Player Matchup

Bellona
Bellona
Rouge124
Bellona
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
SnarledMedusa40
Ullr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,332 Elo+
Solo
Anubis
Anubis
awesomekyle4321
Anubis
Level 4
God Stats
2W - 13L
1,500 SR
Queue Stats
18W - 48L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mccormickeric93
Ah Muzen Cab
Level 101
God Stats
2W - 4L
1,274 SR
Queue Stats
101W - 146L
1,467 Elo+
Party 2
Tiamat
Tiamat
カササン
Tiamat
Level 24
God Stats
12W - 8L
1,482 SR
Queue Stats
83W - 71L
1,311 Elo+
Solo
Team Averages
Level 32
1,451 SR
1,422 Elo+

VS

Team Averages
Level 12
1,499 SR
1,094 Elo+
Mulan
Mulan
Hikki-Sama_517
Mulan
Level 28
God Stats
4W - 1L
1,705 SR
Queue Stats
17W - 20L
1,428 Elo+
Solo
Jormungandr
Jormungandr
chaktre
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
993 Elo+
Party 1
Skadi
Skadi
deoxusx
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
993 Elo+
Party 1
Aphrodite
Aphrodite
neo_ninja943
Aphrodite
Level 18
God Stats
1W - 2L
1,291 SR
Queue Stats
90W - 101L
917 Elo+
Solo
Thor
Thor
palacios2011
Thor
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Rouge124
Bellona
20
12 / 1 / 6
14,750
527
9,254
14,382
14,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
1 / 1 / 0
8,898
318
923
3,221
723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 10 / 10
11,439
409
10,312
13,822
5,373
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
mccormickeric93
Ah Muzen Cab
20
20 / 0 / 3
16,121
576
21,679
17,589
8,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
20
12 / 1 / 5
15,814
565
18,612
15,901
12,251
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 1
7,141
255
310
1,552
837
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
chaktre
Jormungandr
18
2 / 13 / 0
11,056
395
10,679
29,245
27,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
deoxusx
Skadi
18
4 / 8 / 2
12,309
440
9,085
21,354
6,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
neo_ninja943
Aphrodite
14
1 / 10 / 2
9,471
338
2,046
16,690
6,820
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
3 / 16 / 0
9,701
346
6,673
21,062
6,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
15
46
Kills
10
13
Deaths
48
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Bellona
Rouge124
Bellona
12
1
6
15
W
1
1
0
1
W
1
10
10
0.6
L
Jormungandr
chaktre
Jormungandr
2
13
0
0.15
L
Skadi
deoxusx
Skadi
4
8
2
0.63
W
Ah Muzen Cab
mccormickeric93
Ah Muzen Cab
20
0
3
21.5
L
Aphrodite
neo_ninja943
Aphrodite
1
10
2
0.2
L
3
16
0
0.19
W
Tiamat
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,780
Damage
28,793
64,915
Taken
89,903
41,587
Mitigated
48,302
23,292
Healing
5,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
310
102
0
370
1,552
837
0
0
1,552
0
3,786
W
Bellona
Rouge124
Bellona
9,254
2,845
0
2,610
14,382
14,665
0
444
13,894
0
110,728
W
923
826
0
259
3,221
723
0
628
2,593
0
1,687
W
10,312
2,222
0
1,090
13,822
5,373
2,755
2,520
11,202
39,924
0
L
Jormungandr
chaktre
Jormungandr
10,679
3,780
0
972
29,245
27,610
641
16,606
12,639
65,423
0
L
Skadi
deoxusx
Skadi
9,085
4,991
0
0
21,354
6,532
442
4,147
17,207
0
86,448
W
Ah Muzen Cab
mccormickeric93
Ah Muzen Cab
21,679
10,445
0
10,234
17,589
8,575
9,397
2,011
15,453
0
124,410
L
Aphrodite
neo_ninja943
Aphrodite
2,046
357
965
2,706
16,690
6,820
262
2,703
13,987
20,359
0
L
6,673
1,900
0
317
21,062
6,503
1,484
5,468
15,594
0
36,872
W
Tiamat
18,612
4,581
0
9,099
15,901
12,251
5,321
6,903
8,603
95,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,022
Gold Earned
49,678
577
Minions Killed
374
0
Camps Cleared
0
2,241,499
Distance Traveled
1,605,447
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,141
255
9
0
0
57,403
0
W
Bellona
14,750
527
158
6
0
578,133
0
W
Ullr
8,898
318
2
0
0
189,578
0
W
Anubis
11,439
409
62
2
0
392,201
0
L
Jormungandr
11,056
395
128
5
0
383,061
2
L
Skadi
12,309
440
136
5
0
357,161
0
W
Ah Muzen Cab
16,121
576
184
7
0
573,032
2
L
Aphrodite
9,471
338
43
2
0
399,235
0
L
Thor
9,701
346
58
2
0
408,587
1
W
Tiamat
15,814
565
171
6
0
508,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role