Player Matchup

Bakasura
Bakasura
Dredgit
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,333 Elo+
Party 2
Danzaburou
Danzaburou
JDawgs404
Danzaburou
Level 8
God Stats
0W - 2L
1,300 SR
Queue Stats
7W - 9L
1,208 Elo+
Party 3
Kukulkan
Kukulkan
KreatonChris
Kukulkan
Level 15
God Stats
83W - 80L
1,558 SR
Queue Stats
120W - 124L
1,391 Elo+
Solo
Amaterasu
Amaterasu
Miho16
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,209 Elo+
Party 3
Jormungandr
Jormungandr
Wilmarth13x
Jormungandr
Level 47
God Stats
7W - 9L
1,472 SR
Queue Stats
63W - 72L
1,416 Elo+
Party 2
Team Averages
Level 16
1,466 SR
1,311 Elo+

VS

Team Averages
Level 10
1,504 SR
1,452 Elo+
Cthulhu
Cthulhu
FanzzzZ
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
VintagNuke
Nemesis
Level 12
God Stats
1W - 3L
1,319 SR
Queue Stats
48W - 55L
1,315 Elo+
Solo
Chernobog
Chernobog
aimuwai
Chernobog
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mulan
Mulan
天之娇子李世明
Mulan
Level 17
God Stats
19W - 6L
1,701 SR
Queue Stats
29W - 21L
1,447 Elo+
Party 1
Anubis
Anubis
我是jzy
Anubis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dredgit
Bakasura
15
2 / 10 / 3
9,803
426
7,628
20,693
6,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
JDawgs404
Danzaburou
17
3 / 5 / 5
11,077
482
7,917
15,320
5,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
KreatonChris
Kukulkan
15
1 / 6 / 0
9,679
421
9,191
13,053
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Miho16
Amaterasu
16
1 / 6 / 0
9,999
435
2,714
15,077
8,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Wilmarth13x
Jormungandr
16
5 / 5 / 5
11,189
486
15,785
18,125
18,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FanzzzZ
Cthulhu
15
1 / 4 / 7
10,124
440
5,122
13,054
11,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
VintagNuke
Nemesis
16
6 / 2 / 5
11,231
488
11,035
12,392
5,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
aimuwai
Chernobog
17
5 / 3 / 6
10,794
469
9,706
16,795
6,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
10 / 0 / 3
14,105
613
12,695
12,907
9,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
我是jzy
Anubis
20
9 / 3 / 2
13,170
573
17,960
16,997
12,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
12
Kills
31
32
Deaths
12
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Dredgit
Bakasura
2
10
3
0.35
W
Cthulhu
FanzzzZ
Cthulhu
1
4
7
1.13
L
Danzaburou
JDawgs404
Danzaburou
3
5
5
1.1
L
Kukulkan
KreatonChris
Kukulkan
1
6
0
0.17
L
Amaterasu
Miho16
Amaterasu
1
6
0
0.17
W
Nemesis
VintagNuke
Nemesis
6
2
5
4.25
L
Jormungandr
Wilmarth13x
Jormungandr
5
5
5
1.5
W
Chernobog
aimuwai
Chernobog
5
3
6
2.67
W
10
0
3
11.5
W
Anubis
我是jzy
Anubis
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,235
Damage
56,518
82,268
Taken
72,145
43,045
Mitigated
45,338
13,327
Healing
21,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Dredgit
Bakasura
7,628
5,738
0
4,412
20,693
6,588
32
3,293
17,300
0
36,767
W
Cthulhu
FanzzzZ
Cthulhu
5,122
463
124
920
13,054
11,460
862
5,317
7,558
31,738
0
L
Danzaburou
JDawgs404
Danzaburou
7,917
3,114
0
1,936
15,320
5,432
1,601
4,425
10,845
0
64,704
L
Kukulkan
KreatonChris
Kukulkan
9,191
432
0
0
13,053
3,948
146
6,170
6,833
62,363
0
L
Amaterasu
Miho16
Amaterasu
2,714
967
0
4,997
15,077
8,138
0
2,328
12,505
0
51,682
W
Nemesis
VintagNuke
Nemesis
11,035
5,593
0
610
12,392
5,612
0
3,452
8,940
0
71,179
L
Jormungandr
Wilmarth13x
Jormungandr
15,785
2,339
0
1,982
18,125
18,939
235
6,866
11,234
47,370
0
W
Chernobog
aimuwai
Chernobog
9,706
7,021
0
5,506
16,795
6,692
1,116
6,531
9,704
0
54,673
W
12,695
2,846
0
5,746
12,907
9,362
3,142
713
11,805
0
97,919
W
Anubis
我是jzy
Anubis
17,960
543
0
8,638
16,997
12,212
2,773
8,963
7,912
97,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,747
Gold Earned
59,424
472
Minions Killed
590
0
Camps Cleared
0
1,944,315
Distance Traveled
2,162,980
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,803
426
86
4
0
410,146
1
W
Cthulhu
10,124
440
31
1
0
436,779
0
L
Danzaburou
11,077
482
101
4
0
365,936
1
L
Kukulkan
9,679
421
114
5
0
387,641
0
L
Amaterasu
9,999
435
118
5
0
404,898
0
W
Nemesis
11,231
488
93
4
0
468,731
0
L
Jormungandr
11,189
486
53
2
0
375,694
2
W
Chernobog
10,794
469
94
4
0
401,789
2
W
Mulan
14,105
613
189
8
0
486,098
3
W
Anubis
13,170
573
183
8
0
369,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role