Player Matchup

Bellona
Bellona
BUTTLORD3
Bellona
Level 17
God Stats
10W - 7L
1,500 SR
Queue Stats
138W - 139L
1,882 Elo+
Party 1
Achilles
Achilles
Gwoesu
Achilles
Level 22
God Stats
8W - 0L
2,009 SR
Queue Stats
46W - 24L
1,684 Elo+
Party 1
Cthulhu
Cthulhu
RiceBoi_99
Cthulhu
Level 31
God Stats
8W - 2L
1,735 SR
Queue Stats
190W - 100L
1,730 Elo+
Party 1
Baba Yaga
Baba Yaga
heroofthefamily1
Baba Yaga
Level 140
God Stats
3W - 4L
1,300 SR
Queue Stats
560W - 406L
1,715 Elo+
Party 1
Serqet
Serqet
sexyrodger99
Serqet
Level 28
God Stats
1W - 1L
1,305 SR
Queue Stats
92W - 95L
1,600 Elo+
Solo
Team Averages
Level 48
1,570 SR
1,722 Elo+

VS

Team Averages
Level 21
1,684 SR
1,694 Elo+
Tyr
Tyr
Dinklenug
Tyr
Level 29
God Stats
7W - 11L
1,815 SR
Queue Stats
156W - 200L
1,653 Elo+
Solo
Merlin
Merlin
Mazikeen77
Merlin
Level 5
God Stats
1W - 2L
1,761 SR
Queue Stats
9W - 15L
1,671 Elo+
Solo
Cupid
Cupid
NuggetIsLife
Cupid
Level 28
God Stats
11W - 9L
1,750 SR
Queue Stats
132W - 127L
1,660 Elo+
Solo
Cerberus
Cerberus
SYN Helsing
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,906 Elo+
Solo
Bastet
Bastet
gamerinstinct4
Bastet
Level 28
God Stats
19W - 15L
1,596 SR
Queue Stats
128W - 142L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BUTTLORD3
Bellona
19
3 / 5 / 21
11,574
965
12,556
13,198
10,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
Gwoesu
Achilles
20
19 / 1 / 16
14,676
1,223
22,618
12,031
17,956
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
RiceBoi_99
Cthulhu
20
11 / 1 / 24
14,062
1,172
22,476
14,477
20,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
20
7 / 0 / 22
13,638
1,137
18,729
6,557
3,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
18
5 / 3 / 12
11,595
966
9,166
9,281
6,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

250

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 12 / 2
12,011
1,001
7,546
23,873
25,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
Mazikeen77
Merlin
16
0 / 7 / 1
9,879
823
9,399
15,011
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 7 / 6
11,017
918
9,010
19,197
8,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
SYN Helsing
Cerberus
16
0 / 7 / 2
9,897
825
7,516
21,126
9,966
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
5 / 13 / 4
11,511
959
13,257
21,148
7,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
25
45
Kills
10
10
Deaths
46
95
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
BUTTLORD3
Bellona
3
5
21
2.7
L
5
12
2
0.5
W
Achilles
Gwoesu
Achilles
19
1
16
27
L
Merlin
Mazikeen77
Merlin
0
7
1
0.07
L
0
7
6
0.43
W
Cthulhu
RiceBoi_99
Cthulhu
11
1
24
23
L
Cerberus
SYN Helsing
Cerberus
0
7
2
0.14
L
5
13
4
0.54
W
Baba Yaga
7
0
22
18
W
Serqet
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,545
Damage
46,728
55,544
Taken
100,355
59,689
Mitigated
57,909
8,202
Healing
6,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BUTTLORD3
Bellona
12,556
4,560
0
967
13,198
10,379
0
5,340
7,858
0
21,297
L
7,546
871
0
3,370
23,873
25,854
0
10,091
11,546
0
30,371
W
Achilles
Gwoesu
Achilles
22,618
5,934
0
1,858
12,031
17,956
0
3,856
8,175
0
31,400
L
Merlin
Mazikeen77
Merlin
9,399
982
0
403
15,011
5,729
0
5,605
8,905
31,158
0
L
9,010
5,451
0
1,721
19,197
8,675
0
9,453
9,655
0
31,299
W
Cthulhu
RiceBoi_99
Cthulhu
22,476
2,214
940
759
14,477
20,968
0
4,348
10,129
42,933
0
L
Cerberus
SYN Helsing
Cerberus
7,516
747
0
895
21,126
9,966
0
6,266
14,735
16,903
0
L
13,257
3,850
0
0
21,148
7,685
0
8,826
10,486
0
17,443
W
Baba Yaga
18,729
1,302
0
2,729
6,557
3,691
0
1,610
4,947
48,901
0
W
Serqet
9,166
2,090
0
949
9,281
6,695
0
1,761
7,520
0
23,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,545
Gold Earned
54,315
197
Minions Killed
181
7
Camps Cleared
3
1,182,618
Distance Traveled
1,054,870
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,574
965
25
2
1
207,675
0
L
Tyr
12,011
1,001
43
4
1
226,032
0
W
Achilles
14,676
1,223
23
2
1
262,189
3
L
Merlin
9,879
823
37
3
0
199,530
0
L
Cupid
11,017
918
68
6
2
211,575
0
W
Cthulhu
14,062
1,172
40
3
0
248,067
0
L
Cerberus
9,897
825
22
2
0
176,035
1
L
Bastet
11,511
959
11
1
0
241,698
0
W
Baba Yaga
13,638
1,137
80
7
0
249,986
0
W
Serqet
11,595
966
29
2
5
214,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role