Player Matchup

Hercules
Hercules
LemmeEatThat
Hercules
Level 66
God Stats
4W - 2L
1,536 SR
Queue Stats
9W - 3L
1,614 Elo+
Solo
Bacchus
Bacchus
SirAtlasIII
Bacchus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 9L
1,853 Elo+
Party 2
Chernobog
Chernobog
Slothinson
Chernobog
Level 29
God Stats
3W - 2L
1,902 SR
Queue Stats
339W - 170L
2,017 Elo+
Party 2
Zeus
Zeus
SpaceTravels
Zeus
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
349W - 173L
1,812 Elo+
Party 2
Ra
Ra
TheTryHardX0
Ra
Level 158
God Stats
11W - 6L
1,461 SR
Queue Stats
444W - 265L
1,752 Elo+
Party 2
Team Averages
Level 103
1,580 SR
1,810 Elo+

VS

Team Averages
Level 103
1,634 SR
1,618 Elo+
Bellona
Bellona
Chaos2Night
Bellona
Level 160
God Stats
9W - 11L
1,466 SR
Queue Stats
584W - 583L
1,585 Elo+
Party 1
Khepri
Khepri
KoalasInTheMud
Khepri
Level 154
God Stats
24W - 15L
1,564 SR
Queue Stats
940W - 785L
1,647 Elo+
Party 1
Osiris
Osiris
M0TII0N
Osiris
Level 46
God Stats
13W - 4L
1,868 SR
Queue Stats
381W - 293L
1,649 Elo+
Party 1
Chang'e
Chang'e
schumppy
Chang'e
Level 35
God Stats
1W - 4L
1,517 SR
Queue Stats
435W - 454L
1,545 Elo+
Solo
Ao Kuang
Ao Kuang
ttt2828
Ao Kuang
Level 121
God Stats
10W - 5L
1,757 SR
Queue Stats
394W - 330L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LemmeEatThat
Hercules
12
1 / 1 / 5
6,974
536
6,507
11,752
6,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
SirAtlasIII
Bacchus
9
2 / 2 / 3
6,245
480
4,004
7,636
4,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Slothinson
Chernobog
15
3 / 2 / 3
8,403
646
7,477
10,749
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
7 / 2 / 5
8,316
640
13,678
10,751
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 0 / 5
7,698
592
7,088
5,465
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chaos2Night
Bellona
12
2 / 4 / 0
7,004
539
4,679
9,958
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 4
6,248
481
4,257
10,983
9,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
M0TII0N
Osiris
11
2 / 3 / 1
7,020
540
9,506
9,866
5,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
schumppy
Chang'e
10
0 / 7 / 2
5,674
436
4,655
10,748
4,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
ttt2828
Ao Kuang
14
3 / 2 / 0
7,877
606
8,517
15,042
6,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
17
Kills
7
7
Deaths
17
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
Chaos2Night
Bellona
2
4
0
0.5
L
0
1
4
2
W
Hercules
LemmeEatThat
Hercules
1
1
5
3.5
L
Osiris
M0TII0N
Osiris
2
3
1
0.83
W
Bacchus
SirAtlasIII
Bacchus
2
2
3
1.75
W
Chernobog
Slothinson
Chernobog
3
2
3
2.25
W
7
2
5
4.75
W
4
0
5
6.5
L
Chang'e
schumppy
Chang'e
0
7
2
0.14
L
Ao Kuang
ttt2828
Ao Kuang
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,754
Damage
31,614
46,353
Taken
56,597
19,346
Mitigated
30,964
21,851
Healing
23,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Chaos2Night
Bellona
4,679
2,074
0
3,696
9,958
5,104
876
989
8,969
0
41,334
L
4,257
235
0
3,422
10,983
9,260
0
5,508
5,331
21,342
0
W
Hercules
LemmeEatThat
Hercules
6,507
1,676
0
4,753
11,752
6,694
185
7,216
4,532
0
35,870
L
Osiris
M0TII0N
Osiris
9,506
4,476
0
3,973
9,866
5,719
0
5,321
4,394
0
39,620
W
Bacchus
SirAtlasIII
Bacchus
4,004
859
0
2,698
7,636
4,141
0
2,655
4,868
10,370
0
W
Chernobog
Slothinson
Chernobog
7,477
4,736
0
6,307
10,749
3,077
1,310
878
9,871
0
68,325
W
13,678
2,006
0
4,048
10,751
3,528
0
4,404
6,175
55,782
0
W
7,088
1,208
1,454
2,591
5,465
1,906
0
1,899
3,478
49,489
0
L
Chang'e
schumppy
Chang'e
4,655
608
502
2,872
10,748
4,006
0
7,562
3,048
29,262
0
L
Ao Kuang
ttt2828
Ao Kuang
8,517
1,369
0
8,644
15,042
6,875
0
4,917
10,085
51,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,636
Gold Earned
33,823
420
Minions Killed
336
0
Camps Cleared
0
1,344,633
Distance Traveled
1,344,980
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,004
539
82
6
0
267,024
3
L
Khepri
6,248
481
27
2
0
274,209
4
W
Hercules
6,974
536
67
5
0
272,697
0
L
Osiris
7,020
540
71
5
0
281,191
2
W
Bacchus
6,245
480
8
1
0
268,998
6
W
Chernobog
8,403
646
142
11
0
255,318
4
W
Zeus
8,316
640
92
7
0
258,676
1
W
Ra
7,698
592
111
9
0
288,944
1
L
Chang'e
5,674
436
62
5
0
257,381
2
L
Ao Kuang
7,877
606
94
7
0
265,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role