Player Matchup

Kukulkan
Kukulkan
FireMonkey03
Kukulkan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,557 Elo+
Party 3
Sobek
Sobek
LeTheBloodSpill
Sobek
Level 146
God Stats
38W - 27L
1,667 SR
Queue Stats
185W - 168L
1,443 Elo+
Solo
Osiris
Osiris
NightIyhrs
Osiris
Level 54
God Stats
0W - 1L
1,370 SR
Queue Stats
6W - 8L
1,451 Elo+
Party 3
Tiamat
Tiamat
Salumni
Tiamat
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,546 Elo+
Party 3
Yemoja
Yemoja
iitsPatrick
Yemoja
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,580 Elo+
Party 3
Team Averages
Level 87
1,507 SR
1,515 Elo+

VS

Team Averages
Level 110
1,538 SR
1,572 Elo+
Fenrir
Fenrir
 
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Actualtro
Medusa
Level 103
God Stats
15W - 8L
1,669 SR
Queue Stats
277W - 242L
1,591 Elo+
Party 2
Poseidon
Poseidon
BartleStew
Poseidon
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 8L
1,736 Elo+
Party 2
Ratatoskr
Ratatoskr
RvN_JACKPARSONS
Ratatoskr
Level 155
God Stats
2W - 2L
1,520 SR
Queue Stats
814W - 731L
1,533 Elo+
Party 1
Amaterasu
Amaterasu
Stokeleyy
Amaterasu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FireMonkey03
Kukulkan
10
1 / 7 / 6
6,865
429
3,205
8,685
3,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 1
7,086
443
1,935
12,563
9,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
NightIyhrs
Osiris
11
3 / 8 / 1
7,233
452
6,074
14,332
8,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Salumni
Tiamat
9
1 / 8 / 1
6,337
396
2,558
10,203
5,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
13
3 / 4 / 2
7,854
491
4,568
10,125
4,892
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
7 / 3 / 4
9,418
589
8,014
11,015
5,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Actualtro
Medusa
16
4 / 1 / 2
9,893
618
2,902
4,877
2,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
BartleStew
Poseidon
17
12 / 0 / 6
10,508
657
18,042
7,208
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
RvN_JACKPARSONS
Ratatoskr
14
2 / 3 / 4
9,030
564
7,716
10,200
5,129
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
Stokeleyy
Amaterasu
13
6 / 3 / 13
9,266
579
5,387
11,800
7,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
9
Kills
31
31
Deaths
10
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
3
4
3
W
Medusa
Actualtro
Medusa
4
1
2
5
W
Poseidon
BartleStew
Poseidon
12
0
6
15
L
Kukulkan
FireMonkey03
Kukulkan
1
7
6
0.57
L
1
4
1
0.38
L
Osiris
NightIyhrs
Osiris
3
8
1
0.44
W
Ratatoskr
RvN_JACKPARSONS
Ratatoskr
2
3
4
1.33
L
Tiamat
Salumni
Tiamat
1
8
1
0.19
W
Amaterasu
Stokeleyy
Amaterasu
6
3
13
4.17
L
Yemoja
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,340
Damage
42,061
55,908
Taken
45,100
30,654
Mitigated
23,024
8,518
Healing
19,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,014
1,678
0
4,330
11,015
5,115
0
2,342
8,565
0
56,310
W
Medusa
Actualtro
Medusa
2,902
1,512
0
2,075
4,877
2,856
2,602
666
4,137
0
73,421
W
Poseidon
BartleStew
Poseidon
18,042
1,993
0
3,733
7,208
2,295
112
2,132
4,918
87,563
0
L
Kukulkan
FireMonkey03
Kukulkan
3,205
919
0
517
8,685
3,405
336
2,135
6,550
21,336
1,416
L
1,935
160
0
2,302
12,563
9,057
0
3,646
8,917
26,232
0
L
Osiris
NightIyhrs
Osiris
6,074
2,457
0
3,065
14,332
8,267
0
4,485
9,847
0
29,371
W
Ratatoskr
RvN_JACKPARSONS
Ratatoskr
7,716
2,363
0
4,511
10,200
5,129
364
4,307
5,623
0
44,369
L
Tiamat
Salumni
Tiamat
2,558
111
0
1,114
10,203
5,033
0
5,162
5,041
24,993
0
W
Amaterasu
Stokeleyy
Amaterasu
5,387
2,873
0
4,384
11,800
7,629
488
2,874
8,827
0
24,226
L
Yemoja
4,568
1,373
487
1,033
10,125
4,892
378
2,958
7,167
33,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,375
Gold Earned
48,115
259
Minions Killed
497
0
Camps Cleared
0
1,322,188
Distance Traveled
1,551,651
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,418
589
107
7
0
302,184
0
W
Medusa
9,893
618
137
9
0
286,129
1
W
Poseidon
10,508
657
135
8
0
332,799
3
L
Kukulkan
6,865
429
45
3
0
270,155
2
L
Sobek
7,086
443
43
3
0
286,476
5
L
Osiris
7,233
452
48
3
0
274,502
1
W
Ratatoskr
9,030
564
90
6
0
263,167
2
L
Tiamat
6,337
396
59
4
0
234,175
3
W
Amaterasu
9,266
579
28
2
0
367,372
3
L
Yemoja
7,854
491
64
4
0
256,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role