Player Matchup

Heimdallr
Heimdallr
ALFA-Cryptic
Heimdallr
Level 25
God Stats
12W - 7L
1,751 SR
Queue Stats
15W - 11L
1,551 Elo+
Party 3
Ullr
Ullr
Gluggar
Ullr
Level 84
God Stats
12W - 8L
1,676 SR
Queue Stats
125W - 139L
1,371 Elo+
Party 4
Ra
Ra
IsoTuck
Ra
Level 65
God Stats
3W - 3L
1,810 SR
Queue Stats
124W - 125L
1,378 Elo+
Party 3
Pele
Pele
Sh4dowKing1
Pele
Level 28
God Stats
6W - 6L
1,720 SR
Queue Stats
103W - 102L
1,536 Elo+
Party 4
Cerberus
Cerberus
THEG00DSPORK
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,431 Elo+
Party 4
Team Averages
Level 46
1,691 SR
1,453 Elo+

VS

Team Averages
Level 55
1,452 SR
1,377 Elo+
Bellona
Bellona
 
Bellona
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
AnBlan92
Medusa
Level 48
God Stats
7W - 8L
1,291 SR
Queue Stats
156W - 169L
1,384 Elo+
Solo
Discordia
Discordia
Morty Man3660
Discordia
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,202 Elo+
Party 2
Cthulhu
Cthulhu
Poptortz
Cthulhu
Level 29
God Stats
34W - 44L
1,433 SR
Queue Stats
38W - 44L
1,396 Elo+
Party 1
Heimdallr
Heimdallr
Too Spice
Heimdallr
Level 26
God Stats
2W - 4L
1,535 SR
Queue Stats
28W - 33L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ALFA-Cryptic
Heimdallr
16
5 / 3 / 1
9,595
564
9,142
11,098
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
Gluggar
Ullr
14
6 / 1 / 4
8,447
497
13,054
11,633
4,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 1 / 3
10,452
615
7,857
7,279
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 0 / 4
9,515
560
7,853
11,973
4,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
THEG00DSPORK
Cerberus
11
0 / 3 / 7
7,276
428
5,486
14,388
9,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 4 / 1
8,721
513
9,646
14,704
11,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
AnBlan92
Medusa
12
1 / 7 / 2
7,127
419
9,782
13,611
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
Morty Man3660
Discordia
14
2 / 6 / 0
8,835
520
5,872
9,746
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Poptortz
Cthulhu
12
2 / 3 / 0
7,962
468
7,896
11,897
6,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Too Spice
Heimdallr
13
0 / 5 / 0
7,536
443
1,889
8,819
2,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
25
Kills
8
8
Deaths
25
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
4
1
0.88
W
Heimdallr
ALFA-Cryptic
Heimdallr
5
3
1
1.83
L
Medusa
AnBlan92
Medusa
1
7
2
0.29
W
Ullr
Gluggar
Ullr
6
1
4
8
W
7
1
3
8.5
L
Discordia
Morty Man3660
Discordia
2
6
0
0.33
L
Cthulhu
Poptortz
Cthulhu
2
3
0
0.67
W
7
0
4
9
W
Cerberus
THEG00DSPORK
Cerberus
0
3
7
1.17
L
Heimdallr
Too Spice
Heimdallr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,392
Damage
35,085
56,371
Taken
58,777
26,476
Mitigated
28,958
25,152
Healing
14,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,646
1,483
185
4,982
14,704
11,570
0
1,949
12,755
0
57,227
W
Heimdallr
ALFA-Cryptic
Heimdallr
9,142
2,833
0
4,015
11,098
4,630
434
4,620
5,898
0
58,493
L
Medusa
AnBlan92
Medusa
9,782
4,168
0
3,154
13,611
4,388
975
3,976
9,635
0
42,214
W
Ullr
Gluggar
Ullr
13,054
8,253
0
4,292
11,633
4,449
825
3,117
8,516
0
52,074
W
7,857
1,093
884
3,202
7,279
3,410
549
546
6,607
76,445
0
L
Discordia
Morty Man3660
Discordia
5,872
193
0
1,872
9,746
3,105
538
328
9,418
48,316
0
L
Cthulhu
Poptortz
Cthulhu
7,896
449
490
3,401
11,897
6,929
0
1,759
10,138
35,735
0
W
7,853
1,755
0
5,749
11,973
4,778
0
647
11,326
0
61,068
W
Cerberus
THEG00DSPORK
Cerberus
5,486
507
528
6,482
14,388
9,209
87
4,132
10,256
19,148
0
L
Heimdallr
Too Spice
Heimdallr
1,889
894
0
754
8,819
2,966
498
5,331
3,488
0
38,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,285
Gold Earned
40,181
492
Minions Killed
397
0
Camps Cleared
0
1,650,298
Distance Traveled
1,425,150
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,721
513
102
6
0
329,191
5
W
Heimdallr
9,595
564
117
7
0
290,122
4
L
Medusa
7,127
419
55
3
0
266,982
4
W
Ullr
8,447
497
96
6
0
296,036
0
W
Ra
10,452
615
141
8
0
340,060
4
L
Discordia
8,835
520
100
6
0
299,745
0
L
Cthulhu
7,962
468
64
4
0
306,521
1
W
Pele
9,515
560
100
6
0
396,370
0
W
Cerberus
7,276
428
38
2
0
327,710
1
L
Heimdallr
7,536
443
76
4
0
222,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role