Player Matchup

Artio
Artio
Gotta-iso
Artio
Level 24
God Stats
12W - 10L
1,755 SR
Queue Stats
126W - 148L
1,397 Elo+
Solo
Achilles
Achilles
Ioroam
Achilles
Level 6
God Stats
3W - 0L
1,768 SR
Queue Stats
4W - 8L
1,196 Elo+
Party 3
Hel
Hel
Maicra_07
Hel
Level 29
God Stats
7W - 9L
1,283 SR
Queue Stats
328W - 426L
1,308 Elo+
Solo
Tsukuyomi
Tsukuyomi
warrior_123215
Tsukuyomi
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 11L
1,117 Elo+
Solo
Artemis
Artemis
winabeagel
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,196 Elo+
Party 3
Team Averages
Level 15
1,561 SR
1,243 Elo+

VS

Team Averages
Level 8
1,447 SR
1,164 Elo+
Tsukuyomi
Tsukuyomi
HugoLopBar12
Tsukuyomi
Level 10
God Stats
3W - 4L
1,462 SR
Queue Stats
24W - 33L
1,061 Elo+
Party 1
Nemesis
Nemesis
TTVIMMRQUACK
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 43L
1,100 Elo+
Party 2
Fenrir
Fenrir
ULTRA FURCIO43
Fenrir
Level 13
God Stats
10W - 9L
1,273 SR
Queue Stats
81W - 97L
1,061 Elo+
Party 1
Pele
Pele
VLgordita
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 39L
1,100 Elo+
Party 2
Jormungandr
Jormungandr
cloudxd69
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Gotta-iso
Artio
17
5 / 0 / 12
11,378
517
9,605
12,590
15,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
Ioroam
Achilles
15
12 / 0 / 10
10,750
489
7,252
14,091
13,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
11 / 0 / 11
11,510
523
10,635
5,641
1,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
warrior_123215
Tsukuyomi
17
8 / 0 / 11
11,452
521
7,027
15,765
7,125
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
winabeagel
Artemis
15
3 / 1 / 16
10,313
469
11,717
11,767
4,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HugoLopBar12
Tsukuyomi
13
0 / 7 / 0
7,839
356
4,542
13,639
4,554
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
TTVIMMRQUACK
Nemesis
11
0 / 10 / 0
7,307
332
4,533
17,726
6,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 7 / 0
7,439
338
4,112
16,876
7,849
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
12
0 / 8 / 0
7,558
344
6,627
15,501
8,300
Heavy Mace

Heavy Mace

+30
Physical Power

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
cloudxd69
Jormungandr
8
0 / 8 / 0
6,897
314
1,589
11,548
5,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
0
39
Kills
0
1
Deaths
40
60
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artio
Gotta-iso
Artio
5
0
12
11
L
Tsukuyomi
HugoLopBar12
Tsukuyomi
0
7
0
0
W
Achilles
Ioroam
Achilles
12
0
10
17
W
11
0
11
16.5
L
Nemesis
TTVIMMRQUACK
Nemesis
0
10
0
0
L
0
7
0
0
L
Pele
0
8
0
0
L
Jormungandr
cloudxd69
Jormungandr
0
8
0
0
W
Tsukuyomi
warrior_123215
Tsukuyomi
8
0
11
13.5
W
Artemis
winabeagel
Artemis
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,236
Damage
21,403
59,854
Taken
75,290
42,807
Mitigated
32,265
33,365
Healing
8,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Gotta-iso
Artio
9,605
1,182
996
4,525
12,590
15,011
1,191
370
12,195
50,309
0
L
Tsukuyomi
HugoLopBar12
Tsukuyomi
4,542
1,743
0
649
13,639
4,554
782
5,664
7,975
0
38,170
W
Achilles
Ioroam
Achilles
7,252
3,326
0
5,503
14,091
13,908
1,809
350
13,641
0
33,870
W
10,635
1,086
8,310
3,230
5,641
1,888
3,350
153
5,413
43,866
0
L
Nemesis
TTVIMMRQUACK
Nemesis
4,533
2,089
357
3,993
17,726
6,064
80
3,482
14,144
0
37,653
L
4,112
695
0
2,114
16,876
7,849
0
4,406
12,395
0
38,308
L
Pele
6,627
1,193
0
963
15,501
8,300
88
4,444
10,907
0
30,452
L
Jormungandr
cloudxd69
Jormungandr
1,589
999
0
475
11,548
5,498
49
2,244
9,204
13,800
0
W
Tsukuyomi
warrior_123215
Tsukuyomi
7,027
1,778
0
5,886
15,765
7,125
1,254
432
15,333
0
76,272
W
Artemis
winabeagel
Artemis
11,717
5,897
0
4,915
11,767
4,875
7,219
284
11,433
0
41,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,403
Gold Earned
37,040
406
Minions Killed
256
0
Camps Cleared
0
1,958,117
Distance Traveled
1,625,650
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,378
517
74
3
0
394,330
0
L
Tsukuyomi
7,839
356
60
3
0
331,494
0
W
Achilles
10,750
489
61
3
0
398,222
1
W
Hel
11,510
523
69
3
0
446,024
0
L
Nemesis
7,307
332
59
3
0
379,075
1
L
Fenrir
7,439
338
64
3
0
347,556
0
L
Pele
7,558
344
55
3
0
338,207
0
L
Jormungandr
6,897
314
18
1
0
229,318
1
W
Tsukuyomi
11,452
521
124
6
0
412,331
0
W
Artemis
10,313
469
78
4
0
307,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role