Player Matchup

Baron Samedi
Baron Samedi
DerLehrerTV
Baron Samedi
Level 7
God Stats
1W - 0L
1,096 SR
Queue Stats
7W - 4L
1,476 Elo+
Party 1
Jing Wei
Jing Wei
Devilsbaee
Jing Wei
Level 29
God Stats
2W - 3L
1,470 SR
Queue Stats
254W - 398L
1,355 Elo+
Party 1
Fenrir
Fenrir
Megawetblanket
Fenrir
Level 30
God Stats
15W - 9L
1,572 SR
Queue Stats
60W - 67L
1,362 Elo+
Solo
Loki
Loki
NeZhasNut
Loki
Level 7
God Stats
6W - 6L
1,368 SR
Queue Stats
79W - 47L
1,663 Elo+
Solo
Bacchus
Bacchus
TAcTIcZ_YourDead
Bacchus
Level 61
God Stats
3W - 4L
1,760 SR
Queue Stats
80W - 122L
1,408 Elo+
Party 1
Team Averages
Level 27
1,453 SR
1,453 Elo+

VS

Team Averages
Level 25
1,623 SR
1,444 Elo+
Danzaburou
Danzaburou
BugiMOT
Danzaburou
Level 28
God Stats
18W - 26L
1,420 SR
Queue Stats
119W - 163L
1,369 Elo+
Party 2
Anubis
Anubis
DementoRAR
Anubis
Level 29
God Stats
2W - 2L
1,854 SR
Queue Stats
6W - 23L
1,373 Elo+
Solo
Arachne
Arachne
Higss
Arachne
Level 28
God Stats
8W - 8L
1,660 SR
Queue Stats
116W - 141L
1,418 Elo+
Party 2
Xing Tian
Xing Tian
霞琉璃罗
Xing Tian
Level 17
God Stats
3W - 1L
1,964 SR
Queue Stats
106W - 82L
1,557 Elo+
Solo
Guan Yu
Guan Yu
非法入侵
Guan Yu
Level 21
God Stats
1W - 2L
1,216 SR
Queue Stats
18W - 22L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DerLehrerTV
Baron Samedi
18
2 / 7 / 8
11,587
504
11,035
13,455
8,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Devilsbaee
Jing Wei
16
2 / 6 / 7
10,493
456
11,142
22,945
7,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
17 / 3 / 1
13,127
571
21,186
22,170
12,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
20
10 / 3 / 3
15,826
688
20,387
13,960
7,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
5 / 5 / 12
12,358
537
15,075
19,138
27,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BugiMOT
Danzaburou
18
5 / 6 / 11
11,580
503
15,281
18,208
9,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
DementoRAR
Anubis
12
2 / 8 / 2
8,723
379
4,593
11,739
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Higss
Arachne
17
4 / 9 / 4
11,208
487
18,846
27,426
11,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
霞琉璃罗
Xing Tian
16
4 / 6 / 4
10,272
447
12,017
21,441
23,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
非法入侵
Guan Yu
18
9 / 8 / 3
12,549
546
11,545
26,477
30,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
48
36
Kills
24
24
Deaths
37
31
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BugiMOT
Danzaburou
5
6
11
1.75
L
Anubis
DementoRAR
Anubis
2
8
2
0.38
W
Baron Samedi
DerLehrerTV
Baron Samedi
2
7
8
0.86
W
Jing Wei
Devilsbaee
Jing Wei
2
6
7
0.92
L
Arachne
Higss
Arachne
4
9
4
0.67
W
17
3
1
5.83
W
Loki
10
3
3
3.83
W
5
5
12
2.2
L
Xing Tian
霞琉璃罗
Xing Tian
4
6
4
1
L
Guan Yu
非法入侵
Guan Yu
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,825
Damage
62,282
91,668
Taken
105,291
63,401
Mitigated
78,792
18,445
Healing
24,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BugiMOT
Danzaburou
15,281
7,575
0
2,341
18,208
9,075
464
4,240
13,968
0
68,382
L
Anubis
DementoRAR
Anubis
4,593
85
0
1,759
11,739
4,982
0
5,050
6,689
27,702
0
W
Baron Samedi
DerLehrerTV
Baron Samedi
11,035
921
0
1,110
13,455
8,705
2,049
5,077
8,378
64,905
0
W
Jing Wei
Devilsbaee
Jing Wei
11,142
7,241
0
6,961
22,945
7,649
260
2,490
20,455
0
64,258
L
Arachne
Higss
Arachne
18,846
13,025
0
9,813
27,426
11,312
317
5,548
21,878
0
77,646
W
21,186
5,879
0
4,116
22,170
12,286
2,063
3,155
19,015
0
79,860
W
Loki
20,387
9,642
0
3,435
13,960
7,332
2,063
3,183
10,777
0
150,829
W
15,075
2,264
573
2,250
19,138
27,429
383
2,705
16,433
44,429
0
L
Xing Tian
霞琉璃罗
Xing Tian
12,017
1,268
0
1,725
21,441
23,291
148
5,047
16,394
48,850
0
L
Guan Yu
非法入侵
Guan Yu
11,545
1,829
1,497
7,781
26,477
30,132
466
6,225
20,252
0
37,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,391
Gold Earned
54,332
611
Minions Killed
405
0
Camps Cleared
0
2,112,579
Distance Traveled
1,805,975
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,580
503
108
5
0
353,719
1
L
Anubis
8,723
379
62
3
0
233,866
0
W
Baron Samedi
11,587
504
111
5
0
348,183
0
W
Jing Wei
10,493
456
98
4
0
431,748
0
L
Arachne
11,208
487
111
5
0
389,060
0
W
Fenrir
13,127
571
118
5
0
466,428
0
W
Loki
15,826
688
238
10
0
435,184
3
W
Bacchus
12,358
537
46
2
0
431,036
2
L
Xing Tian
10,272
447
78
3
0
394,101
4
L
Guan Yu
12,549
546
46
2
0
435,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role