Player Matchup

Fenrir
Fenrir
Fristii
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
JuulMexican
Ares
Level 11
God Stats
8W - 13L
1,478 SR
Queue Stats
17W - 28L
1,280 Elo+
Party 2
Artemis
Artemis
JuulObama
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,216 Elo+
Party 2
Set
Set
LoafofBeans907
Set
Level 14
God Stats
1W - 4L
1,255 SR
Queue Stats
8W - 16L
1,148 Elo+
Solo
Hades
Hades
Treschia
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,447 SR
1,329 Elo+

VS

Team Averages
Level 24
1,418 SR
1,326 Elo+
Amaterasu
Amaterasu
BoderLands22
Amaterasu
Level 21
God Stats
6W - 10L
1,098 SR
Queue Stats
28W - 56L
1,240 Elo+
Party 1
Medusa
Medusa
MarkSherry
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SirShoeStrings
Anubis
Level 29
God Stats
9W - 2L
1,901 SR
Queue Stats
126W - 123L
1,465 Elo+
Solo
Neith
Neith
Starf1sh72
Neith
Level 38
God Stats
4W - 1L
1,432 SR
Queue Stats
74W - 110L
1,337 Elo+
Party 1
Tsukuyomi
Tsukuyomi
macthien88
Tsukuyomi
Level 3
God Stats
1W - 2L
1,159 SR
Queue Stats
1W - 6L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fristii
Fenrir
1
0 / 3 / 0
3,705
337
1,216
1,950
343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
4 / 2 / 1
6,029
548
3,833
8,185
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
JuulObama
Artemis
7
0 / 7 / 3
4,807
437
2,281
7,144
1,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
3 / 7 / 2
5,625
511
3,858
9,384
2,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hades
Treschia
Hades
8
1 / 6 / 0
4,866
442
2,103
7,209
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BoderLands22
Amaterasu
9
3 / 4 / 4
6,600
600
2,297
6,638
2,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
MarkSherry
Medusa
10
5 / 0 / 3
6,677
607
3,809
6,938
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
7 / 0 / 0
7,785
708
7,792
3,836
2,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
13
8 / 1 / 0
7,871
716
7,417
5,793
1,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
macthien88
Tsukuyomi
10
1 / 3 / 3
6,221
566
2,540
5,731
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
8
Kills
24
25
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BoderLands22
Amaterasu
3
4
4
1.25
L
Fenrir
Fristii
Fenrir
0
3
0
0
L
4
2
1
2.25
L
Artemis
JuulObama
Artemis
0
7
3
0.21
L
3
7
2
0.57
W
Medusa
MarkSherry
Medusa
5
0
3
6.5
W
7
0
0
7
W
Neith
8
1
0
8
L
Hades
Treschia
Hades
1
6
0
0.17
W
Tsukuyomi
macthien88
Tsukuyomi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,291
Damage
23,855
33,872
Taken
28,936
11,154
Mitigated
10,618
1,815
Healing
11,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BoderLands22
Amaterasu
2,297
1,189
0
1,168
6,638
2,559
1,120
2,555
4,083
0
15,673
L
Fenrir
Fristii
Fenrir
1,216
620
0
12
1,950
343
0
0
1,950
0
2,190
L
3,833
354
0
896
8,185
3,942
0
2,544
5,641
9,561
0
L
Artemis
JuulObama
Artemis
2,281
1,531
0
0
7,144
1,907
0
793
6,351
0
10,083
L
3,858
2,590
0
353
9,384
2,831
0
1,267
8,117
0
23,410
W
Medusa
MarkSherry
Medusa
3,809
1,815
0
3,796
6,938
2,006
336
1,056
5,882
0
26,980
W
7,792
592
0
3,272
3,836
2,146
159
796
3,040
51,816
0
W
Neith
7,417
4,724
0
1,976
5,793
1,855
2,428
186
5,607
0
39,748
L
Hades
Treschia
Hades
2,103
309
0
554
7,209
2,131
84
3,188
4,021
15,587
0
W
Tsukuyomi
macthien88
Tsukuyomi
2,540
779
0
1,398
5,731
2,052
0
1,343
4,388
0
28,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,032
Gold Earned
35,154
113
Minions Killed
318
0
Camps Cleared
0
825,811
Distance Traveled
993,292
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,600
600
35
3
0
209,851
1
L
Fenrir
3,705
337
4
0
0
78,275
1
L
Ares
6,029
548
13
1
0
209,090
2
L
Artemis
4,807
437
18
2
0
159,051
0
L
Set
5,625
511
45
4
0
191,796
2
W
Medusa
6,677
607
38
3
0
203,336
2
W
Anubis
7,785
708
95
9
0
206,185
6
W
Neith
7,871
716
78
7
0
176,107
0
L
Hades
4,866
442
33
3
0
187,599
3
W
Tsukuyomi
6,221
566
72
7
0
197,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role