos
16
3 / 12 / 4
10,848
434
12,149
28,033
9,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cupid
KingKaiyo
Cupid
15
2 / 8 / 5
9,784
391
5,397
18,601
6,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
LETSBOINK
Cerberus
11
0 / 12 / 5
8,492
340
8,690
33,214
24,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
meinteill
Arachne
19
5 / 3 / 5
12,452
498
11,431
18,675
9,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
pebblesSZN
Baron Samedi
14
1 / 5 / 4
9,001
360
4,777
13,009
8,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Knivze
Ratatoskr
20
5 / 3 / 10
13,179
527
12,269
18,934
12,704
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
Mojojp
Khepri
17
8 / 1 / 16
12,652
506
11,051
18,694
24,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
NahTzu
Cabrakan
16
5 / 3 / 16
11,481
459
17,278
15,740
16,632
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Sphintus
Scylla
20
17 / 2 / 7
15,137
605
39,426
11,594
6,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Wampominater
Cu Chulainn
18
5 / 2 / 11
12,464
499
14,299
18,087
16,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
100
11
Kills
40
40
Deaths
11
23
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Chronos
Blaveskelly
Chronos
3
12
4
0.42
L
Cupid
KingKaiyo
Cupid
2
8
5
0.56
W
Ratatoskr
Knivze
Ratatoskr
5
3
10
3.33
L
Cerberus
LETSBOINK
Cerberus
0
12
5
0.21
W
Khepri
Mojojp
Khepri
8
1
16
16
W
Cabrakan
NahTzu
Cabrakan
5
3
16
4.33
W
Scylla
Sphintus
Scylla
17
2
7
10.25
W
Cu Chulainn
Wampominater
Cu Chulainn
5
2
11
5.25
L
Arachne
meinteill
Arachne
5
3
5
2.5
L
Baron Samedi
pebblesSZN
Baron Samedi
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,444
Damage
94,323
111,532
Taken
83,049
58,430
Mitigated
77,813
23,827
Healing
30,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Blaveskelly
Chronos
12,149
3,749
0
5,279
28,033
9,837
178
17,307
10,014
54,557
0
L
Cupid
KingKaiyo
Cupid
5,397
3,101
180
3,550
18,601
6,070
0
12,347
6,049
0
40,555
W
Ratatoskr
Knivze
Ratatoskr
12,269
2,907
0
7,614
18,934
12,704
4,198
4,768
14,166
0
90,004
L
Cerberus
LETSBOINK
Cerberus
8,690
778
0
5,755
33,214
24,726
0
20,649
12,086
34,567
0
W
Khepri
Mojojp
Khepri
11,051
1,204
0
5,414
18,694
24,757
451
6,946
11,748
36,618
0
W
Cabrakan
NahTzu
Cabrakan
17,278
1,594
0
5,018
15,740
16,632
1,157
4,297
11,443
65,465
0
W
Scylla
Sphintus
Scylla
39,426
4,152
0
5,349
11,594
6,992
5,930
5,282
6,312
145,921
0
W
Cu Chulainn
Wampominater
Cu Chulainn
14,299
2,366
0
7,109
18,087
16,728
3,404
4,323
12,756
0
70,141
L
Arachne
meinteill
Arachne
11,431
7,590
0
6,645
18,675
9,676
868
9,348
9,236
0
82,293
L
Baron Samedi
pebblesSZN
Baron Samedi
4,777
879
933
1,485
13,009
8,121
0
6,961
5,807
29,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,577
Gold Earned
64,913
443
Minions Killed
662
0
Camps Cleared
0
2,265,034
Distance Traveled
2,353,329
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,848
434
102
4
0
427,485
1
L
Cupid
9,784
391
65
3
0
427,894
3
W
Ratatoskr
13,179
527
150
6
0
511,263
11
L
Cerberus
8,492
340
88
4
0
444,618
5
W
Khepri
12,652
506
43
2
0
495,671
1
W
Cabrakan
11,481
459
110
4
0
382,982
1
W
Scylla
15,137
605
231
9
0
452,504
6
W
Cu Chulainn
12,464
499
128
5
0
510,909
0
L
Arachne
12,452
498
130
5
0
541,453
7
L
Baron Samedi
9,001
360
58
2
0
423,584
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role