Player Matchup

Scylla
Scylla
Intryx
Scylla
Level 129
God Stats
4W - 1L
1,936 SR
Queue Stats
91W - 77L
1,655 Elo+
Party 2
Ares
Ares
OGSoggyNoodle
Ares
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
56W - 54L
1,651 Elo+
Party 2
Fenrir
Fenrir
SASQUACHbigSTK
Fenrir
Level 120
God Stats
7W - 9L
1,705 SR
Queue Stats
83W - 76L
1,651 Elo+
Party 2
Hel
Hel
The1stAsian
Hel
Level 116
God Stats
10W - 3L
1,943 SR
Queue Stats
67W - 46L
1,649 Elo+
Party 2
Apollo
Apollo
kcdkjqqr
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,754 Elo+
Party 2
Team Averages
Level 98
1,717 SR
1,672 Elo+

VS

Team Averages
Level 39
1,457 SR
1,440 Elo+
Thor
Thor
EmptyYoClip
Thor
Level 49
God Stats
0W - 10L
1,033 SR
Queue Stats
150W - 187L
1,435 Elo+
Solo
Ares
Ares
Lucid_toxict908
Ares
Level 8
God Stats
1W - 2L
1,385 SR
Queue Stats
4W - 3L
1,540 Elo+
Party 1
Yemoja
Yemoja
TTV_Cxstillo
Yemoja
Level 68
God Stats
1W - 1L
1,760 SR
Queue Stats
245W - 254L
1,442 Elo+
Party 1
Sun Wukong
Sun Wukong
frankie_0257
Sun Wukong
Level 42
God Stats
13W - 12L
1,487 SR
Queue Stats
35W - 39L
1,366 Elo+
Party 1
Medusa
Medusa
mxrkv
Medusa
Level 29
God Stats
38W - 27L
1,619 SR
Queue Stats
408W - 385L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Intryx
Scylla
11
1 / 0 / 3
5,969
597
2,589
2,825
752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 0 / 8
5,873
587
5,723
5,911
2,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
4 / 1 / 4
5,760
576
3,014
6,196
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 2
5,929
593
4,767
4,556
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
kcdkjqqr
Apollo
10
3 / 0 / 3
6,024
602
4,754
6,236
2,111
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,732
473
1,522
7,526
2,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 5 / 0
4,173
417
1,147
7,805
4,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
8
0 / 1 / 0
4,653
465
3,184
4,078
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
frankie_0257
Sun Wukong
7
0 / 2 / 0
4,155
416
2,729
6,068
3,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
mxrkv
Medusa
8
0 / 4 / 1
4,620
462
3,785
7,466
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
14
Kills
0
1
Deaths
14
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Scylla
Intryx
Scylla
1
0
3
2.5
L
0
5
0
0
W
3
0
8
7
W
4
1
4
6
L
Yemoja
0
1
0
0
W
3
0
2
4
L
Sun Wukong
frankie_0257
Sun Wukong
0
2
0
0
W
Apollo
kcdkjqqr
Apollo
3
0
3
4.5
L
Medusa
mxrkv
Medusa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,847
Damage
12,367
25,724
Taken
32,943
9,478
Mitigated
12,842
10,716
Healing
7,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,522
510
0
1,511
7,526
2,051
0
2,317
5,089
0
21,842
W
Scylla
Intryx
Scylla
2,589
191
0
375
2,825
752
540
800
1,687
40,177
0
L
1,147
160
167
975
7,805
4,072
216
2,371
5,390
5,687
0
W
5,723
226
0
984
5,911
2,740
228
1,399
4,340
13,510
0
W
3,014
641
0
2,359
6,196
2,119
0
879
5,244
0
24,495
L
Yemoja
3,184
481
236
1,886
4,078
1,393
0
2,203
1,811
21,687
0
W
4,767
230
971
2,849
4,556
1,756
1,242
55
4,301
30,969
0
L
Sun Wukong
frankie_0257
Sun Wukong
2,729
390
0
208
6,068
3,146
0
3,702
2,076
0
14,361
W
Apollo
kcdkjqqr
Apollo
4,754
3,225
0
3,178
6,236
2,111
299
688
5,546
0
33,539
L
Medusa
mxrkv
Medusa
3,785
1,745
246
2,601
7,466
2,180
890
1,968
5,498
0
24,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,555
Gold Earned
22,333
281
Minions Killed
160
0
Camps Cleared
0
981,307
Distance Traveled
864,438
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,732
473
53
5
0
169,718
0
W
Scylla
5,969
597
85
9
0
194,201
3
L
Ares
4,173
417
5
1
0
158,282
2
W
Ares
5,873
587
11
1
0
221,372
0
W
Fenrir
5,760
576
56
6
0
192,910
1
L
Yemoja
4,653
465
45
5
0
182,904
2
W
Hel
5,929
593
61
6
0
200,277
0
L
Sun Wukong
4,155
416
18
2
0
189,888
0
W
Apollo
6,024
602
68
7
0
172,547
0
L
Medusa
4,620
462
39
4
0
163,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role