Player Matchup

Izanami
Izanami
FlamingSausages
Izanami
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
186W - 214L
1,382 Elo+
Solo
Thor
Thor
earn_that420
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
funkybass39
Pele
Level 21
God Stats
59W - 45L
1,434 SR
Queue Stats
113W - 130L
1,320 Elo+
Solo
Ra
Ra
lovelybella2
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Zeus
Zeus
wicher141151
Zeus
Level 14
God Stats
5W - 13L
1,194 SR
Queue Stats
9W - 25L
1,180 Elo+
Solo
Team Averages
Level 13
1,426 SR
1,376 Elo+

VS

Team Averages
Level 26
1,340 SR
1,180 Elo+
Merlin
Merlin
Bocephus3303
Merlin
Level 29
God Stats
0W - 3L
1,263 SR
Queue Stats
39W - 73L
1,259 Elo+
Party 1
Mercury
Mercury
Curt--Dog
Mercury
Level 28
God Stats
10W - 9L
1,446 SR
Queue Stats
103W - 128L
1,325 Elo+
Party 1
Hachiman
Hachiman
Ltjakeypoo98
Hachiman
Level 7
God Stats
3W - 8L
1,096 SR
Queue Stats
17W - 28L
1,012 Elo+
Party 2
Cabrakan
Cabrakan
daltondoobie
Cabrakan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,071 Elo+
Party 2
Izanami
Izanami
just_the_tip_2
Izanami
Level 23
God Stats
4W - 6L
1,393 SR
Queue Stats
50W - 91L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 3
11,417
634
12,616
17,176
7,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 10 / 1
6,430
357
242
8,568
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

18
7 / 1 / 3
10,960
609
3,973
7,758
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
15 / 0 / 6
12,460
692
22,212
7,704
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 5
8,982
499
3,861
7,670
2,231
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
3 / 8 / 2
8,362
465
4,568
12,838
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Curt--Dog
Mercury
12
6 / 10 / 2
7,876
438
9,492
16,684
4,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
Ltjakeypoo98
Hachiman
13
6 / 8 / 2
7,863
437
6,418
14,206
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
daltondoobie
Cabrakan
3
0 / 1 / 0
5,203
289
66
1,650
629
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 5 / 2
7,444
414
3,554
9,755
3,056
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
32
Kills
15
19
Deaths
32
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
8
2
0.5
L
Mercury
Curt--Dog
Mercury
6
10
2
0.7
W
10
4
3
2.88
L
Hachiman
Ltjakeypoo98
Hachiman
6
8
2
0.88
L
Cabrakan
daltondoobie
Cabrakan
0
1
0
0
W
0
10
1
0.05
W
7
1
3
8.5
L
0
5
2
0.2
W
15
0
6
18
W
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,904
Damage
24,098
48,876
Taken
55,133
17,987
Mitigated
15,897
17,694
Healing
7,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,568
279
0
1,834
12,838
3,880
99
5,111
7,534
37,954
0
L
Mercury
Curt--Dog
Mercury
9,492
5,304
0
1,302
16,684
4,251
0
5,806
10,546
0
27,479
W
12,616
8,627
0
7,862
17,176
7,052
5,347
3,282
13,894
0
77,740
L
Hachiman
Ltjakeypoo98
Hachiman
6,418
5,087
0
2,931
14,206
4,081
343
7,723
6,279
0
26,920
L
Cabrakan
daltondoobie
Cabrakan
66
0
0
0
1,650
629
230
152
1,498
2,129
0
W
242
242
0
188
8,568
2,083
0
108
8,460
0
9,422
W
3,973
630
0
4,218
7,758
3,083
304
221
7,537
0
65,636
L
3,554
2,140
0
1,080
9,755
3,056
557
6,302
3,203
0
38,964
W
22,212
1,274
1,160
4,266
7,704
3,538
1,826
404
7,300
88,393
0
W
3,861
425
0
0
7,670
2,231
2,347
619
7,051
37,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,249
Gold Earned
36,748
497
Minions Killed
236
0
Camps Cleared
0
1,515,845
Distance Traveled
1,238,801
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,362
465
74
4
0
293,119
0
L
Mercury
7,876
438
32
2
0
334,835
5
W
Izanami
11,417
634
126
7
0
303,835
4
L
Hachiman
7,863
437
49
3
0
264,497
0
L
Cabrakan
5,203
289
4
0
0
68,388
1
W
Thor
6,430
357
13
1
0
209,243
0
W
Pele
10,960
609
115
6
0
339,166
0
L
Izanami
7,444
414
77
4
0
277,962
2
W
Ra
12,460
692
170
9
0
391,517
6
W
Zeus
8,982
499
73
4
0
272,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role